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-rw-r--r--automation/inc/automation/simplecm.hxx104
1 files changed, 52 insertions, 52 deletions
diff --git a/automation/inc/automation/simplecm.hxx b/automation/inc/automation/simplecm.hxx
index 8f65e31b3471..657357431f9f 100644
--- a/automation/inc/automation/simplecm.hxx
+++ b/automation/inc/automation/simplecm.hxx
@@ -39,11 +39,11 @@
// CM steht für CommunicationManager
#define CM_UNLIMITED_CONNECTIONS 0xffff
-typedef USHORT CM_NameType;
+typedef sal_uInt16 CM_NameType;
#define CM_DOTTED ( (CM_NameType) 01 )
#define CM_FQDN ( (CM_NameType) 02 )
-typedef USHORT CM_InfoType;
+typedef sal_uInt16 CM_InfoType;
// nur eines dieser 3 defines darf verwendet werden
#define CM_NO_TEXT ( (CM_InfoType) 01 )
#define CM_SHORT_TEXT ( (CM_InfoType) 02 )
@@ -143,8 +143,8 @@ protected: // so daß nur über Ref gelöscht werden kann
public:
CommunicationLink( CommunicationManager *pMan );
- virtual BOOL StopCommunication()=0;
- virtual BOOL IsCommunicationError()=0;
+ virtual sal_Bool StopCommunication()=0;
+ virtual sal_Bool IsCommunicationError()=0;
CommunicationManager* GetCommunicationManager(){ return pMyManager; }
// Der Name oder die IP-Adresse oder sonstwas um den Communikationspartner zu identifizieren
@@ -159,27 +159,27 @@ public:
/** will call virtual function DoTransferDataStream to do actual work
Purpos is to allow housekeeping
**/
- BOOL TransferDataStream( SvStream *pDataStream, CMProtocol nProtocol = CM_PROTOCOL_OLDSTYLE );
+ sal_Bool TransferDataStream( SvStream *pDataStream, CMProtocol nProtocol = CM_PROTOCOL_OLDSTYLE );
// Liefert die ID, die vom Sender angegeben wurde.
// Dadurch lassen sich virtuelle Kommunikationen über einen physikalischen Link realisiren.
// Da die Kommunikation zu älteren Versionen kompatibel bleiben muß, muß der Empfänger raten,
// die neue oder die alte verwendet wird, da sich der Kopf eines Auftrages dann ändert.
- UINT16 GetProtocol(){ return nServiceProtocol; }
+ sal_uInt16 GetProtocol(){ return nServiceProtocol; }
// Der Stream wird hier übergeben. Der Aufrufer ist für dessen Löschung zuständig
// Die Methode MUSS gerufen werden, da sonst keine weiteren Daten empfangen werden.
SvStream* GetServiceData(){ SvStream *pTemp = pServiceData; pServiceData = NULL; return pTemp; }
/// Ermöglicht das Auslösen des nächsten Callbacks. Wird auch Implizit gerufen.
- void FinishCallback(){ bIsInsideCallback = FALSE; }
+ void FinishCallback(){ bIsInsideCallback = sal_False; }
/// Syncrones Empfangen der Daten. Nur für Kommandozeile, sonst leer implementiert
- virtual BOOL ReceiveDataStream(){ return FALSE; }
+ virtual sal_Bool ReceiveDataStream(){ return sal_False; }
/// Statistics
DateTime GetStart() { return aStart; }
- ULONG GetTotalBytes() { return nTotalBytes; }
+ sal_uLong GetTotalBytes() { return nTotalBytes; }
DateTime GetLastAccess() { return aLastAccess; }
const ByteString& GetApplication() { return maApplication; }
virtual void SetApplication( const ByteString& aApp );
@@ -192,23 +192,23 @@ protected:
virtual DECL_LINK( ConnectionClosed, void* = NULL );
virtual DECL_LINK( DataReceived, void* = NULL );
- virtual BOOL DoTransferDataStream( SvStream *pDataStream, CMProtocol nProtocol = CM_PROTOCOL_OLDSTYLE );
+ virtual sal_Bool DoTransferDataStream( SvStream *pDataStream, CMProtocol nProtocol = CM_PROTOCOL_OLDSTYLE );
SvStream *pServiceData;
- UINT16 nServiceProtocol;
- UINT16 nServiceHeaderType;
+ sal_uInt16 nServiceProtocol;
+ sal_uInt16 nServiceHeaderType;
/// Verhindert das vorzeitige Auslösen des nächsten Callbacks.
- void StartCallback(){ bIsInsideCallback = TRUE; }
- BOOL bIsInsideCallback;
+ void StartCallback(){ bIsInsideCallback = sal_True; }
+ sal_Bool bIsInsideCallback;
- virtual BOOL SendHandshake( HandshakeType aHandshakeType, SvStream* pData = NULL)=0;
+ virtual sal_Bool SendHandshake( HandshakeType aHandshakeType, SvStream* pData = NULL)=0;
- virtual BOOL ShutdownCommunication() = 0; /// Really stop the Communication
+ virtual sal_Bool ShutdownCommunication() = 0; /// Really stop the Communication
/// Statistics
DateTime aStart;
- ULONG nTotalBytes;
+ sal_uLong nTotalBytes;
DateTime aLastAccess;
private:
@@ -217,8 +217,8 @@ private:
#if OSL_DEBUG_LEVEL > 1
public:
// misc (debuging) purposes
- BOOL bFlag;
- ULONG nSomething;
+ sal_Bool bFlag;
+ sal_uLong nSomething;
#endif
};
@@ -231,23 +231,23 @@ class CommunicationManager
friend class CommunicationLink;
friend class CommonSocketFunctions;
public:
- CommunicationManager( BOOL bUseMultiChannel = FALSE );
+ CommunicationManager( sal_Bool bUseMultiChannel = sal_False );
virtual ~CommunicationManager();
- virtual BOOL StartCommunication()=0;
- virtual BOOL StartCommunication( String aApp, String aParams );
- virtual BOOL StartCommunication( ByteString aHost, ULONG nPort );
- virtual BOOL StopCommunication()=0; // Hält alle CommunicationLinks an
- virtual BOOL IsCommunicationRunning() { return bIsCommunicationRunning; }
-// virtual BOOL IsCommunicationError();
+ virtual sal_Bool StartCommunication()=0;
+ virtual sal_Bool StartCommunication( String aApp, String aParams );
+ virtual sal_Bool StartCommunication( ByteString aHost, sal_uLong nPort );
+ virtual sal_Bool StopCommunication()=0; // Hält alle CommunicationLinks an
+ virtual sal_Bool IsCommunicationRunning() { return bIsCommunicationRunning; }
+// virtual sal_Bool IsCommunicationError();
// Der Name oder die IP-Adresse oder sonstwas um den Communikationspartner zu identifizieren
virtual ByteString GetMyName( CM_NameType eType );
- virtual BOOL IsLinkValid( CommunicationLink* pCL )=0; // Notwendig für call im Destruktor
+ virtual sal_Bool IsLinkValid( CommunicationLink* pCL )=0; // Notwendig für call im Destruktor
- virtual USHORT GetCommunicationLinkCount()=0;
- virtual CommunicationLinkRef GetCommunicationLink( USHORT nNr )=0;
+ virtual sal_uInt16 GetCommunicationLinkCount()=0;
+ virtual CommunicationLinkRef GetCommunicationLink( sal_uInt16 nNr )=0;
// Liefert den letzten neuen Link oder NULL wenn dieser schon wieder geschlossen ist.
CommunicationLinkRef GetLastNewLink() { return xLastNewLink; }
@@ -260,8 +260,8 @@ public:
void SetInfoType( CM_InfoType nIT ){ nInfoType = nIT; }
CM_InfoType GetInfoType(){ return nInfoType; }
- BOOL IsMultiChannel(){ return bIsMultiChannel; }
- void SetApplication( const ByteString& aApp, BOOL bRunningLinks = FALSE );
+ sal_Bool IsMultiChannel(){ return bIsMultiChannel; }
+ void SetApplication( const ByteString& aApp, sal_Bool bRunningLinks = sal_False );
const ByteString& GetApplication() { return maApplication; }
protected:
@@ -280,7 +280,7 @@ protected:
virtual void DataReceived( CommunicationLink* pCL ){ mlDataReceived.Call( pCL ); }
virtual void InfoMsg( InfoString aMsg ){ mlInfoMsg.Call( &aMsg ); }
- BOOL bIsCommunicationRunning;
+ sal_Bool bIsCommunicationRunning;
virtual void DestroyingLink( CommunicationLink *pCL )=0; // Link trägt sich im Destruktor aus
@@ -292,18 +292,18 @@ private:
Link mlInfoMsg;
CommunicationLinkRef xLastNewLink;
- BOOL bIsMultiChannel;
+ sal_Bool bIsMultiChannel;
};
class SingleCommunicationManager : public CommunicationManager
{
public:
- SingleCommunicationManager( BOOL bUseMultiChannel = FALSE );
+ SingleCommunicationManager( sal_Bool bUseMultiChannel = sal_False );
virtual ~SingleCommunicationManager();
- virtual BOOL StopCommunication(); // Hält alle CommunicationLinks an
- virtual BOOL IsLinkValid( CommunicationLink* pCL );
- virtual USHORT GetCommunicationLinkCount();
- virtual CommunicationLinkRef GetCommunicationLink( USHORT nNr );
