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authorJulien Nabet <serval2412@yahoo.fr>2014-02-25 21:55:23 +0100
committerJulien Nabet <serval2412@yahoo.fr>2014-02-25 21:55:23 +0100
commitf8adeb290048fbb5aa104997145d7a5a421efa2a (patch)
treefff6f6174ca7444345bb7dfedd4555b2b5549f55 /wizards
parenta96d7ce3904f4dfd08d47170e926b15b5f7dae3d (diff)
(T/t)herfor -> (T/t)herefore
Change-Id: I7678dcccc3afa8ecde5160a3f0d731b923f3bfca
Diffstat (limited to 'wizards')
-rw-r--r--wizards/com/sun/star/wizards/ui/UnoDialog.java2
-rw-r--r--wizards/com/sun/star/wizards/ui/UnoDialog.py2
2 files changed, 2 insertions, 2 deletions
diff --git a/wizards/com/sun/star/wizards/ui/UnoDialog.java b/wizards/com/sun/star/wizards/ui/UnoDialog.java
index cdc7b8bfe58c..ec3b6b2bc0de 100644
--- a/wizards/com/sun/star/wizards/ui/UnoDialog.java
+++ b/wizards/com/sun/star/wizards/ui/UnoDialog.java
@@ -521,7 +521,7 @@ public class UnoDialog implements EventNames
/**
* The problem with setting the visibility of controls is that changing the current step
* of a dialog will automatically make all controls visible. The PropertyNames.PROPERTY_STEP property always wins against
- * the property "visible". Therfor a control meant to be invisible is placed on a step far far away.
+ * the property "visible". Therefore a control meant to be invisible is placed on a step far far away.
* @param controlname the name of the control
* @param iStep change the step if you want to make the control invisible
*/
diff --git a/wizards/com/sun/star/wizards/ui/UnoDialog.py b/wizards/com/sun/star/wizards/ui/UnoDialog.py
index f511ebba11eb..81484fcf3d4a 100644
--- a/wizards/com/sun/star/wizards/ui/UnoDialog.py
+++ b/wizards/com/sun/star/wizards/ui/UnoDialog.py
@@ -93,7 +93,7 @@ class UnoDialog(object):
changing the current step of a dialog will automatically make
all controls visible. The PropertyNames.PROPERTY_STEP property
always wins against the property "visible".
- Therfor a control meant to be invisible is placed on a step far far away.
+ Therefore a control meant to be invisible is placed on a step far far away.
Afterwards the step property of the dialog has to be set with
"repaintDialogStep". As the performance of that method is very bad it
should be used only once for all controls