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Diffstat (limited to 'basegfx/inc/basegfx/polygon/b3dpolygon.hxx')
-rw-r--r-- | basegfx/inc/basegfx/polygon/b3dpolygon.hxx | 144 |
1 files changed, 144 insertions, 0 deletions
diff --git a/basegfx/inc/basegfx/polygon/b3dpolygon.hxx b/basegfx/inc/basegfx/polygon/b3dpolygon.hxx new file mode 100644 index 000000000000..5f1613845915 --- /dev/null +++ b/basegfx/inc/basegfx/polygon/b3dpolygon.hxx @@ -0,0 +1,144 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +#ifndef _BGFX_POLYGON_B3DPOLYGON_HXX +#define _BGFX_POLYGON_B3DPOLYGON_HXX + +#include <sal/types.h> +#include <o3tl/cow_wrapper.hxx> + +////////////////////////////////////////////////////////////////////////////// +// predeclarations +class ImplB3DPolygon; + +namespace basegfx +{ + class B3DPolygon; + class B3DPoint; + class B3DHomMatrix; + class B3DVector; + class B2DPoint; + class B2DHomMatrix; + class BColor; +} // end of namespace basegfx + +////////////////////////////////////////////////////////////////////////////// + +namespace basegfx +{ + class B3DPolygon + { + public: + typedef o3tl::cow_wrapper< ImplB3DPolygon > ImplType; + + private: + // internal data. + ImplType mpPolygon; + + public: + B3DPolygon(); + B3DPolygon(const B3DPolygon& rPolygon); + B3DPolygon(const B3DPolygon& rPolygon, sal_uInt32 nIndex, sal_uInt32 nCount); + ~B3DPolygon(); + + // assignment operator + B3DPolygon& operator=(const B3DPolygon& rPolygon); + + /// unshare this polygon with all internally shared instances + void makeUnique(); + + // compare operators + bool operator==(const B3DPolygon& rPolygon) const; + bool operator!=(const B3DPolygon& rPolygon) const; + + // member count + sal_uInt32 count() const; + + // Coordinate interface + B3DPoint getB3DPoint(sal_uInt32 nIndex) const; + void setB3DPoint(sal_uInt32 nIndex, const B3DPoint& rValue); + + // Coordinate insert/append + void insert(sal_uInt32 nIndex, const B3DPoint& rPoint, sal_uInt32 nCount = 1); + void append(const B3DPoint& rPoint, sal_uInt32 nCount = 1); + + // BColor interface + BColor getBColor(sal_uInt32 nIndex) const; + void setBColor(sal_uInt32 nIndex, const BColor& rValue); + bool areBColorsUsed() const; + void clearBColors(); + + // Normals interface + B3DVector getNormal() const; // plane normal + B3DVector getNormal(sal_uInt32 nIndex) const; // normal in each point + void setNormal(sal_uInt32 nIndex, const B3DVector& rValue); + void transformNormals(const B3DHomMatrix& rMatrix); + bool areNormalsUsed() const; + void clearNormals(); + + // TextureCoordinate interface + B2DPoint getTextureCoordinate(sal_uInt32 nIndex) const; + void setTextureCoordinate(sal_uInt32 nIndex, const B2DPoint& rValue); + void transformTextureCoordiantes(const B2DHomMatrix& rMatrix); + bool areTextureCoordinatesUsed() const; + void clearTextureCoordinates(); + + // insert/append other 2D polygons + void insert(sal_uInt32 nIndex, const B3DPolygon& rPoly, sal_uInt32 nIndex2 = 0, sal_uInt32 nCount = 0); + void append(const B3DPolygon& rPoly, sal_uInt32 nIndex = 0, sal_uInt32 nCount = 0); + + // remove + void remove(sal_uInt32 nIndex, sal_uInt32 nCount = 1); + + // clear all points + void clear(); + + // closed state + bool isClosed() const; + void setClosed(bool bNew); + + // flip polygon direction + void flip(); + + // test if Polygon has double points + bool hasDoublePoints() const; + + // remove double points, at the begin/end and follow-ups, too + void removeDoublePoints(); + + // apply transformation given in matrix form to the polygon + void transform(const B3DHomMatrix& rMatrix); + }; +} // end of namespace basegfx + +////////////////////////////////////////////////////////////////////////////// + + +#endif /* _BGFX_POLYGON_B3DPOLYGON_HXX */ + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |