diff options
author | Luboš Luňák <l.lunak@collabora.com> | 2019-09-20 14:55:44 +0200 |
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committer | Luboš Luňák <l.lunak@collabora.com> | 2019-09-23 18:06:04 +0200 |
commit | db5a126b35cd1b8cba45efcd78ea9ac698d96d42 (patch) | |
tree | 8c06f4a723805b5fb53fab62fbd6b0119637b3d7 /vcl/inc | |
parent | 415bf4da675f0232f6c2b9d153682f21397fdd25 (diff) |
move openglgdiimpl.hxx to opengl/
That's where all the other opengl headers are.
Change-Id: I1f8bbfb7018a6c28c87e4dfa2acbf4efde62894b
Diffstat (limited to 'vcl/inc')
-rw-r--r-- | vcl/inc/opengl/gdiimpl.hxx (renamed from vcl/inc/openglgdiimpl.hxx) | 12 | ||||
-rw-r--r-- | vcl/inc/opengl/win/gdiimpl.hxx | 2 | ||||
-rw-r--r-- | vcl/inc/opengl/x11/gdiimpl.hxx | 2 |
3 files changed, 8 insertions, 8 deletions
diff --git a/vcl/inc/openglgdiimpl.hxx b/vcl/inc/opengl/gdiimpl.hxx index b5be8792a982..e90e55458d12 100644 --- a/vcl/inc/openglgdiimpl.hxx +++ b/vcl/inc/opengl/gdiimpl.hxx @@ -23,12 +23,12 @@ #include <vcl/dllapi.h> #include <vcl/opengl/OpenGLContext.hxx> -#include "regionband.hxx" -#include "salgeom.hxx" -#include "salgdiimpl.hxx" -#include "opengl/program.hxx" -#include "opengl/texture.hxx" -#include "opengl/RenderList.hxx" +#include <regionband.hxx> +#include <salgeom.hxx> +#include <salgdiimpl.hxx> +#include <opengl/program.hxx> +#include <opengl/texture.hxx> +#include <opengl/RenderList.hxx> #include <memory> diff --git a/vcl/inc/opengl/win/gdiimpl.hxx b/vcl/inc/opengl/win/gdiimpl.hxx index bd0bea4ef246..6382e0441bdb 100644 --- a/vcl/inc/opengl/win/gdiimpl.hxx +++ b/vcl/inc/opengl/win/gdiimpl.hxx @@ -13,7 +13,7 @@ #include <memory> #include <vcl/dllapi.h> -#include <openglgdiimpl.hxx> +#include <opengl/gdiimpl.hxx> #include <svdata.hxx> #include <win/salgdi.h> #include <o3tl/lru_map.hxx> diff --git a/vcl/inc/opengl/x11/gdiimpl.hxx b/vcl/inc/opengl/x11/gdiimpl.hxx index bff6f4881629..170ea540a7f3 100644 --- a/vcl/inc/opengl/x11/gdiimpl.hxx +++ b/vcl/inc/opengl/x11/gdiimpl.hxx @@ -14,7 +14,7 @@ #include <unx/salgdi.h> #include <unx/x11/x11gdiimpl.h> -#include <openglgdiimpl.hxx> +#include <opengl/gdiimpl.hxx> #include <ControlCacheKey.hxx> struct TextureCombo; |