diff options
author | Ashod Nakashian <ashodnakashian@yahoo.com> | 2015-02-23 22:33:27 -0500 |
---|---|---|
committer | Miklos Vajna <vmiklos@collabora.co.uk> | 2015-03-09 13:56:52 +0000 |
commit | e40f78753e10be6ca867aac593b6f0be166f3b73 (patch) | |
tree | c5946d4fad0e1cb3e0eed6873a99699209ff51ed /vcl | |
parent | 3feb8d18cfc7620891976c7fe116988a57192b79 (diff) |
Resolves: fdo#86493 Fix crash while scaling large bitmaps.
Fast bitmap scaling overflowed the LUT used by the nearest-neighbor algorithm.
When a bitmap has 46k pixel on a side and is enlarged, the scaling code
overflows the 32-bit long, resulting in negative indexes, which then segfaults.
This isn't as rare as it sounds. At least in web-view in writer the border/shadow
bitmap is as long as the document (which is an issue in its own right,)
which can overflow for large documents during scaling and segfault.
Reviewed-on: https://gerrit.libreoffice.org/14597
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Tested-by: Caolán McNamara <caolanm@redhat.com>
(cherry picked from commit c91bfb9ac7d110c5dca0ea34ec0e1668a985b34c)
Change-Id: I1ccf73d02469f6601a9a7e67b30524cb497cf6bc
Reviewed-on: https://gerrit.libreoffice.org/14809
Reviewed-by: Miklos Vajna <vmiklos@collabora.co.uk>
Tested-by: Miklos Vajna <vmiklos@collabora.co.uk>
Diffstat (limited to 'vcl')
-rw-r--r-- | vcl/source/gdi/bitmap3.cxx | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/vcl/source/gdi/bitmap3.cxx b/vcl/source/gdi/bitmap3.cxx index a99cd7705d2b..6891289b8da6 100644 --- a/vcl/source/gdi/bitmap3.cxx +++ b/vcl/source/gdi/bitmap3.cxx @@ -1075,18 +1075,19 @@ bool Bitmap::ImplScaleFast( const double& rScaleX, const double& rScaleY ) const long nScanlineSize = pWriteAcc->GetScanlineSize(); const long nNewWidth1 = nNewWidth - 1L; const long nNewHeight1 = nNewHeight - 1L; - const long nWidth = pReadAcc->Width(); - const long nHeight = pReadAcc->Height(); - boost::scoped_array<long> pLutX(new long[ nNewWidth ]); - boost::scoped_array<long> pLutY(new long[ nNewHeight ]); if( nNewWidth1 && nNewHeight1 ) { + const double nWidth = pReadAcc->Width(); + const double nHeight = pReadAcc->Height(); + boost::scoped_array<long> pLutX(new long[ nNewWidth ]); + boost::scoped_array<long> pLutY(new long[ nNewHeight ]); + for( long nX = 0L; nX < nNewWidth; nX++ ) - pLutX[ nX ] = nX * nWidth / nNewWidth; + pLutX[ nX ] = long(nX * nWidth / nNewWidth); for( long nY = 0L; nY < nNewHeight; nY++ ) - pLutY[ nY ] = nY * nHeight / nNewHeight; + pLutY[ nY ] = long(nY * nHeight / nNewHeight); long nActY = 0L; while( nActY < nNewHeight ) |