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authorTor Lillqvist <tml@collabora.com>2015-11-12 01:13:01 +0200
committerTor Lillqvist <tml@collabora.com>2015-11-12 01:30:08 +0200
commitb216cc1b8096eb60c27f67e8c27b7cd756c75e38 (patch)
tree261cc276957765f88dc0d618e90a7608bbaae166 /vcl/Executable_mtfdemo.mk
parent318c3a48c66dd4ceba801ef410f89b8bf900d5c7 (diff)
Avoid mesa_headers on X11, also link with -lGL only where necesssary
The GLEW headers are enough, and what we actually use in these places. In addition to handling GL extension things in its dynamic fashion, GLEW headers also have declarations for standard, non-extension, OpenGL API, including xgl and wgl ones. Most likely we don't need mesa_headers on Windows or OS X either, and can drop them completely. Change-Id: Ic0d8d6238c862f8fe4a74e99e95344dcbf540980
Diffstat (limited to 'vcl/Executable_mtfdemo.mk')
-rw-r--r--vcl/Executable_mtfdemo.mk1
1 files changed, 0 insertions, 1 deletions
diff --git a/vcl/Executable_mtfdemo.mk b/vcl/Executable_mtfdemo.mk
index 01156f82296a..d637439a17ba 100644
--- a/vcl/Executable_mtfdemo.mk
+++ b/vcl/Executable_mtfdemo.mk
@@ -44,7 +44,6 @@ ifeq ($(OS), $(filter LINUX %BSD SOLARIS, $(OS)))
$(eval $(call gb_Executable_add_libs,mtfdemo,\
-lm $(DLOPEN_LIBS) \
-lpthread \
- -lGL \
-lX11 \
))