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-rw-r--r--android/experimental/LOAndroid3/src/java/org/mozilla/gecko/gfx/TextureGenerator.java102
1 files changed, 53 insertions, 49 deletions
diff --git a/android/experimental/LOAndroid3/src/java/org/mozilla/gecko/gfx/TextureGenerator.java b/android/experimental/LOAndroid3/src/java/org/mozilla/gecko/gfx/TextureGenerator.java
index 4392c55e1ae7..15272618d337 100644
--- a/android/experimental/LOAndroid3/src/java/org/mozilla/gecko/gfx/TextureGenerator.java
+++ b/android/experimental/LOAndroid3/src/java/org/mozilla/gecko/gfx/TextureGenerator.java
@@ -1,52 +1,30 @@
/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*-
- * ***** BEGIN LICENSE BLOCK *****
- * Version: MPL 1.1/GPL 2.0/LGPL 2.1
- *
- * The contents of this file are subject to the Mozilla Public License Version
- * 1.1 (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- * http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS IS" basis,
- * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- * for the specific language governing rights and limitations under the
- * License.
- *
- * The Original Code is Mozilla Android code.
- *
- * The Initial Developer of the Original Code is Mozilla Foundation.
- * Portions created by the Initial Developer are Copyright (C) 2009-2010
- * the Initial Developer. All Rights Reserved.
- *
- * Contributor(s):
- * James Willcox <jwillcox@mozilla.com>
- *
- * Alternatively, the contents of this file may be used under the terms of
- * either the GNU General Public License Version 2 or later (the "GPL"), or
- * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
- * in which case the provisions of the GPL or the LGPL are applicable instead
- * of those above. If you wish to allow use of your version of this file only
- * under the terms of either the GPL or the LGPL, and not to allow others to
- * use your version of this file under the terms of the MPL, indicate your
- * decision by deleting the provisions above and replace them with the notice
- * and other provisions required by the GPL or the LGPL. If you do not delete
- * the provisions above, a recipient may use your version of this file under
- * the terms of any one of the MPL, the GPL or the LGPL.
- *
- * ***** END LICENSE BLOCK ***** */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
package org.mozilla.gecko.gfx;
-import android.opengl.GLES10;
-import java.util.Stack;
+import android.opengl.GLES20;
+import android.util.Log;
+
+import java.util.concurrent.ArrayBlockingQueue;
+
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLContext;
public class TextureGenerator {
- private static final int MIN_TEXTURES = 5;
+ private static final String LOGTAG = "TextureGenerator";
+ private static final int POOL_SIZE = 5;
private static TextureGenerator sSharedInstance;
- private Stack<Integer> mTextureIds;
- private TextureGenerator() { mTextureIds = new Stack<Integer>(); }
+ private ArrayBlockingQueue<Integer> mTextureIds;
+ private EGLContext mContext;
+
+ private TextureGenerator() {
+ mTextureIds = new ArrayBlockingQueue<Integer>(POOL_SIZE);
+ }
public static TextureGenerator get() {
if (sSharedInstance == null)
@@ -55,19 +33,45 @@ public class TextureGenerator {
}
public synchronized int take() {
- if (mTextureIds.empty())
+ try {
+ // Will block until one becomes available
+ return (int) mTextureIds.take();
+ } catch (InterruptedException e) {
return 0;
-
- return (int)mTextureIds.pop();
+ }
}
public synchronized void fill() {
- int[] textures = new int[1];
- while (mTextureIds.size() < MIN_TEXTURES) {
- GLES10.glGenTextures(1, textures, 0);
- mTextureIds.push(textures[0]);
+ EGL10 egl = (EGL10) EGLContext.getEGL();
+ EGLContext context = egl.eglGetCurrentContext();
+
+ if (mContext != null && mContext != context) {
+ mTextureIds.clear();
}
- }
-}
+ mContext = context;
+ int numNeeded = mTextureIds.remainingCapacity();
+ if (numNeeded == 0)
+ return;
+
+ // Clear existing GL errors
+ int error;
+ while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
+ Log.w(LOGTAG, String.format("Clearing GL error: %#x", error));
+ }
+
+ int[] textures = new int[numNeeded];
+ GLES20.glGenTextures(numNeeded, textures, 0);
+
+ error = GLES20.glGetError();
+ if (error != GLES20.GL_NO_ERROR) {
+ Log.e(LOGTAG, String.format("Failed to generate textures: %#x", error), new Exception());
+ return;
+ }
+
+ for (int i = 0; i < numNeeded; i++) {
+ mTextureIds.offer(textures[i]);
+ }
+ }
+}