+ virtual sal_Bool StopCommunication(); // Hält alle CommunicationLinks an
+ virtual sal_Bool IsLinkValid( CommunicationLink* pCL );
+ virtual sal_uInt16 GetCommunicationLinkCount();
+ virtual CommunicationLinkRef GetCommunicationLink( sal_uInt16 nNr );
protected:
virtual void CallConnectionOpened( CommunicationLink* pCL );
@@ -317,15 +317,15 @@ class ICommunicationManagerClient
{
friend class CommonSocketFunctions;
protected:
- virtual BOOL RetryConnect() { return FALSE; } // Kann dann eventuell die Applikation starten
+ virtual sal_Bool RetryConnect() { return sal_False; } // Kann dann eventuell die Applikation starten
};
class TCPIO;
class SimpleCommunicationLinkViaSocket : public CommunicationLink
{
public:
- virtual BOOL IsCommunicationError();
- virtual BOOL StopCommunication();
+ virtual sal_Bool IsCommunicationError();
+ virtual sal_Bool StopCommunication();
virtual ByteString GetCommunicationPartner( CM_NameType eType );
virtual ByteString GetMyName( CM_NameType eType );
@@ -347,10 +347,10 @@ protected:
void SetStreamSocket( vos::OStreamSocket* pSocket );
SvStream *pReceiveStream;
- BOOL DoReceiveDataStream(); /// Recieve DataPacket from Socket
- virtual BOOL SendHandshake( HandshakeType aHandshakeType, SvStream* pData = NULL);
+ sal_Bool DoReceiveDataStream(); /// Recieve DataPacket from Socket
+ virtual sal_Bool SendHandshake( HandshakeType aHandshakeType, SvStream* pData = NULL);
void SetFinalRecieveTimeout();
- BOOL bIsRequestShutdownPending;
+ sal_Bool bIsRequestShutdownPending;
virtual void WaitForShutdown()=0;
void SetNewPacketAsCurrent();
};
@@ -360,16 +360,16 @@ class SimpleCommunicationLinkViaSocketWithReceiveCallbacks : public SimpleCommun
public:
SimpleCommunicationLinkViaSocketWithReceiveCallbacks( CommunicationManager *pMan, vos::OStreamSocket *pSocket );
~SimpleCommunicationLinkViaSocketWithReceiveCallbacks();
- virtual BOOL ReceiveDataStream();
+ virtual sal_Bool ReceiveDataStream();
protected:
- virtual BOOL ShutdownCommunication(); /// Really stop the Communication
+ virtual sal_Bool ShutdownCommunication(); /// Really stop the Communication
virtual void WaitForShutdown();
};
class CommonSocketFunctions
{
public:
- BOOL DoStartCommunication( CommunicationManager *pCM, ICommunicationManagerClient *pCMC, ByteString aHost, ULONG nPort );
+ sal_Bool DoStartCommunication( CommunicationManager *pCM, ICommunicationManagerClient *pCMC, ByteString aHost, sal_uLong nPort );
protected:
virtual CommunicationLink *CreateCommunicationLink( CommunicationManager *pCM, vos::OConnectorSocket *pCS )=0;
};
@@ -379,13 +379,13 @@ class SingleCommunicationManagerClientViaSocket : public SingleCommunicationMana
public:
using CommunicationManager::StartCommunication;
- SingleCommunicationManagerClientViaSocket( ByteString aHost, ULONG nPort, BOOL bUseMultiChannel = FALSE );
- SingleCommunicationManagerClientViaSocket( BOOL bUseMultiChannel = FALSE );
- virtual BOOL StartCommunication(){ return DoStartCommunication( this, (ICommunicationManagerClient*) this, aHostToTalk, nPortToTalk );}
- virtual BOOL StartCommunication( ByteString aHost, ULONG nPort ){ return DoStartCommunication( this, (ICommunicationManagerClient*) this, aHost, nPort );}
+ SingleCommunicationManagerClientViaSocket( ByteString aHost, sal_uLong nPort, sal_Bool bUseMultiChannel = sal_False );
+ SingleCommunicationManagerClientViaSocket( sal_Bool bUseMultiChannel = sal_False );
+ virtual sal_Bool StartCommunication(){ return DoStartCommunication( this, (ICommunicationManagerClient*) this, aHostToTalk, nPortToTalk );}
+ virtual sal_Bool StartCommunication( ByteString aHost, sal_uLong nPort ){ return DoStartCommunication( this, (ICommunicationManagerClient*) this, aHost, nPort );}
private:
ByteString aHostToTalk;
- ULONG nPortToTalk;
+ sal_uLong nPortToTalk;
protected:
virtual CommunicationLink *CreateCommunicationLink( CommunicationManager *pCM, vos::OConnectorSocket *pCS ){ return new SimpleCommunicationLinkViaSocketWithReceiveCallbacks( pCM, pCS ); }
};