summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--include/vcl/opengl/OpenGLContext.hxx3
-rw-r--r--vcl/generic/app/geninst.cxx2
-rw-r--r--vcl/osx/salinst.cxx2
-rw-r--r--vcl/source/opengl/OpenGLContext.cxx14
-rw-r--r--vcl/source/opengl/OpenGLHelper.cxx2
-rw-r--r--vcl/win/source/app/salinst.cxx5
6 files changed, 24 insertions, 4 deletions
diff --git a/include/vcl/opengl/OpenGLContext.hxx b/include/vcl/opengl/OpenGLContext.hxx
index cf8bd6d0272a..c588a215aa86 100644
--- a/include/vcl/opengl/OpenGLContext.hxx
+++ b/include/vcl/opengl/OpenGLContext.hxx
@@ -210,7 +210,10 @@ public:
/// Is this GL context the current context ?
bool isCurrent();
+ /// release bound resources from the current context
static void clearCurrent();
+ /// release contexts etc. before (potentially) allowing another thread run.
+ static void prepareForYield();
/// Is there a current GL context ?
static bool hasCurrent();
/// make this GL context current - so it is implicit in subsequent GL calls
diff --git a/vcl/generic/app/geninst.cxx b/vcl/generic/app/geninst.cxx
index eeb2a574f714..ef7bec0ed0d9 100644
--- a/vcl/generic/app/geninst.cxx
+++ b/vcl/generic/app/geninst.cxx
@@ -54,7 +54,7 @@ void SalYieldMutex::release()
{
if ( mnCount == 1 )
{
- OpenGLContext::clearCurrent();
+ OpenGLContext::prepareForYield();
mnThreadId = 0;
}
mnCount--;
diff --git a/vcl/osx/salinst.cxx b/vcl/osx/salinst.cxx
index 9d8f80e17e48..b92c6ba8a4ff 100644
--- a/vcl/osx/salinst.cxx
+++ b/vcl/osx/salinst.cxx
@@ -276,7 +276,7 @@ void SalYieldMutex::release()
{
if ( mnCount == 1 )
{
- // TODO: add OpenGLContext::clearCurrent with vcl OpenGL support
+ // TODO: add OpenGLContext::prepareForYield with vcl OpenGL support
mnThreadId = 0;
}
mnCount--;
diff --git a/vcl/source/opengl/OpenGLContext.cxx b/vcl/source/opengl/OpenGLContext.cxx
index 49feb75368b4..3c305d523d98 100644
--- a/vcl/source/opengl/OpenGLContext.cxx
+++ b/vcl/source/opengl/OpenGLContext.cxx
@@ -1336,6 +1336,20 @@ void OpenGLContext::clearCurrent()
pCurrentCtx->ReleaseFramebuffers();
}
+void OpenGLContext::prepareForYield()
+{
+ ImplSVData* pSVData = ImplGetSVData();
+
+ SAL_INFO("vcl.opengl", "Unbinding contexts in preparation for yield");
+ // release all framebuffers from the old context so we can re-attach the
+ // texture in the new context
+ OpenGLContext* pCurrentCtx = pSVData->maGDIData.mpLastContext;
+ if( pCurrentCtx && pCurrentCtx->isCurrent() )
+ pCurrentCtx->resetCurrent();
+
+ assert (!hasCurrent());
+}
+
void OpenGLContext::makeCurrent()
{
ImplSVData* pSVData = ImplGetSVData();
diff --git a/vcl/source/opengl/OpenGLHelper.cxx b/vcl/source/opengl/OpenGLHelper.cxx
index 6019850c88fe..62cb91887d4e 100644
--- a/vcl/source/opengl/OpenGLHelper.cxx
+++ b/vcl/source/opengl/OpenGLHelper.cxx
@@ -694,7 +694,7 @@ void OpenGLHelper::debugMsgPrint(const char *pArea, const char *pFormat, ...)
vsnprintf(pStr, sizeof(pStr), pFormat, aArgs);
pStr[sizeof(pStr)-20] = '\0';
- bool bHasContext = !OpenGLContext::hasCurrent();
+ bool bHasContext = OpenGLContext::hasCurrent();
if (!bHasContext)
strcat(pStr, "- no GL context");
diff --git a/vcl/win/source/app/salinst.cxx b/vcl/win/source/app/salinst.cxx
index 8726814548b3..7458efa20214 100644
--- a/vcl/win/source/app/salinst.cxx
+++ b/vcl/win/source/app/salinst.cxx
@@ -153,7 +153,7 @@ void SalYieldMutex::release()
{
if ( mnCount == 1 )
{
- OpenGLContext::clearCurrent();
+ OpenGLContext::prepareForYield();
// If we don't call these message, the Output from the
// Java clients doesn't come in the right order
@@ -178,7 +178,10 @@ void SalYieldMutex::release()
else
{
if ( mnCount == 1 )
+ {
mnThreadId = 0;
+ OpenGLContext::prepareForYield();
+ }
mnCount--;
m_mutex.release();
}