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authorAndrea Gelmini <andrea.gelmini@gelma.net>2015-07-02 18:25:58 +0200
committerSamuel Mehrbrodt <s.mehrbrodt@gmail.com>2015-07-04 10:18:19 +0000
commit462e986e0dbd533b3a15696555e08489963c9542 (patch)
tree711fc2581ec8b565fcab533350aa44e85e7604a7 /vcl/source/outdev
parent8db705fc7542f3ee45eb5d8c1c70ccf15ecc7581 (diff)
Fix typos
Change-Id: Id9296115f30858e7fd470a199e59343a96d7deec Reviewed-on: https://gerrit.libreoffice.org/16712 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Samuel Mehrbrodt <s.mehrbrodt@gmail.com>
Diffstat (limited to 'vcl/source/outdev')
-rw-r--r--vcl/source/outdev/bitmap.cxx2
-rw-r--r--vcl/source/outdev/polyline.cxx2
-rw-r--r--vcl/source/outdev/text.cxx2
3 files changed, 3 insertions, 3 deletions
diff --git a/vcl/source/outdev/bitmap.cxx b/vcl/source/outdev/bitmap.cxx
index faf705d7b40a..bb72a3797d47 100644
--- a/vcl/source/outdev/bitmap.cxx
+++ b/vcl/source/outdev/bitmap.cxx
@@ -1006,7 +1006,7 @@ void OutputDevice::DrawDeviceAlphaBitmapSlowPath(const Bitmap& rBitmap, const Al
}
// #110958# Disable alpha VDev, we're doing the necessary
- // stuff explicitly furher below
+ // stuff explicitly further below
if (mpAlphaVDev)
mpAlphaVDev = NULL;
diff --git a/vcl/source/outdev/polyline.cxx b/vcl/source/outdev/polyline.cxx
index 06ba7bc4f8ef..72af39df2d37 100644
--- a/vcl/source/outdev/polyline.cxx
+++ b/vcl/source/outdev/polyline.cxx
@@ -187,7 +187,7 @@ void OutputDevice::DrawPolyLine( const basegfx::B2DPolygon& rB2DPolygon,
SetFillColor(aOldLineColor);
InitFillColor();
- // draw usig a loop; else the topology will paint a PolyPolygon
+ // draw using a loop; else the topology will paint a PolyPolygon
for(sal_uInt32 a(0); a < aAreaPolyPolygon.count(); a++)
{
ImplDrawPolyPolygonWithB2DPolyPolygon(
diff --git a/vcl/source/outdev/text.cxx b/vcl/source/outdev/text.cxx
index 381d20ac4705..69e957ecb6eb 100644
--- a/vcl/source/outdev/text.cxx
+++ b/vcl/source/outdev/text.cxx
@@ -2714,7 +2714,7 @@ bool OutputDevice::GetTextOutlines( ::basegfx::B2DPolyPolygonVector& rVector,
rVector.clear();
// fall back to bitmap conversion
- // Here, we can savely assume that the mapping between characters and glyphs
+ // Here, we can safely assume that the mapping between characters and glyphs
// is one-to-one. This is most probably valid for the old bitmap fonts.
// fall back to bitmap method to get the bounding rectangle,
// so we need a monochrome virtual device with matching font