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+/*************************************************************************
+ *
+ * $RCSfile: progressbar.cxx,v $
+ *
+ * $Revision: 1.1.1.1 $
+ *
+ * last change: $Author: hr $ $Date: 2000-09-18 16:11:17 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+
+//____________________________________________________________________________________________________________
+// my own includes
+//____________________________________________________________________________________________________________
+
+#ifndef _UNOCONTROLS_PROGRESSBAR_CTRL_HXX
+#include "progressbar.hxx"
+#endif
+
+//____________________________________________________________________________________________________________
+// includes of other projects
+//____________________________________________________________________________________________________________
+
+#ifndef _COM_SUN_STAR_AWT_GRADIENTSTYLE_HPP_
+#include <com/sun/star/awt/GradientStyle.hpp>
+#endif
+
+#ifndef _COM_SUN_STAR_AWT_RASTEROPERATION_HPP_
+#include <com/sun/star/awt/RasterOperation.hpp>
+#endif
+
+#ifndef _COM_SUN_STAR_AWT_GRADIENT_HPP_
+#include <com/sun/star/awt/Gradient.hpp>
+#endif
+
+#ifndef _COM_SUN_STAR_AWT_XGRAPHICS_HPP_
+#include <com/sun/star/awt/XGraphics.hpp>
+#endif
+
+#ifndef _TOOLS_DEBUG_HXX
+#include <tools/debug.hxx>
+#endif
+
+#ifndef _CPPUHELPER_TYPEPROVIDER_HXX_
+#include <cppuhelper/typeprovider.hxx>
+#endif
+
+#include <math.h>
+
+//____________________________________________________________________________________________________________
+// includes of my project
+//____________________________________________________________________________________________________________
+
+//____________________________________________________________________________________________________________
+// namespace
+//____________________________________________________________________________________________________________
+
+using namespace ::cppu ;
+using namespace ::osl ;
+using namespace ::rtl ;
+using namespace ::com::sun::star::uno ;
+using namespace ::com::sun::star::lang ;
+using namespace ::com::sun::star::awt ;
+
+namespace unocontrols{
+
+//____________________________________________________________________________________________________________
+// construct/destruct
+//____________________________________________________________________________________________________________
+
+ProgressBar::ProgressBar( const Reference< XMultiServiceFactory >& xFactory )
+ : BaseControl ( xFactory )
+ , m_bHorizontal ( DEFAULT_HORIZONTAL )
+ , m_aBlockSize ( DEFAULT_BLOCKDIMENSION )
+ , m_nBackgroundColor ( DEFAULT_BACKGROUNDCOLOR )
+ , m_nForegroundColor ( DEFAULT_FOREGROUNDCOLOR )
+ , m_nMinRange ( DEFAULT_MINRANGE )
+ , m_nMaxRange ( DEFAULT_MAXRANGE )
+ , m_nBlockValue ( DEFAULT_BLOCKVALUE )
+ , m_nValue ( DEFAULT_VALUE )
+{
+}
+
+ProgressBar::~ProgressBar()
+{
+}
+
+//____________________________________________________________________________________________________________
+// XInterface
+//____________________________________________________________________________________________________________
+
+Any SAL_CALL ProgressBar::queryInterface( const Type& rType ) throw( RuntimeException )
+{
+ // Attention:
+ // Don't use mutex or guard in this method!!! Is a method of XInterface.
+ Any aReturn ;
+ Reference< XInterface > xDelegator = BaseControl::impl_getDelegator();
+ if ( xDelegator.is() == sal_True )
+ {
+ // If an delegator exist, forward question to his queryInterface.
+ // Delegator will ask his own queryAggregation!
+ aReturn = xDelegator->queryInterface( rType );
+ }
+ else
+ {
+ // If an delegator unknown, forward question to own queryAggregation.
