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authorZolnai Tamás <zolnaitamas2000@gmail.com>2013-08-21 21:30:41 +0200
committerZolnai Tamás <zolnaitamas2000@gmail.com>2013-08-23 21:01:37 +0200
commitf8b6c3949e2c1f23549a2ef879e728cdb7149235 (patch)
tree256fc0266b2f32d3cc2c868f26c954c8ecc21a04 /sw/inc/format.hxx
parent9509a46683e40fc2feea6631b701b766797b7882 (diff)
CharBrd 7: Border shadow
1, New character attribute - Add the three shadow members to font (width, color, location) 2, Painting - Extract the shadow painting to a local function and use that for character shadow (paintfrm.cxx) - Reduce the painting rectangle of background (shadow doesn't inherites the background of content) 3, Border merge - Use text portion join members to skip shadow when neccessary. 4, Vertical text - Get shadow space dependant from oritentation and border merge. 5, UNO API and ODF filter Paragraph: ParaShadowFormat -> Character: CharShadowFormat Change-Id: Ief4669990d238016c3ffc18a2609a3df7d9dddbf
Diffstat (limited to 'sw/inc/format.hxx')
-rw-r--r--sw/inc/format.hxx1
1 files changed, 1 insertions, 0 deletions
diff --git a/sw/inc/format.hxx b/sw/inc/format.hxx
index 6e8ad24b0f5a..2063ee34c9e9 100644
--- a/sw/inc/format.hxx
+++ b/sw/inc/format.hxx
@@ -210,6 +210,7 @@ public:
inline const SvxCharReliefItem &GetCharRelief( sal_Bool = sal_True ) const;
inline const SvxCharHiddenItem &GetCharHidden( sal_Bool = sal_True ) const;
inline const SvxBoxItem &GetCharBorder( sal_Bool = sal_True ) const;
+ inline const SvxShadowItem &GetCharShadow( sal_Bool = sal_True ) const;
/// Frame-attributes - implemented in frmatr.hxx.
inline const SwFmtFillOrder &GetFillOrder( sal_Bool = sal_True ) const;