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authorTomaž Vajngerl <tomaz.vajngerl@collabora.com>2015-12-10 13:44:05 +0100
committerTomaž Vajngerl <tomaz.vajngerl@collabora.com>2015-12-12 09:29:13 +0100
commit28c2c141cb084f37d27e50a8b673206967932c2b (patch)
tree7ac521f905b530694ea014330b08896b512f2803 /vcl/win
parent0791cf35eeaccc86b597c3c0f4b32439d2d4d189 (diff)
tdf#94851 can't use OpenGLSalBitmap with WinSalGraphics
Printing is done with the WinSalGraphics and not with WinOpenGLSalGraphics on Windows even when OpenGL is enabled, but the SalBitmap is still using the OpenGLSalBitmap which can't be used with WinSalGraphics. So detect when the implementation of SalGraphic is "wrong" and convert. Change-Id: I99cd6b6403e9bd42d6f5b7d7cb07f48588c17ab8 (cherry picked from commit 1cc30679765ce996a009865e6bad3e5b74b96b41)
Diffstat (limited to 'vcl/win')
-rw-r--r--vcl/win/source/gdi/salgdi2.cxx32
1 files changed, 31 insertions, 1 deletions
diff --git a/vcl/win/source/gdi/salgdi2.cxx b/vcl/win/source/gdi/salgdi2.cxx
index 64516c248569..aa08d9145568 100644
--- a/vcl/win/source/gdi/salgdi2.cxx
+++ b/vcl/win/source/gdi/salgdi2.cxx
@@ -34,6 +34,8 @@
#include "vcl/bmpacc.hxx"
#include "outdata.hxx"
#include "salgdiimpl.hxx"
+#include "opengl/win/gdiimpl.hxx"
+
bool WinSalGraphics::supportsOperation( OutDevSupportType eType ) const
{
@@ -71,7 +73,35 @@ void WinSalGraphics::copyArea( long nDestX, long nDestY,
void WinSalGraphics::drawBitmap(const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap)
{
- mpImpl->drawBitmap( rPosAry, rSalBitmap );
+ if (dynamic_cast<WinOpenGLSalGraphicsImpl*>(mpImpl.get()) == nullptr &&
+ dynamic_cast<const WinSalBitmap*>(&rSalBitmap) == nullptr)
+ {
+ SalBitmap& rConstBitmap = const_cast<SalBitmap&>(rSalBitmap);
+ BitmapBuffer* pRead = rConstBitmap.AcquireBuffer(BITMAP_READ_ACCESS);
+
+ std::unique_ptr<WinSalBitmap> pWinSalBitmap(new WinSalBitmap());
+ pWinSalBitmap->Create(rConstBitmap.GetSize(), rConstBitmap.GetBitCount(), BitmapPalette());
+ BitmapBuffer* pWrite = pWinSalBitmap->AcquireBuffer(BITMAP_WRITE_ACCESS);
+
+ sal_uInt8* pSource(pRead->mpBits);
+ sal_uInt8* pDestination(pWrite->mpBits);
+
+ for (long y = 0; y < pRead->mnHeight; y++)
+ {
+ memcpy(pDestination, pSource, pRead->mnScanlineSize);
+ pSource += pRead->mnScanlineSize;
+ pDestination += pWrite->mnScanlineSize;
+ }
+ pWinSalBitmap->ReleaseBuffer(pWrite, BITMAP_WRITE_ACCESS);
+
+ rConstBitmap.ReleaseBuffer(pRead, BITMAP_READ_ACCESS);
+
+ mpImpl->drawBitmap(rPosAry, *pWinSalBitmap.get());
+ }
+ else
+ {
+ mpImpl->drawBitmap(rPosAry, rSalBitmap);
+ }
}
void WinSalGraphics::drawBitmap( const SalTwoRect& rPosAry,