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authorLouis-Francis Ratté-Boulianne <lfrb@collabora.com>2014-11-12 15:37:11 -0500
committerMarkus Mohrhard <markus.mohrhard@collabora.co.uk>2014-11-13 07:54:19 +0100
commita6fee2ca4c3bd502df755be64d2b62c1a4d2c1bb (patch)
treec5d51ca450836de201ac472a89a7705480f67248 /vcl/inc
parentc4e494bc62faa810c1b373f2e6ba7142c2b1c88d (diff)
vcl: Use scissor or stencil for clipping in OpenGL backend
Change-Id: Ib6620572391999d5f8124a1a8695909d6c48643d
Diffstat (limited to 'vcl/inc')
-rw-r--r--vcl/inc/openglgdiimpl.hxx4
1 files changed, 4 insertions, 0 deletions
diff --git a/vcl/inc/openglgdiimpl.hxx b/vcl/inc/openglgdiimpl.hxx
index 3d1c585cb6ab..82bb919a5c3c 100644
--- a/vcl/inc/openglgdiimpl.hxx
+++ b/vcl/inc/openglgdiimpl.hxx
@@ -40,6 +40,10 @@ protected:
SalVirtualDevice* mpVDev;
int mnPainting;
+ // clipping
+ bool mbUseScissor;
+ bool mbUseStencil;
+
bool mbOffscreen;
GLuint mnFramebufferId;
OpenGLTextureSharedPtr mpOffscreenTex;