diff options
author | Tor Lillqvist <tml@iki.fi> | 2013-01-11 11:07:23 +0200 |
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committer | Tor Lillqvist <tml@iki.fi> | 2013-01-11 11:16:59 +0200 |
commit | e103887c8c158e7059a586ef5a5f7b234c547dfe (patch) | |
tree | 6cbcabd6d270e595578cc283afadd5b4023bd718 /sw/source/core/view/viewsh.cxx | |
parent | 4d23222b15ac0034e265441c71405a48403721f8 (diff) |
QUARTZ is equivalent to MACOSX
So just check MACOSX in the sources, and don't pass any -DQUARTZ to
compilations.
Change-Id: Ia1de6024810f81f1eea01b8eb0b885d9d1ee8e20
Diffstat (limited to 'sw/source/core/view/viewsh.cxx')
-rw-r--r-- | sw/source/core/view/viewsh.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sw/source/core/view/viewsh.cxx b/sw/source/core/view/viewsh.cxx index 883cb77206c8..8d8d333f830a 100644 --- a/sw/source/core/view/viewsh.cxx +++ b/sw/source/core/view/viewsh.cxx @@ -1223,7 +1223,7 @@ sal_Bool ViewShell::SmoothScroll( long lXDiff, long lYDiff, const Rectangle *pRe const bool bOnlyYScroll(!lXDiff && Abs(lYDiff) != 0 && Abs(lYDiff) < lMax); const bool bAllowedWithChildWindows(GetWin()->GetWindowClipRegionPixel(WINDOW_GETCLIPREGION_NOCHILDREN|WINDOW_GETCLIPREGION_NULL).IsNull()); // --> OD 2009-08-12 #i98766# - disable smooth scrolling for Mac port builds -#ifdef QUARTZ +#ifdef MACOSX const bool bSmoothScrollAllowed(false); (void) bOnlyYScroll; (void) bAllowedWithChildWindows; |