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+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.3
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_PATH_STORAGE_INCLUDED
+#define AGG_PATH_STORAGE_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //------------------------------------------------------------path_storage
+ // A container to store vertices with their flags.
+ // A path consists of a number of contours separated with "move_to"
+ // commands. The path storage can keep and maintain more than one
+ // path.
+ // To navigate to the beginning of a particular path, use rewind(path_id);
+ // Where path_id is what start_new_path() returns. So, when you call
+ // start_new_path() you need to store its return value somewhere else
+ // to navigate to the path afterwards.
+ //
+ // See Implementation: agg_path_storage.cpp
+ // See also: vertex_source concept
+ //------------------------------------------------------------------------
+ class path_storage
+ {
+ // Allocation parameters
+ enum
+ {
+ block_shift = 8,
+ block_size = 1 << block_shift,
+ block_mask = block_size - 1,
+ block_pool = 256
+ };
+
+ public:
+
+ //--------------------------------------------------------------------
+ class const_iterator
+ {
+ void vertex()
+ {
+ if(m_vertex_idx < m_path->total_vertices())
+ {
+ m_vertex.cmd = m_path->vertex(m_vertex_idx, &m_vertex.x, &m_vertex.y);
+ }
+ else
+ {
+ m_vertex.cmd = path_cmd_stop;
+ m_vertex.x = m_vertex.y = 0.0;
+ }
+ }
+
+ public:
+ const_iterator() {}
+ const_iterator(unsigned cmd) { m_vertex.cmd = cmd; }
+ const_iterator(const const_iterator& i) :
+ m_path(i.m_path),
+ m_vertex_idx(i.m_vertex_idx),
+ m_vertex(i.m_vertex)
+ {
+ }
+
+ const_iterator(const path_storage& p, unsigned id) :
+ m_path(&p),
+ m_vertex_idx(id)
+ {
+ vertex();
+ }
+
+ const_iterator& operator++()
+ {
+ ++m_vertex_idx;
+ vertex();
+ return *this;
+ }
+
+ const vertex_type& operator*() const { return m_vertex; }
+ const vertex_type* operator->() const { return &m_vertex; }
+
+ bool operator != (const const_iterator& i)
+ {
+ return m_vertex.cmd != i.m_vertex.cmd;
+ }
+
+ private:
+ const path_storage* m_path;
+ unsigned m_vertex_idx;
+ vertex_type m_vertex;
+ };
+
+ ~path_storage();
+ path_storage();
+ path_storage(const path_storage& ps);
+
+ void remove_all();
+
+ unsigned last_vertex(double* x, double* y) const;
+ unsigned prev_vertex(double* x, double* y) const;
+
+ void rel_to_abs(double* x, double* y) const;
+
+ void move_to(double x, double y);
+ void move_rel(double dx, double dy);
+
+ void line_to(double x, double y);
+ void line_rel(double dx, double dy);
+
+ void arc_to(double rx, double ry,
+ double angle,
+ bool large_arc_flag,
+ bool sweep_flag,
+ double x, double y);
+
+ void arc_rel(double rx, double ry,
+ double angle,
+ bool large_arc_flag,
+ bool sweep_flag,
+ double dx, double dy);
+
+ void curve3(double x_ctrl, double y_ctrl,
+ double x_to, double y_to);
+
+ void curve3_rel(double dx_ctrl, double dy_ctrl,
+ double dx_to, double dy_to);
+
+ void curve3(double x_to, double y_to);
+
+ void curve3_rel(double dx_to, double dy_to);
+
+ void curve4(double x_ctrl1, double y_ctrl1,
+ double x_ctrl2, double y_ctrl2,
+ double x_to, double y_to);
+
+ void curve4_rel(double dx_ctrl1, double dy_ctrl1,
+ double dx_ctrl2, double dy_ctrl2,
+ double dx_to, double dy_to);
+
+ void curve4(double x_ctrl2, double y_ctrl2,
+ double x_to, double y_to);
+
+ void curve4_rel(double x_ctrl2, double y_ctrl2,
+ double x_to, double y_to);
+
+
+ void end_poly(unsigned flags = path_flags_close);
+
+ void close_polygon(unsigned flags = path_flags_none)
+ {
+ end_poly(path_flags_close | flags);
+ }
+
+ void add_poly(const double* vertices, unsigned num,
+ bool solid_path = false,
+ unsigned end_flags = path_flags_none);
+
+ template<class VertexSource>
+ void add_path(VertexSource& vs,
+ unsigned path_id = 0,
+ bool solid_path = true)
+ {
+ double x, y;
+ unsigned cmd;
+ vs.rewind(path_id);
+ while(!is_stop(cmd = vs.vertex(&x, &y)))
+ {
+ if(is_move_to(cmd) && solid_path && m_total_vertices)
+ {
+ cmd = path_cmd_line_to;
+ }
+ add_vertex(x, y, cmd);
+ }
+ }
+
+ unsigned start_new_path();
+
+ void copy_from(const path_storage& ps);
+ const path_storage& operator = (const path_storage& ps)
+ {
+ copy_from(ps);
+ return *this;
+ }
+
+
+ unsigned total_vertices() const { return m_total_vertices; }
+ unsigned vertex(unsigned idx, double* x, double* y) const
+ {
+ unsigned nb = idx >> block_shift;
+ const double* pv = m_coord_blocks[nb] + ((idx & block_mask) << 1);
+ *x = *pv++;
+ *y = *pv;
+ return m_cmd_blocks[nb][idx & block_mask];
+ }
+ unsigned command(unsigned idx) const
+ {
+ return m_cmd_blocks[idx >> block_shift][idx & block_mask];
+ }
+
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ const_iterator begin(unsigned id) const { return const_iterator(*this, id); }
+ const_iterator begin() const { return const_iterator(*this, 0); }
+ const_iterator end() const { return const_iterator(path_cmd_stop); }
+
+ // Arrange the orientation of all the polygons. After calling this
+ // method all the polygons will have the same orientation
+ // determined by the new_orientation flag, i.e.,
+ // path_flags_cw or path_flags_ccw
+ unsigned arrange_orientations(unsigned path_id, path_flags_e new_orientation);
+ void arrange_orientations_all_paths(path_flags_e new_orientation);
+
+ // Flip all the vertices horizontally or vertically
+ void flip_x(double x1, double x2);
+ void flip_y(double y1, double y2);
+
+ // This function adds a vertex with its flags directly. Since there's no
+ // checking for errors, keeping proper path integrity is the responsibility
+ // of the caller. It can be said the function is "not very public".
