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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef _BGFX_POLYPOLYGON_B2DPOLYGONCLIPPER_HXX
+#define _BGFX_POLYPOLYGON_B2DPOLYGONCLIPPER_HXX
+
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ // predefinitions
+ class B2DRange;
+
+ namespace tools
+ {
+ // This method clips the given PolyPolygon against a horizontal or vertical axis (parallell to X or Y axis). The axis is
+ // defined by bParallelToXAxis (true -> it's parallel to the X-Axis of the coordinate system, else to the Y-Axis) and the
+ // fValueOnOtherAxis (gives the translation to the coordinate system axis). For example, when You want to define
+ // a clip axis parallel to X.Axis and 100 above it, use bParallelToXAxis = true and fValueOnOtherAxis = 100.
+ // The value bAboveAxis defines on which side the return value will be (true -> above X, right of Y).
+ // The switch bStroke decides if the polygon is interpreted as area (false) or strokes (true).
+ B2DPolyPolygon clipPolyPolygonOnParallelAxis(const B2DPolyPolygon& rCandidate, bool bParallelToXAxis, bool bAboveAxis, double fValueOnOtherAxis, bool bStroke);
+ B2DPolyPolygon clipPolygonOnParallelAxis(const B2DPolygon& rCandidate, bool bParallelToXAxis, bool bAboveAxis, double fValueOnOtherAxis, bool bStroke);
+
+ // Clip the given PolyPolygon against the given range. bInside defines if the result will contain the
+ // parts which are contained in the range or vice versa.
+ // The switch bStroke decides if the polygon is interpreted as area (false) or strokes (true).
+ B2DPolyPolygon clipPolyPolygonOnRange(const B2DPolyPolygon& rCandidate, const B2DRange& rRange, bool bInside, bool bStroke);
+ B2DPolyPolygon clipPolygonOnRange(const B2DPolygon& rCandidate, const B2DRange& rRange, bool bInside, bool bStroke);
+
+ // Clip given PolyPolygon against the endless edge (ray) defined by the given two points. bAbove defines on which side
+ // of the edge the result will be together with the definition of the edge. If the edge is seen as a vector
+ // from A to B and bAbove is true, the result will contain the geometry left of the vector.
+ // The switch bStroke decides if the polygon is interpreted as area (false) or strokes (true).
+ B2DPolyPolygon clipPolyPolygonOnEdge(const B2DPolyPolygon& rCandidate, const B2DPoint& rPointA, const B2DPoint& rPointB, bool bAbove, bool bStroke);
+ B2DPolyPolygon clipPolygonOnEdge(const B2DPolygon& rCandidate, const B2DPoint& rPointA, const B2DPoint& rPointB, bool bAbove, bool bStroke);
+
+ // Clip given PolyPolygon against given clipping polygon.
+ // The switch bStroke decides if the polygon is interpreted as area (false) or strokes (true).
+ // With stroke polygons, You get all line snippets inside rCip.
+ // With filled polygons, You get all PolyPolygon parts which were inside rClip.
+ // The switch bInside decides if the parts inside the clip polygon or outside shall be created.
+ // The clip polygon is always assumed closed, even when it's isClosed() is false.
+ B2DPolyPolygon clipPolyPolygonOnPolyPolygon(const B2DPolyPolygon& rCandidate, const B2DPolyPolygon& rClip, bool bInside, bool bStroke);
+ B2DPolyPolygon clipPolygonOnPolyPolygon(const B2DPolygon& rCandidate, const B2DPolyPolygon& rClip, bool bInside, bool bStroke);
+
+ // clip the given polygon against the given range. the resulting polygon will always contain
+ // the inside parts which will always be interpreted as areas. the incoming polygon is expected
+ // to be a simple triangle list. the result is also a simple triangle list.
+ B2DPolygon clipTriangleListOnRange( const B2DPolygon& rCandidate, const B2DRange& rRange );
+
+ } // end of namespace tools
+} // end of namespace basegfx
+
+#endif /* _BGFX_POLYPOLYGON_B2DPOLYGONCLIPPER_HXX */
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */