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diff --git a/agg/inc/agg_pixfmt_gray.h b/agg/inc/agg_pixfmt_gray.h
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+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.3
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_PIXFMT_GRAY_INCLUDED
+#define AGG_PIXFMT_GRAY_INCLUDED
+
+#include <string.h>
+#include "agg_basics.h"
+#include "agg_color_gray.h"
+#include "agg_rendering_buffer.h"
+
+namespace agg
+{
+
+ //============================================================blender_gray
+ template<class ColorT> struct blender_gray
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ enum { base_shift = color_type::base_shift };
+
+ static AGG_INLINE void blend_pix(value_type* p, unsigned cv,
+ unsigned alpha, unsigned)
+ {
+ *p = (value_type)((((cv - calc_type(*p)) * alpha) + (calc_type(*p) << base_shift)) >> base_shift);
+ }
+ };
+
+
+ //======================================================blender_gray_pre
+ template<class ColorT> struct blender_gray_pre
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ enum { base_shift = color_type::base_shift };
+
+ static AGG_INLINE void blend_pix(value_type* p, unsigned cv,
+ unsigned alpha, unsigned cover)
+ {
+ alpha = color_type::base_mask - alpha;
+ cover = (cover + 1) << (base_shift - 8);
+ *p = (value_type)((*p * alpha + cv * cover) >> base_shift);
+ }
+ };
+
+
+
+ //=====================================================apply_gamma_dir_gray
+ template<class ColorT, class GammaLut> class apply_gamma_dir_gray
+ {
+ public:
+ typedef typename ColorT::value_type value_type;
+
+ apply_gamma_dir_gray(const GammaLut& gamma) : m_gamma(gamma) {}
+
+ AGG_INLINE void operator () (value_type* p)
+ {
+ *p = m_gamma.dir(*p);
+ }
+
+ private:
+ const GammaLut& m_gamma;
+ };
+
+
+
+ //=====================================================apply_gamma_inv_gray
+ template<class ColorT, class GammaLut> class apply_gamma_inv_gray
+ {
+ public:
+ typedef typename ColorT::value_type value_type;
+
+ apply_gamma_inv_gray(const GammaLut& gamma) : m_gamma(gamma) {}
+
+ AGG_INLINE void operator () (value_type* p)
+ {
+ *p = m_gamma.inv(*p);
+ }
+
+ private:
+ const GammaLut& m_gamma;
+ };
+
+
+
+ //======================================================pixel_formats_gray
+ template<class Blender, unsigned Step=1, unsigned Offset=0>
+ class pixel_formats_gray
+ {
+ public:
+ typedef rendering_buffer::row_data row_data;
+ typedef typename Blender::color_type color_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ enum
+ {
+ base_shift = color_type::base_shift,
+ base_size = color_type::base_size,
+ base_mask = color_type::base_mask
+ };
+
+ private:
+ //--------------------------------------------------------------------
+ static AGG_INLINE void copy_or_blend_pix(value_type* p,
+ const color_type& c,
+ unsigned cover)
+ {
+ if (c.a)
+ {
+ calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+ if(alpha == base_mask)
+ {
+ *p = c.v;
+ }
+ else
+ {
+ Blender::blend_pix(p, c.v, alpha, cover);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void copy_or_blend_opaque_pix(value_type* p,
+ const color_type& c,
+ unsigned cover)
+ {
+ if(cover == 255)
+ {
+ *p = c.v;
+ }
+ else
+ {
+ Blender::blend_pix(p, c.v, (cover + 1) << (base_shift - 8), cover);
+ }
+ }
+
+ public:
+ //--------------------------------------------------------------------
+ pixel_formats_gray(rendering_buffer& rb) :
+ m_rbuf(&rb)
+ {}
+
+
+ //--------------------------------------------------------------------
+ AGG_INLINE unsigned width() const { return m_rbuf->width(); }
+ AGG_INLINE unsigned height() const { return m_rbuf->height(); }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE color_type pixel(int x, int y) const
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
+ return color_type(*p);
+ }
+
+ //--------------------------------------------------------------------
+ row_data span(int x, int y) const
+ {
+ return row_data(x,
+ width() - 1,
+ m_rbuf->row(y) +
+ x * Step * sizeof(value_type) +
+ Offset * sizeof(value_type));
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
+ {
+ *((value_type*)m_rbuf->row(y) + x * Step + Offset) = c.v;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
+ {
+ copy_or_blend_pix((value_type*)m_rbuf->row(y) + x * Step + Offset, c, cover);
+ }
+
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_hline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
+ do
+ {
+ *p = c.v;
+ p += Step;
+ }
+ while(--len);
+ }
+
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_vline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
+ do
+ {
+ *p = c.v;
+ p = (value_type*)m_rbuf->next_row(p);
+ }
+ while(--len);
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_hline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ int8u cover)
+ {
+ if (c.a)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
+ calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+ if(alpha == base_mask)
+ {
+ do
+ {
+ *p = c.v;
+ p += Step;
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ Blender::blend_pix(p, c.v, alpha, cover);
+ p += Step;
+ }
+ while(--len);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_vline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ int8u cover)
+ {
+ if (c.a)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
+ calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+ if(alpha == base_mask)
+ {
+ do
+ {
+ *p = c.v;
+ p = (value_type*)m_rbuf->next_row(p);
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ Blender::blend_pix(p, c.v, alpha, cover);
+ p = (value_type*)m_rbuf->next_row(p);
+ }
+ while(--len);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_solid_hspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const int8u* covers)
+ {
+ if (c.a)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
+ do
+ {
+ calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
+ if(alpha == base_mask)
+ {
+ *p = c.v;
+ }
+ else
+ {
+ Blender::blend_pix(p, c.v, alpha, *covers);
+ }
+ p += Step;
+ ++covers;
+ }
+ while(--len);
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_solid_vspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const int8u* covers)
+ {
+ if (c.a)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
+ do
+ {
+ calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
+ if(alpha == base_mask)
+ {
+ *p = c.v;
+ }
+ else
+ {
+ Blender::blend_pix(p, c.v, alpha, *covers);
+ }
+ p = (value_type*)m_rbuf->next_row(p);
+ ++covers;
+ }
+ while(--len);
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
+ if(covers)
+ {
+ do
+ {
+ copy_or_blend_pix(p, *colors++, *covers++);
+ p += Step;
+ }
+ while(--len);
+ }
+ else
+ {
+ if(cover == 255)
+ {
+ do
+ {
+ if(colors->a == base_mask)
+ {
+ *p = colors->v;
+ }
+ else
+ {
+ copy_or_blend_pix(p, *colors, 255);
+ }
+ p += Step;
+ ++colors;
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ copy_or_blend_pix(p, *colors++, cover);
+ p += Step;
+ }
+ while(--len);
+ }
+ }
+ }
+
+
+
+ //--------------------------------------------------------------------
+ void blend_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
+ if(covers)
+ {
+ do
+ {
+ copy_or_blend_pix(p, *colors++, *covers++);
+ p = (value_type*)m_rbuf->next_row(p);
+ }
+ while(--len);
+ }
+ else
+ {
+ if(cover == 255)
+ {
+ do
+ {
+ if(colors->a == base_mask)
+ {
+ *p = colors->v;
+ }
+ else
+ {
+ copy_or_blend_pix(p, *colors, 255);
+ }
+ p = (value_type*)m_rbuf->next_row(p);
+ ++colors;
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ copy_or_blend_pix(p, *colors++, cover);
+ p = (value_type*)m_rbuf->next_row(p);
+ }
+ while(--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void blend_opaque_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
+ if(covers)
+ {
+ do
+ {
+ copy_or_blend_opaque_pix(p, *colors++, *covers++);
+ p += Step;
+ }
+ while(--len);
+ }
+ else
+ {
+ if(cover == 255)
+ {
+ do
+ {
+ *p = colors->v;
+ p += Step;
+ ++colors;
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ copy_or_blend_opaque_pix(p, *colors++, cover);
+ p += Step;
+ }
+ while(--len);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_opaque_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ value_type* p = (value_type*)m_rbuf->row(y) + x * Step + Offset;
+ if(covers)
+ {
+ do
+ {
+ copy_or_blend_opaque_pix(p, *colors++, *covers++);
+ p = (value_type*)m_rbuf->next_row(p);
+ }
+ while(--len);
+ }
+ else
+ {
+ if(cover == 255)
+ {
+ do
+ {
+ *p = colors->v;
+ p = (value_type*)m_rbuf->next_row(p);
+ ++colors;
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ copy_or_blend_opaque_pix(p, *colors++, cover);
+ p = (value_type*)m_rbuf->next_row(p);
+ }
+ while(--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class Function> void for_each_pixel(Function f)
+ {
+ unsigned y;
+ for(y = 0; y < height(); ++y)
+ {
+ unsigned len = width();
+ value_type* p = (value_type*)m_rbuf->row(y) + Offset;
+ do
+ {
+ f(p);
+ p += Step;
+ }
+ while(--len);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLut> void apply_gamma_dir(const GammaLut& g)
+ {
+ for_each_pixel(apply_gamma_dir_gray<color_type, GammaLut>(g));
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLut> void apply_gamma_inv(const GammaLut& g)
+ {
+ for_each_pixel(apply_gamma_inv_gray<color_type, GammaLut>(g));
+ }
+
+ //--------------------------------------------------------------------
+ void copy_from(const rendering_buffer& from,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len)
+ {
+ memmove((value_type*)m_rbuf->row(ydst) + xdst,
+ (value_type*)from.row(ysrc) + xsrc,
+ sizeof(value_type) * len);
+ }
+
+ private:
+ rendering_buffer* m_rbuf;
+ };
+
+ typedef blender_gray<gray8> blender_gray8;
+ typedef blender_gray_pre<gray8> blender_gray8_pre;
+ typedef blender_gray<gray16> blender_gray16;
+ typedef blender_gray_pre<gray16> blender_gray16_pre;
+
+ typedef pixel_formats_gray<blender_gray8, 1, 0> pixfmt_gray8; //----pixfmt_gray8
+
+ typedef pixel_formats_gray<blender_gray8, 3, 0> pixfmt_gray8_rgb24r; //----pixfmt_gray8_rgb24r
+ typedef pixel_formats_gray<blender_gray8, 3, 1> pixfmt_gray8_rgb24g; //----pixfmt_gray8_rgb24g
+ typedef pixel_formats_gray<blender_gray8, 3, 2> pixfmt_gray8_rgb24b; //----pixfmt_gray8_rgb24b
+
+ typedef pixel_formats_gray<blender_gray8, 3, 2> pixfmt_gray8_bgr24r; //----pixfmt_gray8_bgr24r
+ typedef pixel_formats_gray<blender_gray8, 3, 1> pixfmt_gray8_bgr24g; //----pixfmt_gray8_bgr24g
+ typedef pixel_formats_gray<blender_gray8, 3, 0> pixfmt_gray8_bgr24b; //----pixfmt_gray8_bgr24b
+
+ typedef pixel_formats_gray<blender_gray8, 4, 0> pixfmt_gray8_rgba32r; //----pixfmt_gray8_rgba32r
+ typedef pixel_formats_gray<blender_gray8, 4, 1> pixfmt_gray8_rgba32g; //----pixfmt_gray8_rgba32g
+ typedef pixel_formats_gray<blender_gray8, 4, 2> pixfmt_gray8_rgba32b; //----pixfmt_gray8_rgba32b
+ typedef pixel_formats_gray<blender_gray8, 4, 3> pixfmt_gray8_rgba32a; //----pixfmt_gray8_rgba32a
+
+ typedef pixel_formats_gray<blender_gray8, 4, 1> pixfmt_gray8_argb32r; //----pixfmt_gray8_argb32r
+ typedef pixel_formats_gray<blender_gray8, 4, 2> pixfmt_gray8_argb32g; //----pixfmt_gray8_argb32g
+ typedef pixel_formats_gray<blender_gray8, 4, 3> pixfmt_gray8_argb32b; //----pixfmt_gray8_argb32b
+ typedef pixel_formats_gray<blender_gray8, 4, 0> pixfmt_gray8_argb32a; //----pixfmt_gray8_argb32a
+
+ typedef pixel_formats_gray<blender_gray8, 4, 2> pixfmt_gray8_bgra32r; //----pixfmt_gray8_bgra32r
+ typedef pixel_formats_gray<blender_gray8, 4, 1> pixfmt_gray8_bgra32g; //----pixfmt_gray8_bgra32g
+ typedef pixel_formats_gray<blender_gray8, 4, 0> pixfmt_gray8_bgra32b; //----pixfmt_gray8_bgra32b
+ typedef pixel_formats_gray<blender_gray8, 4, 3> pixfmt_gray8_bgra32a; //----pixfmt_gray8_bgra32a
+
+ typedef pixel_formats_gray<blender_gray8, 4, 3> pixfmt_gray8_abgr32r; //----pixfmt_gray8_abgr32r
+ typedef pixel_formats_gray<blender_gray8, 4, 2> pixfmt_gray8_abgr32g; //----pixfmt_gray8_abgr32g
+ typedef pixel_formats_gray<blender_gray8, 4, 1> pixfmt_gray8_abgr32b; //----pixfmt_gray8_abgr32b
+ typedef pixel_formats_gray<blender_gray8, 4, 0> pixfmt_gray8_abgr32a; //----pixfmt_gray8_abgr32a
+
+ typedef pixel_formats_gray<blender_gray8_pre, 1, 0> pixfmt_gray8_pre; //----pixfmt_gray8_pre
+
+ typedef pixel_formats_gray<blender_gray8_pre, 3, 0> pixfmt_gray8_pre_rgb24r; //----pixfmt_gray8_pre_rgb24r
+ typedef pixel_formats_gray<blender_gray8_pre, 3, 1> pixfmt_gray8_pre_rgb24g; //----pixfmt_gray8_pre_rgb24g
+ typedef pixel_formats_gray<blender_gray8_pre, 3, 2> pixfmt_gray8_pre_rgb24b; //----pixfmt_gray8_pre_rgb24b
+
+ typedef pixel_formats_gray<blender_gray8_pre, 3, 2> pixfmt_gray8_pre_bgr24r; //----pixfmt_gray8_pre_bgr24r
+ typedef pixel_formats_gray<blender_gray8_pre, 3, 1> pixfmt_gray8_pre_bgr24g; //----pixfmt_gray8_pre_bgr24g
+ typedef pixel_formats_gray<blender_gray8_pre, 3, 0> pixfmt_gray8_pre_bgr24b; //----pixfmt_gray8_pre_bgr24b
+
+ typedef pixel_formats_gray<blender_gray8_pre, 4, 0> pixfmt_gray8_pre_rgba32r; //----pixfmt_gray8_pre_rgba32r
+ typedef pixel_formats_gray<blender_gray8_pre, 4, 1> pixfmt_gray8_pre_rgba32g; //----pixfmt_gray8_pre_rgba32g
+ typedef pixel_formats_gray<blender_gray8_pre, 4, 2> pixfmt_gray8_pre_rgba32b; //----pixfmt_gray8_pre_rgba32b
+ typedef pixel_formats_gray<blender_gray8_pre, 4, 3> pixfmt_gray8_pre_rgba32a; //----pixfmt_gray8_pre_rgba32a
+
+ typedef pixel_formats_gray<blender_gray8_pre, 4, 1> pixfmt_gray8_pre_argb32r; //----pixfmt_gray8_pre_argb32r
+ typedef pixel_formats_gray<blender_gray8_pre, 4, 2> pixfmt_gray8_pre_argb32g; //----pixfmt_gray8_pre_argb32g
+ typedef pixel_formats_gray<blender_gray8_pre, 4, 3> pixfmt_gray8_pre_argb32b; //----pixfmt_gray8_pre_argb32b
+ typedef pixel_formats_gray<blender_gray8_pre, 4, 0> pixfmt_gray8_pre_argb32a; //----pixfmt_gray8_pre_argb32a
+
+ typedef pixel_formats_gray<blender_gray8_pre, 4, 2> pixfmt_gray8_pre_bgra32r; //----pixfmt_gray8_pre_bgra32r
+ typedef pixel_formats_gray<blender_gray8_pre, 4, 1> pixfmt_gray8_pre_bgra32g; //----pixfmt_gray8_pre_bgra32g
+ typedef pixel_formats_gray<blender_gray8_pre, 4, 0> pixfmt_gray8_pre_bgra32b; //----pixfmt_gray8_pre_bgra32b
+ typedef pixel_formats_gray<blender_gray8_pre, 4, 3> pixfmt_gray8_pre_bgra32a; //----pixfmt_gray8_pre_bgra32a
+
+ typedef pixel_formats_gray<blender_gray8_pre, 4, 3> pixfmt_gray8_pre_abgr32r; //----pixfmt_gray8_pre_abgr32r
+ typedef pixel_formats_gray<blender_gray8_pre, 4, 2> pixfmt_gray8_pre_abgr32g; //----pixfmt_gray8_pre_abgr32g
+ typedef pixel_formats_gray<blender_gray8_pre, 4, 1> pixfmt_gray8_pre_abgr32b; //----pixfmt_gray8_pre_abgr32b
+ typedef pixel_formats_gray<blender_gray8_pre, 4, 0> pixfmt_gray8_pre_abgr32a; //----pixfmt_gray8_pre_abgr32a
+
+ typedef pixel_formats_gray<blender_gray16, 1, 0> pixfmt_gray16; //----pixfmt_gray16
+
+ typedef pixel_formats_gray<blender_gray16, 3, 0> pixfmt_gray16_rgb48r; //----pixfmt_gray16_rgb48r
+ typedef pixel_formats_gray<blender_gray16, 3, 1> pixfmt_gray16_rgb48g; //----pixfmt_gray16_rgb48g
+ typedef pixel_formats_gray<blender_gray16, 3, 2> pixfmt_gray16_rgb48b; //----pixfmt_gray16_rgb48b
+
+ typedef pixel_formats_gray<blender_gray16, 3, 2> pixfmt_gray16_bgr48r; //----pixfmt_gray16_bgr48r
+ typedef pixel_formats_gray<blender_gray16, 3, 1> pixfmt_gray16_bgr48g; //----pixfmt_gray16_bgr48g
+ typedef pixel_formats_gray<blender_gray16, 3, 0> pixfmt_gray16_bgr48b; //----pixfmt_gray16_bgr48b
+
+ typedef pixel_formats_gray<blender_gray16, 4, 0> pixfmt_gray16_rgba64r; //----pixfmt_gray16_rgba64r
+ typedef pixel_formats_gray<blender_gray16, 4, 1> pixfmt_gray16_rgba64g; //----pixfmt_gray16_rgba64g
+ typedef pixel_formats_gray<blender_gray16, 4, 2> pixfmt_gray16_rgba64b; //----pixfmt_gray16_rgba64b
+ typedef pixel_formats_gray<blender_gray16, 4, 3> pixfmt_gray16_rgba64a; //----pixfmt_gray16_rgba64a
+
+ typedef pixel_formats_gray<blender_gray16, 4, 1> pixfmt_gray16_argb64r; //----pixfmt_gray16_argb64r
+ typedef pixel_formats_gray<blender_gray16, 4, 2> pixfmt_gray16_argb64g; //----pixfmt_gray16_argb64g
+ typedef pixel_formats_gray<blender_gray16, 4, 3> pixfmt_gray16_argb64b; //----pixfmt_gray16_argb64b
+ typedef pixel_formats_gray<blender_gray16, 4, 0> pixfmt_gray16_argb64a; //----pixfmt_gray16_argb64a
+
+ typedef pixel_formats_gray<blender_gray16, 4, 2> pixfmt_gray16_bgra64r; //----pixfmt_gray16_bgra64r
+ typedef pixel_formats_gray<blender_gray16, 4, 1> pixfmt_gray16_bgra64g; //----pixfmt_gray16_bgra64g
+ typedef pixel_formats_gray<blender_gray16, 4, 0> pixfmt_gray16_bgra64b; //----pixfmt_gray16_bgra64b
+ typedef pixel_formats_gray<blender_gray16, 4, 3> pixfmt_gray16_bgra64a; //----pixfmt_gray16_bgra64a
+
+ typedef pixel_formats_gray<blender_gray16, 4, 3> pixfmt_gray16_abgr64r; //----pixfmt_gray16_abgr64r
+ typedef pixel_formats_gray<blender_gray16, 4, 2> pixfmt_gray16_abgr64g; //----pixfmt_gray16_abgr64g
+ typedef pixel_formats_gray<blender_gray16, 4, 1> pixfmt_gray16_abgr64b; //----pixfmt_gray16_abgr64b
+ typedef pixel_formats_gray<blender_gray16, 4, 0> pixfmt_gray16_abgr64a; //----pixfmt_gray16_abgr64a
+
+ typedef pixel_formats_gray<blender_gray16_pre, 1, 0> pixfmt_gray16_pre; //----pixfmt_gray16_pre
+
+ typedef pixel_formats_gray<blender_gray16_pre, 3, 0> pixfmt_gray16_pre_rgb48r; //----pixfmt_gray16_pre_rgb48r
+ typedef pixel_formats_gray<blender_gray16_pre, 3, 1> pixfmt_gray16_pre_rgb48g; //----pixfmt_gray16_pre_rgb48g
+ typedef pixel_formats_gray<blender_gray16_pre, 3, 2> pixfmt_gray16_pre_rgb48b; //----pixfmt_gray16_pre_rgb48b
+
+ typedef pixel_formats_gray<blender_gray16_pre, 3, 2> pixfmt_gray16_pre_bgr48r; //----pixfmt_gray16_pre_bgr48r
+ typedef pixel_formats_gray<blender_gray16_pre, 3, 1> pixfmt_gray16_pre_bgr48g; //----pixfmt_gray16_pre_bgr48g
+ typedef pixel_formats_gray<blender_gray16_pre, 3, 0> pixfmt_gray16_pre_bgr48b; //----pixfmt_gray16_pre_bgr48b
+
+ typedef pixel_formats_gray<blender_gray16_pre, 4, 0> pixfmt_gray16_pre_rgba64r; //----pixfmt_gray16_pre_rgba64r
+ typedef pixel_formats_gray<blender_gray16_pre, 4, 1> pixfmt_gray16_pre_rgba64g; //----pixfmt_gray16_pre_rgba64g
+ typedef pixel_formats_gray<blender_gray16_pre, 4, 2> pixfmt_gray16_pre_rgba64b; //----pixfmt_gray16_pre_rgba64b
+ typedef pixel_formats_gray<blender_gray16_pre, 4, 3> pixfmt_gray16_pre_rgba64a; //----pixfmt_gray16_pre_rgba64a
+
+ typedef pixel_formats_gray<blender_gray16_pre, 4, 1> pixfmt_gray16_pre_argb64r; //----pixfmt_gray16_pre_argb64r
+ typedef pixel_formats_gray<blender_gray16_pre, 4, 2> pixfmt_gray16_pre_argb64g; //----pixfmt_gray16_pre_argb64g
+ typedef pixel_formats_gray<blender_gray16_pre, 4, 3> pixfmt_gray16_pre_argb64b; //----pixfmt_gray16_pre_argb64b
+ typedef pixel_formats_gray<blender_gray16_pre, 4, 0> pixfmt_gray16_pre_argb64a; //----pixfmt_gray16_pre_argb64a
+
+ typedef pixel_formats_gray<blender_gray16_pre, 4, 2> pixfmt_gray16_pre_bgra64r; //----pixfmt_gray16_pre_bgra64r
+ typedef pixel_formats_gray<blender_gray16_pre, 4, 1> pixfmt_gray16_pre_bgra64g; //----pixfmt_gray16_pre_bgra64g
+ typedef pixel_formats_gray<blender_gray16_pre, 4, 0> pixfmt_gray16_pre_bgra64b; //----pixfmt_gray16_pre_bgra64b
+ typedef pixel_formats_gray<blender_gray16_pre, 4, 3> pixfmt_gray16_pre_bgra64a; //----pixfmt_gray16_pre_bgra64a
+
+ typedef pixel_formats_gray<blender_gray16_pre, 4, 3> pixfmt_gray16_pre_abgr64r; //----pixfmt_gray16_pre_abgr64r
+ typedef pixel_formats_gray<blender_gray16_pre, 4, 2> pixfmt_gray16_pre_abgr64g; //----pixfmt_gray16_pre_abgr64g
+ typedef pixel_formats_gray<blender_gray16_pre, 4, 1> pixfmt_gray16_pre_abgr64b; //----pixfmt_gray16_pre_abgr64b
+ typedef pixel_formats_gray<blender_gray16_pre, 4, 0> pixfmt_gray16_pre_abgr64a; //----pixfmt_gray16_pre_abgr64a
+
+}
+
+#endif
+