+ void add_vertex(double x, double y, unsigned cmd);
+
+ // Allows you to modify vertex coordinates. The caller must know
+ // the index of the vertex.
+ void modify_vertex(unsigned idx, double x, double y)
+ {
+ double* pv = m_coord_blocks[idx >> block_shift] + ((idx & block_mask) << 1);
+ *pv++ = x;
+ *pv = y;
+ }
+
+ // Allows you to modify vertex command. The caller must know
+ // the index of the vertex.
+ void modify_command(unsigned idx, unsigned cmd)
+ {
+ m_cmd_blocks[idx >> block_shift][idx & block_mask] = (unsigned char)cmd;
+ }
+
+
+ private:
+ void allocate_block(unsigned nb);
+ unsigned char* storage_ptrs(double** xy_ptr);
+ unsigned perceive_polygon_orientation(unsigned idx,
+ double xs, double ys,
+ unsigned* orientation);
+ void reverse_polygon(unsigned start, unsigned end);
+
+ private:
+ unsigned m_total_vertices;
+ unsigned m_total_blocks;
+ unsigned m_max_blocks;
+ double** m_coord_blocks;
+ unsigned char** m_cmd_blocks;
+ unsigned m_iterator;
+ };
+
+
+ //------------------------------------------------------------------------
+ inline unsigned path_storage::vertex(double* x, double* y)
+ {
+ if(m_iterator >= m_total_vertices) return path_cmd_stop;
+ return vertex(m_iterator++, x, y);
+ }
+
+ //------------------------------------------------------------------------
+ inline unsigned path_storage::prev_vertex(double* x, double* y) const
+ {
+ if(m_total_vertices > 1)
+ {
+ return vertex(m_total_vertices - 2, x, y);
+ }
+ return path_cmd_stop;
+ }
+
+ //------------------------------------------------------------------------
+ inline unsigned path_storage::last_vertex(double* x, double* y) const
+ {
+ if(m_total_vertices)
+ {
+ return vertex(m_total_vertices - 1, x, y);
+ }
+ return path_cmd_stop;
+ }
+
+ //------------------------------------------------------------------------
+ inline void path_storage::rel_to_abs(double* x, double* y) const
+ {
+ if(m_total_vertices)
+ {
+ double x2;
+ double y2;
+ if(is_vertex(vertex(m_total_vertices - 1, &x2, &y2)))
+ {
+ *x += x2;
+ *y += y2;
+ }
+ }
+ }
+
+ //------------------------------------------------------------------------
+ inline unsigned char* path_storage::storage_ptrs(double** xy_ptr)
+ {
+ unsigned nb = m_total_vertices >> block_shift;
+ if(nb >= m_total_blocks)
+ {
+ allocate_block(nb);
+ }
+ *xy_ptr = m_coord_blocks[nb] + ((m_total_vertices & block_mask) << 1);
+ return m_cmd_blocks[nb] + (m_total_vertices & block_mask);
+ }
+
+
+ //------------------------------------------------------------------------
+ inline void path_storage::add_vertex(double x, double y, unsigned cmd)
+ {
+ double* coord_ptr = 0;
+ unsigned char* cmd_ptr = storage_ptrs(&coord_ptr);
+ *cmd_ptr = (unsigned char)cmd;
+ *coord_ptr++ = x;
+ *coord_ptr = y;
+ m_total_vertices++;
+ }
+
+ //------------------------------------------------------------------------
+ inline void path_storage::move_to(double x, double y)
+ {
+ add_vertex(x, y, path_cmd_move_to);
+ }
+
+ //------------------------------------------------------------------------
+ inline void path_storage::move_rel(double dx, double dy)
+ {
+ rel_to_abs(&dx, &dy);
+ add_vertex(dx, dy, path_cmd_move_to);
+ }
+
+ //------------------------------------------------------------------------
+ inline void path_storage::line_to(double x, double y)
+ {
+ add_vertex(x, y, path_cmd_line_to);
+ }
+
+ //------------------------------------------------------------------------
+ inline void path_storage::line_rel(double dx, double dy)
+ {
+ rel_to_abs(&dx, &dy);
+ add_vertex(dx, dy, path_cmd_line_to);
+ }
+}
+
+
+
+#endif