diff options
-rw-r--r-- | sw/source/core/view/viewsh.cxx | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/sw/source/core/view/viewsh.cxx b/sw/source/core/view/viewsh.cxx index b934e76fc307..e3b76b29c915 100644 --- a/sw/source/core/view/viewsh.cxx +++ b/sw/source/core/view/viewsh.cxx @@ -405,7 +405,25 @@ void SwViewShell::ImplEndAction( const bool bIdleEnd ) } if ( bPaint ) { - InvalidateWindows(aRect.SVRect()); + if (GetWin() && GetWin()->SupportsDoubleBuffering()) + InvalidateWindows(aRect.SVRect()); + else + { + // #i75172# begin DrawingLayer paint + // need to do begin/end DrawingLayer preparation for each single rectangle of the + // repaint region. I already tried to prepare only once for the whole Region. This + // seems to work (and does technically) but fails with transparent objects. Since the + // region given to BeginDarwLayers() defines the clip region for DrawingLayer paint, + // transparent objects in the single rectangles will indeed be painted multiple times. + DLPrePaint2(vcl::Region(aRect.SVRect())); + + if ( bPaintsFromSystem ) + PaintDesktop(*GetOut(), aRect); + pCurrentLayout->GetCurrShell()->InvalidateWindows(aRect.SVRect()); + + // #i75172# end DrawingLayer paint + DLPostPaint2(true); + } } else lcl_PaintTransparentFormControls(*this, aRect); // i#107365 |