+ aReturn = queryAggregation( rType );
+ }
+
+ return aReturn ;
+}
+
+//____________________________________________________________________________________________________________
+// XInterface
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressBar::acquire() throw( RuntimeException )
+{
+ // Attention:
+ // Don't use mutex or guard in this method!!! Is a method of XInterface.
+
+ // Forward to baseclass
+ BaseControl::acquire();
+}
+
+//____________________________________________________________________________________________________________
+// XInterface
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressBar::release() throw( RuntimeException )
+{
+ // Attention:
+ // Don't use mutex or guard in this method!!! Is a method of XInterface.
+
+ // Forward to baseclass
+ BaseControl::release();
+}
+
+//____________________________________________________________________________________________________________
+// XTypeProvider
+//____________________________________________________________________________________________________________
+
+Sequence< Type > SAL_CALL ProgressBar::getTypes() throw( RuntimeException )
+{
+ // Optimize this method !
+ // We initialize a static variable only one time. And we don't must use a mutex at every call!
+ // For the first call; pTypeCollection is NULL - for the second call pTypeCollection is different from NULL!
+ static OTypeCollection* pTypeCollection = NULL ;
+
+ if ( pTypeCollection == NULL )
+ {
+ // Ready for multithreading; get global mutex for first call of this method only! see before
+ MutexGuard aGuard( Mutex::getGlobalMutex() );
+
+ // Control these pointer again ... it can be, that another instance will be faster then these!
+ if ( pTypeCollection == NULL )
+ {
+ // Create a static typecollection ...
+ static OTypeCollection aTypeCollection ( ::getCppuType(( const Reference< XControlModel >*)NULL ) ,
+ ::getCppuType(( const Reference< XProgressBar >*)NULL ) ,
+ BaseControl::getTypes()
+ );
+ // ... and set his address to static pointer!
+ pTypeCollection = &aTypeCollection ;
+ }
+ }
+
+ return pTypeCollection->getTypes();
+}
+
+//____________________________________________________________________________________________________________
+// XAggregation
+//____________________________________________________________________________________________________________
+
+Any SAL_CALL ProgressBar::queryAggregation( const Type& aType ) throw( RuntimeException )
+{
+ // Ask for my own supported interfaces ...
+ // Attention: XTypeProvider and XInterface are supported by OComponentHelper!
+ Any aReturn ( ::cppu::queryInterface( aType ,
+ static_cast< XControlModel* > ( this ) ,
+ static_cast< XProgressBar* > ( this )
+ )
+ );
+
+ // If searched interface not supported by this class ...
+ if ( aReturn.hasValue() == sal_False )
+ {
+ // ... ask baseclasses.
+ aReturn = BaseControl::queryAggregation( aType );
+ }
+
+ return aReturn ;
+}
+
+//____________________________________________________________________________________________________________
+// XProgressBar
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressBar::setForegroundColor( sal_Int32 nColor ) throw( RuntimeException )
+{
+ // Ready for multithreading
+ MutexGuard aGuard (m_aMutex) ;
+
+ // Safe color for later use.
+ m_nForegroundColor = nColor ;
+
+ // Repaint control
+ impl_paint ( 0, 0, impl_getGraphicsPeer() ) ;
+}
+
+//____________________________________________________________________________________________________________
+// XProgressBar
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressBar::setBackgroundColor ( sal_Int32 nColor ) throw( RuntimeException )
+{
+ // Ready for multithreading
+ MutexGuard aGuard (m_aMutex) ;
+
+ // Safe color for later use.
+ m_nBackgroundColor = nColor ;
+
+ // Repaint control
+ impl_paint ( 0, 0, impl_getGraphicsPeer() ) ;
+}
+
+//____________________________________________________________________________________________________________
+// XProgressBar
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressBar::setValue ( sal_Int32 nValue ) throw( RuntimeException )
+{
+ // This method is defined for follow things:
+ // 1) Values >= _nMinRange
+ // 2) Values <= _nMaxRange
+
+ // Ready for multithreading
+ MutexGuard aGuard (m_aMutex) ;
+
+ // save impossible cases
+ // This method is only defined for valid values
+ DBG_ASSERT ( (( nValue >= m_nMinRange ) && ( nValue <= m_nMaxRange )), "ProgressBar::setValue()\nNot valid value.\n" ) ;
+
+ // If new value not valid ... do nothing in release version!
