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authorThomas Arnhold <thomas@arnhold.org>2011-02-09 20:10:56 +0100
committerThomas Arnhold <thomas@arnhold.org>2011-02-09 20:10:56 +0100
commitf50a4a4ad45f0310463d5ffaa73ddc60e37e3b18 (patch)
tree6cd2860d2a1e682f9e26c12121c54d16c0abc43f /sw/source/core/view/viewsh.cxx
parent75c0fc0cb1e403fd424f39e0aac4cb3fab0effc9 (diff)
Remove static if-tests
Diffstat (limited to 'sw/source/core/view/viewsh.cxx')
-rw-r--r--sw/source/core/view/viewsh.cxx46
1 files changed, 0 insertions, 46 deletions
diff --git a/sw/source/core/view/viewsh.cxx b/sw/source/core/view/viewsh.cxx
index 4fb8cc6b745b..c975001ac00f 100644
--- a/sw/source/core/view/viewsh.cxx
+++ b/sw/source/core/view/viewsh.cxx
@@ -1296,9 +1296,6 @@ BOOL ViewShell::SmoothScroll( long lXDiff, long lYDiff, const Rectangle *pRect )
if(!Imp()->bStopSmooth)
{
- static bool bDoItOnPixels(true);
- if(bDoItOnPixels)
- {
// start paint on logic base
const Rectangle aTargetLogic(Imp()->aSmoothRect.SVRect());
DLPrePaint2(Region(aTargetLogic));
@@ -1316,21 +1313,6 @@ BOOL ViewShell::SmoothScroll( long lXDiff, long lYDiff, const Rectangle *pRect )
rTargetDevice.EnableMapMode(false);
pVout->EnableMapMode(false);
- // copy content
- static bool bTestDirectToWindowPaint(false);
- if(bTestDirectToWindowPaint)
- {
- const bool bMapModeWasEnabledWin(GetWin()->IsMapModeEnabled());
- GetWin()->EnableMapMode(false);
-
- GetWin()->DrawOutDev(
- aTargetPixel.TopLeft(), aTargetPixel.GetSize(), // dest
- aSourceTopLeft, aTargetPixel.GetSize(), // source
- *pVout);
-
- GetWin()->EnableMapMode(bMapModeWasEnabledWin);
- }
-
rTargetDevice.DrawOutDev(
aTargetPixel.TopLeft(), aTargetPixel.GetSize(), // dest
aSourceTopLeft, aTargetPixel.GetSize(), // source
@@ -1342,34 +1324,6 @@ BOOL ViewShell::SmoothScroll( long lXDiff, long lYDiff, const Rectangle *pRect )
// end paint on logoc base
DLPostPaint2(true);
- }
- else
- {
- Rectangle aRectangle(Imp()->aSmoothRect.SVRect());
- aRectangle.Left() -= aPixSz.Width();
- aRectangle.Right() += aPixSz.Width();
- aRectangle.Top() -= aPixSz.Height();
- aRectangle.Bottom() += aPixSz.Height();
- const Point aUpdateTopLeft(aRectangle.TopLeft());
- const Size aUpdateSize(aRectangle.GetSize());
-
- // #i75172# the part getting visible needs to be handled like a repaint.
- // For that, start with DLPrePaint2 and the correct Rectangle
- DLPrePaint2(Region(aRectangle));
-
- static bool bTestDirectToWindowPaint(false);
- if(bTestDirectToWindowPaint)
- {
- GetWin()->DrawOutDev(aUpdateTopLeft, aUpdateSize, aUpdateTopLeft, aUpdateSize, *pVout);
- }
-
- mpTargetPaintWindow->GetTargetOutputDevice().DrawOutDev(aUpdateTopLeft, aUpdateSize, aUpdateTopLeft, aUpdateSize, *pVout);
-
- // #i75172# Corret repaint end
- // Note: This also correcty creates the overlay, thus smooth scroll will
- // also be allowed now wth selection (see big IF above)
- DLPostPaint2(true);
- }
}
else
--nLockPaint;