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-rw-r--r--editeng/source/editeng/editview.cxx6
-rw-r--r--sw/source/uibase/uiview/viewling.cxx9
2 files changed, 12 insertions, 3 deletions
diff --git a/editeng/source/editeng/editview.cxx b/editeng/source/editeng/editview.cxx
index a246587bac45..6ffc0730990a 100644
--- a/editeng/source/editeng/editview.cxx
+++ b/editeng/source/editeng/editview.cxx
@@ -983,7 +983,11 @@ void EditView::ExecuteSpellPopup( const Point& rPosPixel, Link<SpellCallbackInfo
EPaM aP = pImpEditView->pEditEngine->pImpEditEngine->CreateEPaM(aPaM);
EPaM aP2 = pImpEditView->pEditEngine->pImpEditEngine->CreateEPaM(aPaM2);
- sal_uInt16 nId = aPopupMenu->Execute( pImpEditView->GetWindow(), aTempRect, PopupMenuFlags::NoMouseUpClose );
+ sal_uInt16 nId = 0;
+ // TODO for LOK, we'll need to convert the spelling popup menu to
+ // something much more sfx2-based & non-modal...
+ if (!comphelper::LibreOfficeKit::isActive())
+ nId = aPopupMenu->Execute( pImpEditView->GetWindow(), aTempRect, PopupMenuFlags::NoMouseUpClose );
aPaM2 = pImpEditView->pEditEngine->pImpEditEngine->CreateEditPaM(aP2);
aPaM = pImpEditView->pEditEngine->pImpEditEngine->CreateEditPaM(aP);
diff --git a/sw/source/uibase/uiview/viewling.cxx b/sw/source/uibase/uiview/viewling.cxx
index 56f3b7e9590e..a52a818024b2 100644
--- a/sw/source/uibase/uiview/viewling.cxx
+++ b/sw/source/uibase/uiview/viewling.cxx
@@ -24,6 +24,7 @@
#include <com/sun/star/linguistic2/ProofreadingResult.hpp>
#include <com/sun/star/i18n/TextConversionOption.hpp>
#include <linguistic/lngprops.hxx>
+#include <comphelper/lok.hxx>
#include <comphelper/processfactory.hxx>
#include <comphelper/propertyvalue.hxx>
#include <toolkit/helper/vclunohelper.hxx>
@@ -722,9 +723,13 @@ bool SwView::ExecSpellPopup(const Point& rPt)
OUString sMenuName = bUseGrammarContext ?
OUString("private:resource/GrammarContextMenu") : OUString("private:resource/SpellContextMenu");
- if(TryContextMenuInterception( *pPopup, sMenuName, pMenu, aEvent ))
+ if (comphelper::LibreOfficeKit::isActive())
+ {
+ // TODO for LOK, we'll need to convert the spelling popup menu to
+ // something much more sfx2-based & non-modal...
+ }
+ else if (TryContextMenuInterception( *pPopup, sMenuName, pMenu, aEvent ))
{
-
//! happy hacking for context menu modifying extensions of this
//! 'custom made' menu... *sigh* (code copied from sfx2 and framework)
if ( pMenu )