diff options
-rw-r--r-- | sw/qa/extras/layout/layout.cxx | 8 | ||||
-rw-r--r-- | sw/source/core/text/itrtxt.cxx | 8 |
2 files changed, 15 insertions, 1 deletions
diff --git a/sw/qa/extras/layout/layout.cxx b/sw/qa/extras/layout/layout.cxx index 77c826dba30d..1c8ca7aa6385 100644 --- a/sw/qa/extras/layout/layout.cxx +++ b/sw/qa/extras/layout/layout.cxx @@ -2804,6 +2804,14 @@ void SwLayoutWriter::testBtlrCell() // the orientation was 0 (layout did not take btlr direction request from // doc model). assertXPath(pXmlDoc, "//font[1]", "orientation", "900"); + +#ifndef MACOSX // macOS fails with actual == 2662 for some reason. + // Without the accompanying fix in place, this test would have failed with 'Expected: 1915; + // Actual : 1756', i.e. the AAA text was too close to the left cell border due to an ascent vs + // descent mismatch when calculating the baseline offset of the text portion. + assertXPath(pXmlDoc, "//textarray[1]", "x", "1915"); + assertXPath(pXmlDoc, "//textarray[1]", "y", "2707"); +#endif } CPPUNIT_TEST_SUITE_REGISTRATION(SwLayoutWriter); diff --git a/sw/source/core/text/itrtxt.cxx b/sw/source/core/text/itrtxt.cxx index dd5d7efe39e9..c975a6863263 100644 --- a/sw/source/core/text/itrtxt.cxx +++ b/sw/source/core/text/itrtxt.cxx @@ -274,7 +274,13 @@ sal_uInt16 SwTextCursor::AdjustBaseLine( const SwLineLayout& rLine, case SvxParaVertAlignItem::Align::Automatic : if ( bAutoToCentered || GetInfo().GetTextFrame()->IsVertical() ) { - if( GetInfo().GetTextFrame()->IsVertLR() ) + // Vertical text has these cases to calculate the baseline: + // - Implicitly TB and RL: the origo is the top right corner, offset is the + // ascent. + // - (Implicitly TB and) LR: the origo is the top left corner, offset is the + // descent. + // - BT and LR: the origo is the bottom left corner, offset is the ascent. + if (GetInfo().GetTextFrame()->IsVertLR() && !GetInfo().GetTextFrame()->IsVertLRBT()) nOfst += rLine.Height() - ( rLine.Height() - nPorHeight ) / 2 - nPorAscent; else nOfst += ( rLine.Height() - nPorHeight ) / 2 + nPorAscent; |