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authorStephan Bergmann <sbergman@redhat.com>2018-09-15 19:13:19 +0200
committerStephan Bergmann <sbergman@redhat.com>2018-09-17 09:05:38 +0200
commit206b5b2661be37efdff3c6aedb6f248c4636be79 (patch)
treeaf385e5b4725dcfea23988d9113cced8e9ccaf3c /svx/source/svdraw/svdtrans.cxx
parenta85d3ba1c0de313b60324b9ecfa488bb99d69d06 (diff)
New loplugin:external
...warning about (for now only) functions and variables with external linkage that likely don't need it. The problems with moving entities into unnamed namespacs and breaking ADL (as alluded to in comments in compilerplugins/clang/external.cxx) are illustrated by the fact that while struct S1 { int f() { return 0; } }; int f(S1 s) { return s.f(); } namespace N { struct S2: S1 { int f() { return 1; } }; int f(S2 s) { return s.f(); } } int main() { return f(N::S2()); } returns 1, both moving just the struct S2 into an nunnamed namespace, struct S1 { int f() { return 0; } }; int f(S1 s) { return s.f(); } namespace N { namespace { struct S2: S1 { int f() { return 1; } }; } int f(S2 s) { return s.f(); } } int main() { return f(N::S2()); } as well as moving just the function f overload into an unnamed namespace, struct S1 { int f() { return 0; } }; int f(S1 s) { return s.f(); } namespace N { struct S2: S1 { int f() { return 1; } }; namespace { int f(S2 s) { return s.f(); } } } int main() { return f(N::S2()); } would each change the program to return 0 instead. Change-Id: I4d09f7ac5e8f9bcd6e6bde4712608444b642265c Reviewed-on: https://gerrit.libreoffice.org/60539 Tested-by: Jenkins Reviewed-by: Stephan Bergmann <sbergman@redhat.com>
Diffstat (limited to 'svx/source/svdraw/svdtrans.cxx')
-rw-r--r--svx/source/svdraw/svdtrans.cxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/svx/source/svdraw/svdtrans.cxx b/svx/source/svdraw/svdtrans.cxx
index 34bb9396659b..b62aae338eae 100644
--- a/svx/source/svdraw/svdtrans.cxx
+++ b/svx/source/svdraw/svdtrans.cxx
@@ -572,7 +572,7 @@ long BigMulDiv(long nVal, long nMul, long nDiv)
// How many eU units fit into a mm, respectively an inch?
// Or: How many mm, respectively inches, are there in an eU (and then give me the inverse)
-FrPair GetInchOrMM(MapUnit eU)
+static FrPair GetInchOrMM(MapUnit eU)
{
switch (eU) {
case MapUnit::Map1000thInch: return FrPair(1000,1);
@@ -604,7 +604,7 @@ FrPair GetInchOrMM(MapUnit eU)
return Fraction(1,1);
}
-FrPair GetInchOrMM(FieldUnit eU)
+static FrPair GetInchOrMM(FieldUnit eU)
{
switch (eU) {
case FUNIT_INCH : return FrPair( 1,1);
@@ -660,7 +660,7 @@ FrPair GetMapFactor(FieldUnit eS, FieldUnit eD)
// 1 yd = 3 ft = 36" = 914,4mm
// 1 ft = 12 " = 1" = 304,8mm
-void GetMeterOrInch(MapUnit eMU, short& rnComma, long& rnMul, long& rnDiv, bool& rbMetr, bool& rbInch)
+static void GetMeterOrInch(MapUnit eMU, short& rnComma, long& rnMul, long& rnDiv, bool& rbMetr, bool& rbInch)
{
rnMul=1; rnDiv=1;
short nComma=0;