+ if (
+ ( nValue >= m_nMinRange ) &&
+ ( nValue <= m_nMaxRange )
+ )
+ {
+ // New value is ok => save this
+ m_nValue = nValue ;
+
+ // Repaint to display changes
+ impl_paint ( 0, 0, impl_getGraphicsPeer() ) ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// XProgressBar
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressBar::setRange ( sal_Int32 nMin, sal_Int32 nMax ) throw( RuntimeException )
+{
+ // This method is defined for follow things:
+ // 1) All values of sal_Int32
+ // 2) Min < Max
+ // 3) Min > Max
+
+ // save impossible cases
+ // This method is only defined for valid values
+ // If you ignore this, the release version wil produce an error "division by zero" in "ProgressBar::setValue()"!
+ DBG_ASSERT ( ( nMin != nMax ) , "ProgressBar::setRange()\nValues for MIN and MAX are the same. This is not allowed!\n" ) ;
+
+ // Ready for multithreading
+ MutexGuard aGuard (m_aMutex) ;
+
+ // control the values for min and max
+ if ( nMin < nMax )
+ {
+ // Take correct Min and Max
+ m_nMinRange = nMin ;
+ m_nMaxRange = nMax ;
+ }
+ else
+ {
+ // Change Min and Max automaticly
+ m_nMinRange = nMax ;
+ m_nMaxRange = nMin ;
+ }
+
+ impl_recalcRange () ;
+
+ // Do not repaint the control at this place!!!
+ // An old "m_nValue" is set and can not be correct for this new range.
+ // Next call of "ProgressBar::setValue()" do this.
+}
+
+//____________________________________________________________________________________________________________
+// XProgressBar
+//____________________________________________________________________________________________________________
+
+sal_Int32 SAL_CALL ProgressBar::getValue () throw( RuntimeException )
+{
+ // Ready for multithreading
+ MutexGuard aGuard (m_aMutex) ;
+
+ return ( m_nValue ) ;
+}
+
+//____________________________________________________________________________________________________________
+// XWindow
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressBar::setPosSize ( sal_Int32 nX, sal_Int32 nY, sal_Int32 nWidth, sal_Int32 nHeight, sal_Int16 nFlags ) throw( RuntimeException )
+{
+ // Take old size BEFORE you set the new values at baseclass!
+ // You will control changes. At the other way, the values are the same!
+ Rectangle aBasePosSize = getPosSize () ;
+ BaseControl::setPosSize (nX, nY, nWidth, nHeight, nFlags) ;
+
+ // Do only, if size has changed.
+ if (
+ ( nWidth != aBasePosSize.Width ) ||
+ ( nHeight != aBasePosSize.Height )
+ )
+ {
+ impl_recalcRange ( ) ;
+ impl_paint ( 0, 0, impl_getGraphicsPeer () ) ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// XControl
+//____________________________________________________________________________________________________________
+
+sal_Bool SAL_CALL ProgressBar::setModel( const Reference< XControlModel >& xModel ) throw( RuntimeException )
+{
+ // A model is not possible for this control.
+ return sal_False ;
+}
+
+//____________________________________________________________________________________________________________
+// XControl
+//____________________________________________________________________________________________________________
+
+Reference< XControlModel > SAL_CALL ProgressBar::getModel() throw( RuntimeException )
+{
+ // A model is not possible for this control.
+ return Reference< XControlModel >();
+}
+
+//____________________________________________________________________________________________________________
+// impl but public method to register service
+//____________________________________________________________________________________________________________
+
+const Sequence< OUString > ProgressBar::impl_getStaticSupportedServiceNames()
+{
+ MutexGuard aGuard( Mutex::getGlobalMutex() );
+ Sequence< OUString > seqServiceNames( 1 );
+ seqServiceNames.getArray() [0] = OUString::createFromAscii( SERVICENAME_PROGRESSBAR );
+ return seqServiceNames ;
+}
+
+//____________________________________________________________________________________________________________
+// impl but public method to register service
+//____________________________________________________________________________________________________________
+
+const OUString ProgressBar::impl_getStaticImplementationName()
+{
+ return OUString::createFromAscii( IMPLEMENTATIONNAME_PROGRESSBAR );
+}
+
+//____________________________________________________________________________________________________________
+// protected method
+//____________________________________________________________________________________________________________
+
+void ProgressBar::impl_paint ( sal_Int32 nX, sal_Int32 nY, const Reference< XGraphics > & rGraphics )
+{
+ // save impossible cases
+ DBG_ASSERT ( rGraphics.is(), "ProgressBar::paint()\nCalled with invalid Reference< XGraphics > ." ) ;
+
+ // This paint method ist not buffered !!
+ // Every request paint the completely control. ( but only, if peer exist )
+ if ( rGraphics.is () )
+ {
+ MutexGuard aGuard (m_aMutex) ;
+
+ // Clear background
+ // (same color for line and fill)
+ rGraphics->setFillColor ( m_nBackgroundColor ) ;
+ rGraphics->setLineColor ( m_nBackgroundColor ) ;
+ rGraphics->drawRect ( nX, nY, impl_getWidth(), impl_getHeight() ) ;
+
+ sal_Int32 nBlockStart = 0 ; // = left site of new block
+ sal_Int32 nBlockCount = 0 ; // = number of next block
+
+ // same color for line and fill for blocks
+ rGraphics->setFillColor ( m_nForegroundColor ) ;
+ rGraphics->setLineColor ( m_nForegroundColor ) ;
+
+ sal_Int32 nDifference = labs ( m_nValue - m_nMinRange ) ;
+
+ if ( m_nBlockValue == 0 )
+ {
+ // Prevent "division by zero"
+ m_nBlockValue = 1 ;
+ }
+ // number of blocks for current value
+ nBlockCount = nDifference / m_nBlockValue ;
+
+ // Round to next valid block number
+ if ( fmod ( (float)nDifference, (float)m_nBlockValue ) != 0 )
+ {
+ ++nBlockCount ;
+ }
+
+ // Draw horizontal progressbar
+ // decision in "recalcRange()"
+ if (m_bHorizontal)
+ {
+ // Step to left side of window
+ nBlockStart = nX ;
+
+ for ( sal_Int16 i=1; i<=nBlockCount; ++i )
+ {
+ // step free field
+ nBlockStart += FREESPACE ;
+ // paint block
+ rGraphics->drawRect (nBlockStart, nY+FREESPACE, m_aBlockSize.Width, m_aBlockSize.Height) ;
+ // step next free field
+ nBlockStart += m_aBlockSize.Width ;
+ }
+ }
+ // draw vertikal progressbar
+ // decision in "recalcRange()"
+ else
+ {
+ // step to bottom side of window
+ nBlockStart = nY+impl_getHeight() ;
+ nBlockStart -= m_aBlockSize.Height ;
+
+ for ( sal_Int16 i=1; i<=nBlockCount; ++i )
+ {
+ // step free field
+ nBlockStart -= FREESPACE ;
+ // paint block
+ rGraphics->drawRect (nX+FREESPACE, nBlockStart, m_aBlockSize.Width, m_aBlockSize.Height) ;
+ // step next free field
+ nBlockStart -= m_aBlockSize.Height;
+ }
+ }
+
+ // Paint shadow border around the progressbar
+ rGraphics->setLineColor ( LINECOLOR_SHADOW ) ;
+ rGraphics->drawLine ( nX, nY, impl_getWidth(), nY ) ;
+ rGraphics->drawLine ( nX, nY, nX , impl_getHeight() ) ;
+
+ rGraphics->setLineColor ( LINECOLOR_BRIGHT ) ;
+ rGraphics->drawLine ( impl_getWidth()-1, impl_getHeight()-1, impl_getWidth()-1, nY ) ;
+ rGraphics->drawLine ( impl_getWidth()-1, impl_getHeight()-1, nX , impl_getHeight()-1 ) ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// protected method
+//____________________________________________________________________________________________________________
+
+void ProgressBar::impl_recalcRange ()
+{
+ MutexGuard aGuard (m_aMutex) ;
+
+ // Calculate size of block in progressbar
+ // and switch the orientation of the control
+ sal_Int32 nMaxBlock = 0 ;
+ sal_Int32 nWidth = impl_getWidth () ; // it's better for debug !
