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authorMiklos Vajna <vmiklos@collabora.co.uk>2018-07-25 17:02:21 +0200
committerMichael Stahl <Michael.Stahl@cib.de>2018-07-26 11:28:21 +0200
commitd575d17a30c9cc2b517be0ce3661530add4a138c (patch)
treefcd82096c7a1da207c22b329aac95d2d0144de26 /svx
parente54b0a2ada74713a9906838d60b38df6d464bacd (diff)
tdf#118860 svx opengl: avoid SalBitmap creation without solar mutex
The bugdoc has 2 slides. When switching to the second slide, the graphic is loaded in the background, but OpenGLSalBitmap::Create() can't work correctly if the caller doesn't own the solar mutex. This already asserts in OpenGLContext::prepareForYield() in a less obvious way. Focus on the correctness, so just hold the solar mutex during the whole ImportGrpahic() call. If it turns out that the purpose of running this on a thread is to avoid synchronous network traffic, then the data could be first copied to a memory stream, and only then take the lock + import the graphic. (cherry picked from commit 919ccaba419531d689231b76a43ab29c6a9ec65a) Change-Id: I88203c12b4e7a5f2b689928c01e2ba953c5b13c5 Reviewed-on: https://gerrit.libreoffice.org/58038 Reviewed-by: Michael Stahl <Michael.Stahl@cib.de> Tested-by: Jenkins
Diffstat (limited to 'svx')
-rw-r--r--svx/source/svdraw/svdograf.cxx3
1 files changed, 3 insertions, 0 deletions
diff --git a/svx/source/svdraw/svdograf.cxx b/svx/source/svdraw/svdograf.cxx
index aa3df15dcd43..04f7cef91680 100644
--- a/svx/source/svdraw/svdograf.cxx
+++ b/svx/source/svdraw/svdograf.cxx
@@ -94,6 +94,9 @@ const Graphic ImpLoadLinkedGraphic( const OUString& aFileName, const OUString& a
aFilterData[ 0 ].Name = "CreateNativeLink";
aFilterData[ 0 ].Value <<= true;
+ // Need to own the solar mutex while creating a SalBitmap.
+ SolarMutexGuard aGuard;
+
// #i123042# for e.g SVG the path is needed, so hand it over here. I have no real idea
// what consequences this may have; maybe this is not handed over by purpose here. Not
// handing it over means that any GraphicFormat that internally needs a path as base