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diff --git a/agg/inc/agg_pixfmt_rgba.h b/agg/inc/agg_pixfmt_rgba.h
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index 000000000000..3716877e04f7
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+++ b/agg/inc/agg_pixfmt_rgba.h
@@ -0,0 +1,1312 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.3
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_PIXFMT_RGBA_INCLUDED
+#define AGG_PIXFMT_RGBA_INCLUDED
+
+#include <string.h>
+#include "agg_basics.h"
+#include "agg_color_rgba.h"
+#include "agg_rendering_buffer.h"
+
+namespace agg
+{
+
+ //=========================================================multiplier_rgba
+ template<class ColorT, class Order> struct multiplier_rgba
+ {
+ typedef typename ColorT::value_type value_type;
+ typedef typename ColorT::calc_type calc_type;
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void premultiply(value_type* p)
+ {
+ calc_type a = p[Order::A];
+ if(a < ColorT::base_mask)
+ {
+ if(a == 0)
+ {
+ p[Order::R] = p[Order::G] = p[Order::B] = 0;
+ return;
+ }
+ p[Order::R] = value_type((p[Order::R] * a) >> ColorT::base_shift);
+ p[Order::G] = value_type((p[Order::G] * a) >> ColorT::base_shift);
+ p[Order::B] = value_type((p[Order::B] * a) >> ColorT::base_shift);
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void demultiply(value_type* p)
+ {
+ calc_type a = p[Order::A];
+ if(a < ColorT::base_mask)
+ {
+ if(a == 0)
+ {
+ p[Order::R] = p[Order::G] = p[Order::B] = 0;
+ return;
+ }
+ calc_type r = (calc_type(p[Order::R]) * ColorT::base_mask) / a;
+ calc_type g = (calc_type(p[Order::G]) * ColorT::base_mask) / a;
+ calc_type b = (calc_type(p[Order::B]) * ColorT::base_mask) / a;
+ p[Order::R] = value_type((r > ColorT::base_mask) ? ColorT::base_mask : r);
+ p[Order::G] = value_type((g > ColorT::base_mask) ? ColorT::base_mask : g);
+ p[Order::B] = value_type((b > ColorT::base_mask) ? ColorT::base_mask : b);
+ }
+ }
+ };
+
+
+ //=====================================================apply_gamma_dir_rgba
+ template<class ColorT, class Order, class GammaLut> class apply_gamma_dir_rgba
+ {
+ public:
+ typedef typename ColorT::value_type value_type;
+
+ apply_gamma_dir_rgba(const GammaLut& gamma) : m_gamma(gamma) {}
+
+ AGG_INLINE void operator () (value_type* p)
+ {
+ p[Order::R] = m_gamma.dir(p[Order::R]);
+ p[Order::G] = m_gamma.dir(p[Order::G]);
+ p[Order::B] = m_gamma.dir(p[Order::B]);
+ }
+
+ private:
+ const GammaLut& m_gamma;
+ };
+
+
+
+ //=====================================================apply_gamma_inv_rgba
+ template<class ColorT, class Order, class GammaLut> class apply_gamma_inv_rgba
+ {
+ public:
+ typedef typename ColorT::value_type value_type;
+
+ apply_gamma_inv_rgba(const GammaLut& gamma) : m_gamma(gamma) {}
+
+ AGG_INLINE void operator () (value_type* p)
+ {
+ p[Order::R] = m_gamma.inv(p[Order::R]);
+ p[Order::G] = m_gamma.inv(p[Order::G]);
+ p[Order::B] = m_gamma.inv(p[Order::B]);
+ }
+
+ private:
+ const GammaLut& m_gamma;
+ };
+
+
+
+ //=============================================================blender_rgba
+ template<class ColorT, class Order, class PixelT> struct blender_rgba
+ {
+ typedef ColorT color_type;
+ typedef PixelT pixel_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ enum
+ {
+ base_shift = color_type::base_shift,
+ base_mask = color_type::base_mask
+ };
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void blend_pix(value_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned)
+ {
+ calc_type r = p[Order::R];
+ calc_type g = p[Order::G];
+ calc_type b = p[Order::B];
+ calc_type a = p[Order::A];
+ p[Order::R] = (value_type)(((cr - r) * alpha + (r << base_shift)) >> base_shift);
+ p[Order::G] = (value_type)(((cg - g) * alpha + (g << base_shift)) >> base_shift);
+ p[Order::B] = (value_type)(((cb - b) * alpha + (b << base_shift)) >> base_shift);
+ p[Order::A] = (value_type)((alpha + a) - ((alpha * a + base_mask) >> base_shift));
+ }
+ };
+
+
+ //=========================================================blender_rgba_pre
+ template<class ColorT, class Order, class PixelT> struct blender_rgba_pre
+ {
+ typedef ColorT color_type;
+ typedef PixelT pixel_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ enum
+ {
+ base_shift = color_type::base_shift,
+ base_mask = color_type::base_mask
+ };
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void blend_pix(value_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned cover)
+ {
+ alpha = color_type::base_mask - alpha;
+ cover = (cover + 1) << (base_shift - 8);
+ p[Order::R] = (value_type)((p[Order::R] * alpha + cr * cover) >> base_shift);
+ p[Order::G] = (value_type)((p[Order::G] * alpha + cg * cover) >> base_shift);
+ p[Order::B] = (value_type)((p[Order::B] * alpha + cb * cover) >> base_shift);
+ p[Order::A] = (value_type)(base_mask - ((alpha * (base_mask - p[Order::A])) >> base_shift));
+ }
+ };
+
+
+
+ //======================================================blender_rgba_plain
+ template<class ColorT, class Order, class PixelT> struct blender_rgba_plain
+ {
+ typedef ColorT color_type;
+ typedef PixelT pixel_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ enum { base_shift = color_type::base_shift };
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void blend_pix(value_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned)
+ {
+ if(alpha == 0) return;
+ calc_type a = p[Order::A];
+ calc_type r = p[Order::R] * a;
+ calc_type g = p[Order::G] * a;
+ calc_type b = p[Order::B] * a;
+ a = ((alpha + a) << base_shift) - alpha * a;
+ p[Order::A] = (value_type)(a >> base_shift);
+ p[Order::R] = (value_type)((((cr << base_shift) - r) * alpha + (r << base_shift)) / a);
+ p[Order::G] = (value_type)((((cg << base_shift) - g) * alpha + (g << base_shift)) / a);
+ p[Order::B] = (value_type)((((cb << base_shift) - b) * alpha + (b << base_shift)) / a);
+ }
+ };
+
+
+ //====================================================blender_rgba_wrapper
+ template<class Blender> struct blender_rgba_wrapper
+ {
+ typedef typename Blender::color_type color_type;
+ typedef typename Blender::order_type order_type;
+ typedef typename Blender::pixel_type pixel_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ enum
+ {
+ base_shift = color_type::base_shift,
+ base_size = color_type::base_size,
+ base_mask = color_type::base_mask
+ };
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void blend_pix(value_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned cover)
+ {
+ Blender::blend_pix(p, cr, cg, cb, alpha, cover);
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void copy_or_blend_pix(value_type* p,
+ const color_type& c,
+ unsigned cover)
+ {
+ if (c.a)
+ {
+ calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+ if(alpha == base_mask)
+ {
+ p[order_type::R] = c.r;
+ p[order_type::G] = c.g;
+ p[order_type::B] = c.b;
+ p[order_type::A] = c.a;
+ }
+ else
+ {
+ Blender::blend_pix(p, c.r, c.g, c.b, alpha, cover);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void copy_or_blend_opaque_pix(value_type* p,
+ const color_type& c,
+ unsigned cover)
+ {
+ if(cover == 255)
+ {
+ p[order_type::R] = c.r;
+ p[order_type::G] = c.g;
+ p[order_type::B] = c.b;
+ p[order_type::A] = base_mask;
+ }
+ else
+ {
+ Blender::blend_pix(p, c.r, c.g, c.b, (cover + 1) << (base_shift - 8), cover);
+ }
+ }
+ };
+
+
+
+
+ //=======================================================pixel_formats_rgba
+ template<class Blender> class pixel_formats_rgba
+ {
+ public:
+ typedef rendering_buffer::row_data row_data;
+ typedef typename Blender::color_type color_type;
+ typedef typename Blender::order_type order_type;
