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author | Luboš Luňák <l.lunak@collabora.com> | 2019-10-03 16:00:13 +0200 |
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committer | Luboš Luňák <l.lunak@collabora.com> | 2019-10-04 01:26:04 +0200 |
commit | 50bdecc398b496fda948568bb97caf78bb5b2112 (patch) | |
tree | a28bf79400409adbbe4a295aa9a2bf8b473ae865 /vcl | |
parent | a71e6c5c13b9b8d8fe6037ee3997252fdc0001ec (diff) |
ok, skia on linux actually really needs -DSK_R32_SHIFT=16
Otherwise the RGB order is swapped.
Interestingly SkSurface::makeImageSnapshot() then returns the non-native
32bit format, but that doesn't seem to actually matter.
Change-Id: I5ab2f339e1a8d3a73bf0a76c640051e0e96e5d59
Diffstat (limited to 'vcl')
-rw-r--r-- | vcl/skia/salbmp.cxx | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/vcl/skia/salbmp.cxx b/vcl/skia/salbmp.cxx index 332a5972bab2..b066569e1a45 100644 --- a/vcl/skia/salbmp.cxx +++ b/vcl/skia/salbmp.cxx @@ -45,7 +45,6 @@ static bool isValidBitCount(sal_uInt16 nBitCount) SkiaSalBitmap::SkiaSalBitmap(const SkImage& image) { - assert(image.colorType() == kN32_SkColorType); if (Create(Size(image.width(), image.height()), 32, BitmapPalette())) { SkCanvas canvas(mBitmap); |