+ sal_Int32 nHeight = impl_getHeight () ; // it's better for debug !
+
+ // Default = horizontal progressbar ...
+ m_bHorizontal = sal_True ;
+
+ // ... but, if programmer say "NO IT's VERTICAL ..."
+ if ( nWidth > nHeight )
+ {
+ // Don't forget to save this state! Used in "ProgressBar::paint()"
+ m_bHorizontal = sal_True ;
+
+ // Calculate count of blocks for actual size
+ // (prevent error "division by zero")
+ if ( nHeight == 0 )
+ {
+ nHeight = 1 ;
+ }
+
+ nMaxBlock = nWidth / nHeight ;
+ nMaxBlock *= 2 ;
+
+ // prevent error "division by zero"
+ if ( nMaxBlock == 0 )
+ {
+ nMaxBlock = 1 ;
+ }
+
+ // Calculate new value and new size for ONE block.
+
+ // Do not a calculation like this: "m_nBlockValue=(m_nMaxRange-m_nMinRange)/nMaxBlock" !
+ // If difference between m_nMaxRange and m_nMinRange to large, it give an overflow and a
+ // following error "division by zero" in method "paint() ... nBlockCount=nDifference/m_nBlockValue ..."
+
+ // Overflow ? => example: _I32_MAX - _I32_MIN = -1 and not _UI32_MAX !!!
+
+ m_nBlockValue = ( m_nMaxRange / nMaxBlock ) - ( m_nMinRange / nMaxBlock ) ;
+ m_aBlockSize.Height = ( nHeight - ( FREESPACE * 2 ) ) ;
+ m_aBlockSize.Width = ( ( nWidth / nMaxBlock ) - FREESPACE ) ;
+ }
+ else
+ {
+ // Don't forget to save this state! Used in "ProgressBar::paint()"
+ m_bHorizontal = sal_False ;
+
+ // Calculate count of blocks for actual size
+ // (prevent error "division by zero")
+ if ( nWidth == 0 )
+ {
+ nWidth = 1 ;
+ }
+
+ nMaxBlock = nHeight / nWidth ;
+ nMaxBlock *= 2 ;
+
+ // prevent error "division by zero"
+ if ( nMaxBlock == 0 )
+ {
+ nMaxBlock = 1 ;
+ }
+
+ // Calculate new value and new size for ONE block.
+
+ // Do not a calculation like this: "m_nBlockValue=(m_nMaxRange-m_nMinRange)/nMaxBlock" !
+ // If difference between m_nMaxRange and m_nMinRange to large, it give an overflow and a
+ // following error "division by zero" in method "paint() ... nBlockCount=nDifference/m_nBlockValue ..."
+
+ // Overflow ? => example: _I32_MAX - _I32_MIN = -1 and not _UI32_MAX !!!
+
+ m_nBlockValue = ( m_nMaxRange / nMaxBlock ) - ( m_nMinRange / nMaxBlock ) ;
+ m_aBlockSize.Height = ( ( nHeight / nMaxBlock ) - FREESPACE ) ;
+ m_aBlockSize.Width = ( nWidth - ( FREESPACE * 2 ) ) ;
+ }
+}
+
+} // namespace unocontrols