+ typedef typename Blender::pixel_type pixel_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef blender_rgba_wrapper<Blender> blender_type;
+ enum
+ {
+ base_shift = color_type::base_shift,
+ base_size = color_type::base_size,
+ base_mask = color_type::base_mask
+ };
+
+ //--------------------------------------------------------------------
+ pixel_formats_rgba(rendering_buffer& rb) :
+ m_rbuf(&rb)
+ {}
+
+ //--------------------------------------------------------------------
+ AGG_INLINE unsigned width() const { return m_rbuf->width(); }
+ AGG_INLINE unsigned height() const { return m_rbuf->height(); }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE color_type pixel(int x, int y) const
+ {
+ const value_type* p = (value_type*)m_rbuf->row(y) + (x << 2);
+ return color_type(p[order_type::R],
+ p[order_type::G],
+ p[order_type::B],
+ p[order_type::A]);
+ }
+
+ //--------------------------------------------------------------------
+ row_data span(int x, int y) const
+ {
+ return row_data(x,
+ width() - 1,
+ m_rbuf->row(y) + x * 4 * sizeof(value_type));
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + (x << 2);
+ p[order_type::R] = c.r;
+ p[order_type::G] = c.g;
+ p[order_type::B] = c.b;
+ p[order_type::A] = c.a;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
+ {
+ blender_type::copy_or_blend_pix((value_type*)m_rbuf->row(y) + (x << 2), c, cover);
+ }
+
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_hline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + (x << 2);
+ pixel_type v;
+ ((value_type*)&v)[order_type::R] = c.r;
+ ((value_type*)&v)[order_type::G] = c.g;
+ ((value_type*)&v)[order_type::B] = c.b;
+ ((value_type*)&v)[order_type::A] = c.a;
+ do
+ {
+ *(pixel_type*)p = v;
+ p += 4;
+ }
+ while(--len);
+ }
+
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_vline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + (x << 2);
+ pixel_type v;
+ ((value_type*)&v)[order_type::R] = c.r;
+ ((value_type*)&v)[order_type::G] = c.g;
+ ((value_type*)&v)[order_type::B] = c.b;
+ ((value_type*)&v)[order_type::A] = c.a;
+ do
+ {
+ *(pixel_type*)p = v;
+ p = (value_type*)m_rbuf->next_row(p);
+ }
+ while(--len);
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_hline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ int8u cover)
+ {
+ if (c.a)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + (x << 2);
+ calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+ if(alpha == base_mask)
+ {
+ pixel_type v;
+ ((value_type*)&v)[order_type::R] = c.r;
+ ((value_type*)&v)[order_type::G] = c.g;
+ ((value_type*)&v)[order_type::B] = c.b;
+ ((value_type*)&v)[order_type::A] = c.a;
+ do
+ {
+ *(pixel_type*)p = v;
+ p += 4;
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ blender_type::blend_pix(p, c.r, c.g, c.b, alpha, cover);
+ p += 4;
+ }
+ while(--len);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_vline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ int8u cover)
+ {
+ if (c.a)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + (x << 2);
+ calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+ if(alpha == base_mask)
+ {
+ pixel_type v;
+ ((value_type*)&v)[order_type::R] = c.r;
+ ((value_type*)&v)[order_type::G] = c.g;
+ ((value_type*)&v)[order_type::B] = c.b;
+ ((value_type*)&v)[order_type::A] = c.a;
+ do
+ {
+ *(pixel_type*)p = v;
+ p = (value_type*)m_rbuf->next_row(p);
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ blender_type::blend_pix(p, c.r, c.g, c.b, alpha, cover);
+ p = (value_type*)m_rbuf->next_row(p);
+ }
+ while(--len);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_solid_hspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const int8u* covers)
+ {
+ if (c.a)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + (x << 2);
+ do
+ {
+ calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
+ if(alpha == base_mask)
+ {
+ p[order_type::R] = c.r;
+ p[order_type::G] = c.g;
+ p[order_type::B] = c.b;
+ p[order_type::A] = base_mask;
+ }
+ else
+ {
+ blender_type::blend_pix(p, c.r, c.g, c.b, alpha, *covers);
+ }
+ p += 4;
+ ++covers;
+ }
+ while(--len);
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_solid_vspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const int8u* covers)
+ {
+ if (c.a)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + (x << 2);
+ do
+ {
+ calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
+ if(alpha == base_mask)
+ {
+ p[order_type::R] = c.r;
+ p[order_type::G] = c.g;
+ p[order_type::B] = c.b;
+ p[order_type::A] = base_mask;
+ }
+ else
+ {
+ blender_type::blend_pix(p, c.r, c.g, c.b, alpha, *covers);
+ }
+ p = (value_type*)m_rbuf->next_row(p);
+ ++covers;
+ }
+ while(--len);
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + (x << 2);
+ if(covers)
+ {
+ do
+ {
+ blender_type::copy_or_blend_pix(p, *colors++, *covers++);
+ p += 4;
+ }
+ while(--len);
+ }
+ else
+ {
+ if(cover == 255)
+ {
+ do
+ {
+ if(colors->a == base_mask)
+ {
+ p[order_type::R] = colors->r;
+ p[order_type::G] = colors->g;
+ p[order_type::B] = colors->b;
+ p[order_type::A] = base_mask;
+ }
+ else
+ {
+ blender_type::copy_or_blend_pix(p, *colors, 255);
+ }
+ p += 4;
+ ++colors;
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ blender_type::copy_or_blend_pix(p, *colors++, cover);
+ p += 4;
+ }
+ while(--len);
+ }
+ }
+ }
+
+
+
+ //--------------------------------------------------------------------
+ void blend_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + (x << 2);
+ if(covers)
+ {
+ do
+ {
+ blender_type::copy_or_blend_pix(p, *colors++, *covers++);
+ p = (value_type*)m_rbuf->next_row(p);
+ }
+ while(--len);
+ }
+ else
+ {
+ if(cover == 255)
+ {
+ do
+ {
+ if(colors->a == base_mask)
+ {
+ p[order_type::R] = colors->r;
+ p[order_type::G] = colors->g;
+ p[order_type::B] = colors->b;
+ p[order_type::A] = base_mask;
+ }
+ else
+ {
+ blender_type::copy_or_blend_pix(p, *colors, 255);
+ }
+ p = (value_type*)m_rbuf->next_row(p);
+ ++colors;
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ blender_type::copy_or_blend_pix(p, *colors++, cover);
+ p = (value_type*)m_rbuf->next_row(p);
+ }
+ while(--len);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_opaque_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + (x << 2);
+ if(covers)
+ {
+ do
+ {
+ blender_type::copy_or_blend_opaque_pix(p, *colors++, *covers++);
+ p += 4;
+ }
+ while(--len);
+ }
+ else
+ {
+ if(cover == 255)
+ {
+ do
+ {
+ p[order_type::R] = colors->r;
+ p[order_type::G] = colors->g;
+ p[order_type::B] = colors->b;
+ p[order_type::A] = base_mask;
+ p += 4;
+ ++colors;
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ blender_type::copy_or_blend_opaque_pix(p, *colors++, cover);
+ p += 4;
+ }
+ while(--len);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_opaque_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + (x << 2);
+ if(covers)
+ {
+ do
+ {
+ blender_type::copy_or_blend_opaque_pix(p, *colors++, *covers++);
+ p = (value_type*)m_rbuf->next_row(p);
+ }
+ while(--len);
+ }
+ else
+ {
+ if(cover == 255)
+ {
+ do
+ {
+ p[order_type::R] = colors->r;
+ p[order_type::G] = colors->g;
+ p[order_type::B] = colors->b;
+ p[order_type::A] = base_mask;
+ p = (value_type*)m_rbuf->next_row(p);
+ ++colors;
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ blender_type::copy_or_blend_opaque_pix(p, *colors++, cover);
+ p = (value_type*)m_rbuf->next_row(p);
+ }
+ while(--len);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ template<class Function> void for_each_pixel(Function f)
+ {
+ unsigned y;
+ for(y = 0; y < height(); ++y)
+ {
+ unsigned len = width();
+ value_type* p = (value_type*)m_rbuf->row(y);
+ do
+ {
+ f(p);
+ p += 4;
+ }
+ while(--len);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void premultiply()
+ {
+ for_each_pixel(multiplier_rgba<color_type, order_type>::premultiply);
+ }
+
+ //--------------------------------------------------------------------
+ void demultiply()
+ {
+ for_each_pixel(multiplier_rgba<color_type, order_type>::demultiply);
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLut> void apply_gamma_dir(const GammaLut& g)
+ {
+ for_each_pixel(apply_gamma_dir_rgba<color_type, order_type, GammaLut>(g));
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLut> void apply_gamma_inv(const GammaLut& g)
+ {
+ for_each_pixel(apply_gamma_inv_rgba<color_type, order_type, GammaLut>(g));
+ }
+
+ //--------------------------------------------------------------------
+ void copy_from(const rendering_buffer& from,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len)
+ {
+ memmove((value_type*)m_rbuf->row(ydst) + xdst * 4,
+ (value_type*)from.row(ysrc) + xsrc * 4,
+ sizeof(value_type) * 4 * len);
+ }
+
+
+ //--------------------------------------------------------------------
+ template<class SrcPixelFormatRenderer>
+ void blend_from(const SrcPixelFormatRenderer& from,
+ const int8u* psrc_,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len)
+ {
+ typedef typename SrcPixelFormatRenderer::order_type src_order;
+
+ const value_type* psrc = (const value_type*)psrc_;
+ value_type* pdst = (value_type*)m_rbuf->row(ydst) + (xdst << 2);
+ int incp = 4;
+ if(xdst > xsrc)
+ {
+ psrc += (len-1) << 2;
+ pdst += (len-1) << 2;
+ incp = -4;
+ }
+ do
+ {
+ value_type alpha = psrc[src_order::A];
+
+ if(alpha)
+ {
+ if(alpha == base_mask)
+ {
+ pdst[order_type::R] = psrc[src_order::R];
+ pdst[order_type::G] = psrc[src_order::G];
+ pdst[order_type::B] = psrc[src_order::B];
+ pdst[order_type::A] = psrc[src_order::A];
+ }
+ else
+ {
+ blender_type::blend_pix(pdst,
+ psrc[src_order::R],
+ psrc[src_order::G],
+ psrc[src_order::B],
+ alpha,
+ 255);
+ }
+ }
+ psrc += incp;
+ pdst += incp;
+ }
+ while(--len);
+ }
+
+ private:
+ rendering_buffer* m_rbuf;
+ };
+
+
+
+
+ //================================================pixfmt_custom_rbuf_rgba
+ template<class Blender, class RenBuf> class pixfmt_custom_rbuf_rgba
+ {
+ public:
+ typedef typename Blender::color_type color_type;
+ typedef typename Blender::order_type order_type;
+ typedef typename Blender::pixel_type pixel_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef blender_rgba_wrapper<Blender> blender_type;
+ enum
+ {
+ base_shift = color_type::base_shift,
+ base_size = color_type::base_size,
+ base_mask = color_type::base_mask
+ };
+
+ typedef RenBuf rbuf_type;
+ typedef typename rbuf_type::row_data row_data;
+
+ //--------------------------------------------------------------------
+ pixfmt_custom_rbuf_rgba(rbuf_type& rb) : m_rbuf(&rb) {}
+
+ //--------------------------------------------------------------------
+ unsigned width() const { return m_rbuf->width(); }
+ unsigned height() const { return m_rbuf->height(); }
+
+ //--------------------------------------------------------------------
+ color_type pixel(int x, int y) const
+ {
+ const value_type* p = m_rbuf->span_ptr(x, y, 1);
+ return p ? color_type(p[order_type::R],
+ p[order_type::G],
+ p[order_type::B],
+ p[order_type::A]) :
+ color_type::no_color();
+ }
+
+ //--------------------------------------------------------------------
+ row_data span(int x, int y) const
+ {
+ return m_rbuf->span(x, y);
+ }
+
+ //--------------------------------------------------------------------
+ void copy_pixel(int x, int y, const color_type& c)
+ {
+ int8u* p = m_rbuf->span_ptr(x, y, 1);
+ p[order_type::R] = c.r;
+ p[order_type::G] = c.g;
+ p[order_type::B] = c.b;
+ p[order_type::A] = c.b;
+ }
+
+ //--------------------------------------------------------------------
+ void blend_pixel(int x, int y, const color_type& c, int8u cover)
+ {
+ blender_type::copy_or_blend_pix((value_type*)m_rbuf->span_ptr(x, y, 1), c, cover);
+ }
+
+ //--------------------------------------------------------------------
+ void copy_hline(int x, int y, unsigned len, const color_type& c)
+ {
+ value_type* p = (value_type*)m_rbuf->span_ptr(x, y, len);
+ pixel_type v;
+ ((value_type*)&v)[order_type::R] = c.r;
+ ((value_type*)&v)[order_type::G] = c.g;
+ ((value_type*)&v)[order_type::B] = c.b;
+ ((value_type*)&v)[order_type::A] = c.a;
+ do
+ {
+ *(pixel_type*)p = v;
+ p += 4;
+ }
+ while(--len);
+ }
+
+ //--------------------------------------------------------------------
+ void copy_vline(int x, int y, unsigned len, const color_type& c)
+ {
+ pixel_type v;
+ ((value_type*)&v)[order_type::R] = c.r;
+ ((value_type*)&v)[order_type::G] = c.g;
+ ((value_type*)&v)[order_type::B] = c.b;
+ ((value_type*)&v)[order_type::A] = c.a;
+ do
+ {
+ *(pixel_type*)(m_rbuf->span_ptr(x, y++, 1)) = v;
+ }
+ while(--len);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_hline(int x, int y, unsigned len,
+ const color_type& c, int8u cover)
+ {
+ if (c.a)
+ {
+ value_type* p = (value_type*)m_rbuf->span_ptr(x, y, len);
+ calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+ if(alpha == base_mask)
+ {
+ pixel_type v;
+ ((value_type*)&v)[order_type::R] = c.r;
+ ((value_type*)&v)[order_type::G] = c.g;
+ ((value_type*)&v)[order_type::B] = c.b;
+ ((value_type*)&v)[order_type::A] = c.a;
+ do
+ {
+ *(pixel_type*)p = v;
+ p += 4;
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ blender_type::blend_pix(p, c.r, c.g, c.b, alpha, cover);
+ p += 4;
+ }
+ while(--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void blend_vline(int x, int y, unsigned len,
+ const color_type& c, int8u cover)
+ {
+ if (c.a)
+ {
+ calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+ if(alpha == base_mask)
+ {
+ pixel_type v;
+ ((value_type*)&v)[order_type::R] = c.r;
+ ((value_type*)&v)[order_type::G] = c.g;
+ ((value_type*)&v)[order_type::B] = c.b;
+ ((value_type*)&v)[order_type::A] = c.a;
+ do
+ {
+ *(pixel_type*)(m_rbuf->span_ptr(x, y++, 1)) = v;
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ blender_type::blend_pix(*(pixel_type*)m_rbuf->span_ptr(x, y++, 1),
+ c.r, c.g, c.b, alpha, cover);
+ }
+ while(--len);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_solid_hspan(int x, int y, unsigned len,
+ const color_type& c, const int8u* covers)
+ {
+ value_type* p = (value_type*)m_rbuf->span_ptr(x, y, len);
+ do
+ {
+ blender_type::copy_or_blend_pix(p, c, *covers++);
+ p += 4;
+ }
+ while(--len);
+ }
+
+
+
+ //--------------------------------------------------------------------
+ void blend_solid_vspan(int x, int y, unsigned len,
+ const color_type& c, const int8u* covers)
+ {
+ do
+ {
+ blender_type::copy_or_blend_pix((value_type*)m_rbuf->span_ptr(x, y++, 1),
+ c,
+ *covers++);
+ }
+ while(--len);
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_color_hspan(int x, int y, unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ value_type* p = (value_type*)m_rbuf->span_ptr(x, y, len);
+ do
+ {
+ blender_type::copy_or_blend_pix(p, *colors++, covers ? *covers++ : cover);
+ p += 4;
+ }
+ while(--len);
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_color_vspan(int x, int y, unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ do
+ {
+ blender_type::copy_or_blend_pix((value_type*)m_rbuf->span_ptr(x, y++, 1),
+ *colors++, covers ? *covers++ : cover);
+ }
+ while(--len);
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_opaque_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ value_type* p = (value_type*)m_rbuf->span_ptr(x, y, len);
+ if(covers)
+ {
+ do
+ {
+ blender_type::copy_or_blend_opaque_pix(p, *colors++, *covers++);
+ p += 4;
+ }
+ while(--len);
+ }
+ else
+ {
+ if(cover == 255)
+ {
+ do
+ {
+ p[order_type::R] = colors->r;
+ p[order_type::G] = colors->g;
+ p[order_type::B] = colors->b;
+ p[order_type::A] = base_mask;
+ p += 4;
+ ++colors;
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ blender_type::copy_or_blend_opaque_pix(p, *colors++, cover);
+ p += 4;
+ }
+ while(--len);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_opaque_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ if(covers)
+ {
+ do
+ {
+ blender_type::copy_or_blend_opaque_pix((value_type*)m_rbuf->span_ptr(x, y++, 1),
+ *colors++, *covers++);
+ }
+ while(--len);
+ }
+ else
+ {
+ if(cover == 255)
+ {
+ do
+ {
+ value_type* p = (value_type*)m_rbuf->span_ptr(x, y++, 1);
+ p[order_type::R] = colors->r;
+ p[order_type::G] = colors->g;
+ p[order_type::B] = colors->b;
+ p[order_type::A] = base_mask;
+ ++colors;
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ blender_type::copy_or_blend_opaque_pix((value_type*)m_rbuf->span_ptr(x, y++, 1),
+ *colors++, cover);
+ }
+ while(--len);
+ }
+ }
+ }
+
+
+
+ //--------------------------------------------------------------------
+ template<class Function> void for_each_pixel(Function f)
+ {
+ unsigned y;
+ for(y = 0; y < height(); ++y)
+ {
+ row_data sp = span(0, y);
+ if(sp.ptr)
+ {
+ value_type* p = (value_type*)sp.ptr;
+ while(sp.x1 <= sp.x2)
+ {
+ f(p);
+ p += 4;
+ ++sp.x1;
+ }
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void premultiply()
+ {
+ for_each_pixel(multiplier_rgba<color_type, order_type>::premultiply);
+ }
+
+ //--------------------------------------------------------------------
+ void demultiply()
+ {
+ for_each_pixel(multiplier_rgba<color_type, order_type>::demultiply);
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLut> void apply_gamma_dir(const GammaLut& g)
+ {
+ for_each_pixel(apply_gamma_dir_rgba<color_type, order_type, GammaLut>(g));
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLut> void apply_gamma_inv(const GammaLut& g)
+ {
+ for_each_pixel(apply_gamma_inv_rgba<color_type, order_type, GammaLut>(g));
+ }
+
+ //--------------------------------------------------------------------
+ template<class RenBuf2> void copy_from(const RenBuf2& from,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len)
+ {
+ const int8u* p = from.row(ysrc);
+ if(p)
+ {
+ p += xsrc * 4 * sizeof(value_type);
+ memmove(m_rbuf->span_ptr(xdst, ydst, len),
+ p,
+ len * 4 * sizeof(value_type));
+ }
+ }
+
+
+
+ //--------------------------------------------------------------------
+ template<class SrcPixelFormatRenderer>
+ void blend_from(const SrcPixelFormatRenderer& from,
+ const int8u* psrc_,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len)
+ {
+ typedef typename SrcPixelFormatRenderer::order_type src_order;
+ const value_type* psrc = (const value_type*)psrc_;
+ value_type* pdst = (value_type*)m_rbuf->span_ptr(xdst, ydst, len);
+
+ int incp = 4;
+ if(xdst > xsrc)
+ {
+ psrc += (len-1) << 2;
+ pdst += (len-1) << 2;
+ incp = -4;
+ }
+ do
+ {
+ value_type alpha = psrc[src_order::A];
+
+ if(alpha)
+ {
+ if(alpha == base_mask)
+ {
+ pdst[order_type::R] = psrc[src_order::R];
+ pdst[order_type::G] = psrc[src_order::G];
+ pdst[order_type::B] = psrc[src_order::B];
+ pdst[order_type::A] = psrc[src_order::A];
+ }
+ else
+ {
+ blender_type::blend_pix(pdst,
+ psrc[src_order::R],
+ psrc[src_order::G],
+ psrc[src_order::B],
+ alpha,
+ 255);
+ }
+ }
+ psrc += incp;
+ pdst += incp;
+ }
+ while(--len);
+ }
+
+
+ private:
+ rbuf_type* m_rbuf;
+ };
+
+
+
+
+
+
+
+ //-----------------------------------------------------------------------
+ typedef blender_rgba<rgba8, order_rgba, int32u> blender_rgba32; //----blender_rgba32
+ typedef blender_rgba<rgba8, order_argb, int32u> blender_argb32; //----blender_argb32
+ typedef blender_rgba<rgba8, order_abgr, int32u> blender_abgr32; //----blender_abgr32
+ typedef blender_rgba<rgba8, order_bgra, int32u> blender_bgra32; //----blender_bgra32
+
+ typedef blender_rgba_pre<rgba8, order_rgba, int32u> blender_rgba32_pre; //----blender_rgba32_pre
+ typedef blender_rgba_pre<rgba8, order_argb, int32u> blender_argb32_pre; //----blender_argb32_pre
+ typedef blender_rgba_pre<rgba8, order_abgr, int32u> blender_abgr32_pre; //----blender_abgr32_pre
+ typedef blender_rgba_pre<rgba8, order_bgra, int32u> blender_bgra32_pre; //----blender_bgra32_pre
+
+ typedef blender_rgba_plain<rgba8, order_rgba, int32u> blender_rgba32_plain; //----blender_rgba32_plain
+ typedef blender_rgba_plain<rgba8, order_argb, int32u> blender_argb32_plain; //----blender_argb32_plain
+ typedef blender_rgba_plain<rgba8, order_abgr, int32u> blender_abgr32_plain; //----blender_abgr32_plain
+ typedef blender_rgba_plain<rgba8, order_bgra, int32u> blender_bgra32_plain; //----blender_bgra32_plain
+
+ struct pixel64_type { int16u c[4]; };
+ typedef blender_rgba<rgba16, order_rgba, pixel64_type> blender_rgba64; //----blender_rgba64
+ typedef blender_rgba<rgba16, order_argb, pixel64_type> blender_argb64; //----blender_argb64
+ typedef blender_rgba<rgba16, order_abgr, pixel64_type> blender_abgr64; //----blender_abgr64
+ typedef blender_rgba<rgba16, order_bgra, pixel64_type> blender_bgra64; //----blender_bgra64
+
+ typedef blender_rgba_pre<rgba16, order_rgba, pixel64_type> blender_rgba64_pre; //----blender_rgba64_pre
+ typedef blender_rgba_pre<rgba16, order_argb, pixel64_type> blender_argb64_pre; //----blender_argb64_pre
+ typedef blender_rgba_pre<rgba16, order_abgr, pixel64_type> blender_abgr64_pre; //----blender_abgr64_pre
+ typedef blender_rgba_pre<rgba16, order_bgra, pixel64_type> blender_bgra64_pre; //----blender_bgra64_pre
+
+
+ //-----------------------------------------------------------------------
+ typedef pixel_formats_rgba<blender_rgba32> pixfmt_rgba32; //----pixfmt_rgba32
+ typedef pixel_formats_rgba<blender_argb32> pixfmt_argb32; //----pixfmt_argb32
+ typedef pixel_formats_rgba<blender_abgr32> pixfmt_abgr32; //----pixfmt_abgr32
+ typedef pixel_formats_rgba<blender_bgra32> pixfmt_bgra32; //----pixfmt_bgra32
+
+ typedef pixel_formats_rgba<blender_rgba32_pre> pixfmt_rgba32_pre; //----pixfmt_rgba32_pre
+ typedef pixel_formats_rgba<blender_argb32_pre> pixfmt_argb32_pre; //----pixfmt_argb32_pre
+ typedef pixel_formats_rgba<blender_abgr32_pre> pixfmt_abgr32_pre; //----pixfmt_abgr32_pre
+ typedef pixel_formats_rgba<blender_bgra32_pre> pixfmt_bgra32_pre; //----pixfmt_bgra32_pre
+
+ typedef pixel_formats_rgba<blender_rgba32_plain> pixfmt_rgba32_plain; //----pixfmt_rgba32_plain
+ typedef pixel_formats_rgba<blender_argb32_plain> pixfmt_argb32_plain; //----pixfmt_argb32_plain
+ typedef pixel_formats_rgba<blender_abgr32_plain> pixfmt_abgr32_plain; //----pixfmt_abgr32_plain
+ typedef pixel_formats_rgba<blender_bgra32_plain> pixfmt_bgra32_plain; //----pixfmt_bgra32_plain
+
+ typedef pixel_formats_rgba<blender_rgba64> pixfmt_rgba64; //----pixfmt_rgba64
+ typedef pixel_formats_rgba<blender_argb64> pixfmt_argb64; //----pixfmt_argb64
+ typedef pixel_formats_rgba<blender_abgr64> pixfmt_abgr64; //----pixfmt_abgr64
+ typedef pixel_formats_rgba<blender_bgra64> pixfmt_bgra64; //----pixfmt_bgra64
+
+ typedef pixel_formats_rgba<blender_rgba64_pre> pixfmt_rgba64_pre; //----pixfmt_rgba64_pre
+ typedef pixel_formats_rgba<blender_argb64_pre> pixfmt_argb64_pre; //----pixfmt_argb64_pre
+ typedef pixel_formats_rgba<blender_abgr64_pre> pixfmt_abgr64_pre; //----pixfmt_abgr64_pre
+ typedef pixel_formats_rgba<blender_bgra64_pre> pixfmt_bgra64_pre; //----pixfmt_bgra64_pre
+}
+
+#endif
+