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authorLouis-Francis Ratté-Boulianne <lfrb@collabora.com>2014-10-30 22:00:37 -0400
committerMarkus Mohrhard <markus.mohrhard@collabora.co.uk>2014-11-10 07:58:53 +0100
commit1b0df37ea1883f3fc514713f041184e9db849e56 (patch)
treed0618b06cbd03fb4929fc431168d919f9177caec /vcl/inc/opengl
parent251f9af788efa0f7d6f1a450ddbc5c7f6804b2fb (diff)
vcl: Add OpenGLSalBitmap implementation
Change-Id: I0deebaedf6fe5b23f50a448eea0d5d9e99ebd391
Diffstat (limited to 'vcl/inc/opengl')
-rw-r--r--vcl/inc/opengl/salbmp.hxx90
1 files changed, 90 insertions, 0 deletions
diff --git a/vcl/inc/opengl/salbmp.hxx b/vcl/inc/opengl/salbmp.hxx
new file mode 100644
index 000000000000..5661e565b733
--- /dev/null
+++ b/vcl/inc/opengl/salbmp.hxx
@@ -0,0 +1,90 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_VCL_INC_OPENGL_SALBMP_H
+#define INCLUDED_VCL_INC_OPENGL_SALBMP_H
+
+#include <basebmp/bitmapdevice.hxx>
+#include <vcl/opengl/OpenGLContext.hxx>
+
+#include "vcl/salbtype.hxx"
+
+#include <salbmp.hxx>
+
+// - SalBitmap -
+
+struct BitmapBuffer;
+class BitmapPalette;
+
+class VCL_PLUGIN_PUBLIC OpenGLSalBitmap : public SalBitmap
+{
+private:
+ OpenGLContext* mpContext;
+ GLuint mnTexture;
+ bool mbDirtyTexture;
+ BitmapPalette maPalette;
+ basebmp::RawMemorySharedArray maUserBuffer;
+ sal_uInt16 mnBits;
+ sal_uInt16 mnBytesPerRow;
+ int mnWidth;
+ int mnHeight;
+
+public:
+ OpenGLSalBitmap();
+ virtual ~OpenGLSalBitmap();
+
+public:
+
+ // SalBitmap methods
+ bool Create( const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal ) SAL_OVERRIDE;
+ bool Create( const SalBitmap& rSalBmp ) SAL_OVERRIDE;
+ bool Create( const SalBitmap& rSalBmp, SalGraphics* pGraphics ) SAL_OVERRIDE;
+ bool Create( const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount ) SAL_OVERRIDE;
+ virtual bool Create( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmapCanvas > xBitmapCanvas,
+ Size& rSize,
+ bool bMask = false ) SAL_OVERRIDE;
+
+ void Destroy() SAL_OVERRIDE;
+
+ Size GetSize() const SAL_OVERRIDE;
+ sal_uInt16 GetBitCount() const SAL_OVERRIDE;
+
+ BitmapBuffer *AcquireBuffer( bool bReadOnly ) SAL_OVERRIDE;
+ void ReleaseBuffer( BitmapBuffer* pBuffer, bool bReadOnly ) SAL_OVERRIDE;
+
+ bool GetSystemData( BitmapSystemData& rData ) SAL_OVERRIDE;
+
+public:
+
+ bool Create( OpenGLContext& rContext, long nX, long nY, long nWidth, long nHeight );
+ bool Draw( OpenGLContext& rContext, const SalTwoRect& rPosAry );
+ GLuint GetTexture( OpenGLContext& rContext ) const;
+
+private:
+
+ GLuint CreateTexture();
+ void DeleteTexture();
+ void DrawTexture( GLuint nTexture, const SalTwoRect& rPosAry );
+ bool AllocateUserData();
+ bool ReadTexture();
+};
+
+#endif // INCLUDED_VCL_INC_OPENGL_SALBMP_H
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */