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+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.3
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_VCGEN_SMOOTH_POLY1_INCLUDED
+#define AGG_VCGEN_SMOOTH_POLY1_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_vertex_sequence.h"
+
+
+namespace agg
+{
+
+ //======================================================vcgen_smooth_poly1
+ //
+ // See Implementation agg_vcgen_smooth_poly1.cpp
+ // Smooth polygon generator
+ //
+ //------------------------------------------------------------------------
+ class vcgen_smooth_poly1
+ {
+ enum status_e
+ {
+ initial,
+ ready,
+ polygon,
+ ctrl_b,
+ ctrl_e,
+ ctrl1,
+ ctrl2,
+ end_poly,
+ stop
+ };
+
+ public:
+ typedef vertex_sequence<vertex_dist, 6> vertex_storage;
+
+ vcgen_smooth_poly1();
+
+ void smooth_value(double v) { m_smooth_value = v * 0.5; }
+ double smooth_value() const { return m_smooth_value * 2.0; }
+
+ // Vertex Generator Interface
+ void remove_all();
+ void add_vertex(double x, double y, unsigned cmd);
+
+ // Vertex Source Interface
+ void rewind(unsigned id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ vcgen_smooth_poly1(const vcgen_smooth_poly1&);
+ const vcgen_smooth_poly1& operator = (const vcgen_smooth_poly1&);
+
+ void calculate(const vertex_dist& v0,
+ const vertex_dist& v1,
+ const vertex_dist& v2,
+ const vertex_dist& v3);
+
+ vertex_storage m_src_vertices;
+ double m_smooth_value;
+ unsigned m_closed;
+ status_e m_status;
+ unsigned m_src_vertex;
+ double m_ctrl1_x;
+ double m_ctrl1_y;
+ double m_ctrl2_x;
+ double m_ctrl2_y;
+ };
+
+}
+
+
+#endif
+