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authorTor Lillqvist <tml@collabora.com>2016-01-13 14:52:05 +0200
committerTor Lillqvist <tml@collabora.com>2016-01-13 15:07:55 +0200
commit4a846b9b93b89152b8f74f3dfc893441ae1347b8 (patch)
treed321cca6a0357afabe1e47d66509ac3e9a763de9 /vcl/source/opengl
parent37c35bc263b46edb5881cc9eb824d3eb432c0441 (diff)
We only use the prev pointer
(Why not use a std::list? Maybe there is some reason.) Change-Id: I09010726e9fe45cfa0f530a085c48ec8d3d02cfb
Diffstat (limited to 'vcl/source/opengl')
-rw-r--r--vcl/source/opengl/OpenGLContext.cxx1
1 files changed, 0 insertions, 1 deletions
diff --git a/vcl/source/opengl/OpenGLContext.cxx b/vcl/source/opengl/OpenGLContext.cxx
index d70d27e7d242..f409bec72d01 100644
--- a/vcl/source/opengl/OpenGLContext.cxx
+++ b/vcl/source/opengl/OpenGLContext.cxx
@@ -1649,7 +1649,6 @@ OpenGLFramebuffer* OpenGLContext::AcquireFramebuffer( const OpenGLTexture& rText
if( mpLastFramebuffer )
{
pFramebuffer->mpPrevFramebuffer = mpLastFramebuffer;
- mpLastFramebuffer->mpNextFramebuffer = pFramebuffer;
mpLastFramebuffer = pFramebuffer;
}
else