diff options
author | RĂ¼diger Timm <rt@openoffice.org> | 2003-11-24 15:36:54 +0000 |
---|---|---|
committer | RĂ¼diger Timm <rt@openoffice.org> | 2003-11-24 15:36:54 +0000 |
commit | 2161789ec4bd806b44c598e14cb83d0de4934866 (patch) | |
tree | 2630c587d22be279bb14ee10774789163984947b /svx/source/engine3d/obj3d.cxx | |
parent | c22a7399ae81abe51828872783b7057037e36e01 (diff) |
INTEGRATION: CWS aw003 (1.26.42); FILE MERGED
2003/11/04 16:55:58 aw 1.26.42.9: RESYNC: (1.27-1.28); FILE MERGED
2003/10/23 14:37:27 aw 1.26.42.8: #111111#
Changed GetBoundRect() to GetCurrentBoundRect() and GetLastBoundRect()
2003/10/07 12:17:41 aw 1.26.42.7: #111097#
2003/07/24 14:38:07 aw 1.26.42.6: #110094# Adaptions for DrawingLayer changes
2003/06/30 16:21:06 aw 1.26.42.5: RESYNC: (1.26-1.27); FILE MERGED
2003/06/30 13:29:18 aw 1.26.42.4: #110094#
2003/06/06 12:59:10 aw 1.26.42.3: #109820#
2nd run of changes for ItemSet isolation
2003/05/26 12:51:26 aw 1.26.42.2: #109820#
Removed all itemset handling stuff, migrated to new properties implementations completely. I had to change from base class Properties to BaseProperties due to a solaris compiler bug.
2003/05/21 11:49:18 aw 1.26.42.1: #109820#
Diffstat (limited to 'svx/source/engine3d/obj3d.cxx')
-rw-r--r-- | svx/source/engine3d/obj3d.cxx | 298 |
1 files changed, 78 insertions, 220 deletions
diff --git a/svx/source/engine3d/obj3d.cxx b/svx/source/engine3d/obj3d.cxx index ea181814a1a0..6b74dd2fd259 100644 --- a/svx/source/engine3d/obj3d.cxx +++ b/svx/source/engine3d/obj3d.cxx @@ -2,9 +2,9 @@ * * $RCSfile: obj3d.cxx,v $ * - * $Revision: 1.28 $ + * $Revision: 1.29 $ * - * last change: $Author: rt $ $Date: 2003-10-27 13:26:17 $ + * last change: $Author: rt $ $Date: 2003-11-24 16:36:54 $ * * The Contents of this file are made available subject to the terms of * either of the following licenses @@ -252,6 +252,14 @@ #include "svdoimp.hxx" #endif +#ifndef _SDR_PROPERTIES_E3DPROPERTIES_HXX +#include <svx/sdr/properties/e3dproperties.hxx> +#endif + +#ifndef _SDR_PROPERTIES_E3DCOMPOUNDPROPERTIES_HXX +#include <svx/sdr/properties/e3dcompoundproperties.hxx> +#endif + #define ITEMVALUE(ItemSet,Id,Cast) ((const Cast&)(ItemSet).Get(Id)).GetValue() /************************************************************************* @@ -333,6 +341,15 @@ SdrObject* E3dObjList::RemoveObject(ULONG nObjNum) |* \************************************************************************/ +////////////////////////////////////////////////////////////////////////////// + +sdr::properties::BaseProperties* E3dObject::CreateObjectSpecificProperties() +{ + return new sdr::properties::E3dProperties(*this); +} + +//////////////////////////////////////////////////////////////////////////////////////////////////// + TYPEINIT1(E3dObject, SdrAttrObj); E3dObject::E3dObject() : @@ -404,7 +421,7 @@ SdrAttrObj* E3dObject::GetBreakObj() |* \************************************************************************/ -void E3dObject::SetRectsDirty(FASTBOOL bNotMyself) +void E3dObject::SetRectsDirty(sal_Bool bNotMyself) { // call parent SdrAttrObj::SetRectsDirty(bNotMyself); @@ -467,7 +484,7 @@ void E3dObject::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const // gradient depends on fillstyle // BM *** check if SetItem is NULL *** - XFillStyle eFillStyle = ((XFillStyleItem&)(GetItem(XATTR_FILLSTYLE))).GetValue(); + XFillStyle eFillStyle = ((XFillStyleItem&)(GetMergedItem(XATTR_FILLSTYLE))).GetValue(); rInfo.bGradientAllowed = (eFillStyle == XFILL_GRADIENT); // Umwandeln von 3D-Koerpern in Gruppe von Polygonen: @@ -853,7 +870,7 @@ void E3dObject::RecalcBoundRect() { SdrObject* pObj = pSub->GetObj(i); DBG_ASSERT(pObj->ISA(E3dObject), "AW: In E3dObject sind nur 3D-Objekte erlaubt!"); - Rectangle aSubRect = ((E3dObject*)pObj)->GetBoundRect(); + Rectangle aSubRect = ((E3dObject*)pObj)->GetCurrentBoundRect(); aOutRect.Union(aSubRect); } } @@ -1155,10 +1172,10 @@ void E3dObject::NbcResetTransform() void E3dObject::SetTransform(const Matrix4D& rMatrix) { - SendRepaintBroadcast(); + // #110094#-14 SendRepaintBroadcast(); NbcSetTransform(rMatrix); SetChanged(); - SendRepaintBroadcast(); + BroadcastObjectChange(); if (pUserCall != NULL) pUserCall->Changed(*this, SDRUSERCALL_RESIZE, Rectangle()); } @@ -1170,10 +1187,10 @@ void E3dObject::SetTransform(const Matrix4D& rMatrix) void E3dObject::ResetTransform() { - SendRepaintBroadcast(); + // #110094#-14 SendRepaintBroadcast(); NbcResetTransform(); SetChanged(); - SendRepaintBroadcast(); + BroadcastObjectChange(); if (pUserCall != NULL) pUserCall->Changed(*this, SDRUSERCALL_RESIZE, Rectangle()); } @@ -1197,10 +1214,10 @@ void E3dObject::NbcTranslate(const Vector3D& rTrans) void E3dObject::Translate(const Vector3D& rTrans) { - SendRepaintBroadcast(); + // #110094#-14 SendRepaintBroadcast(); NbcTranslate(rTrans); SetChanged(); - SendRepaintBroadcast(); + BroadcastObjectChange(); if (pUserCall != NULL) pUserCall->Changed(*this, SDRUSERCALL_RESIZE, Rectangle()); } @@ -1265,10 +1282,10 @@ void E3dObject::NbcScale(double fS) void E3dObject::ScaleX(double fSx) { - SendRepaintBroadcast(); + // #110094#-14 SendRepaintBroadcast(); NbcScaleX(fSx); SetChanged(); - SendRepaintBroadcast(); + BroadcastObjectChange(); if (pUserCall != NULL) pUserCall->Changed(*this, SDRUSERCALL_RESIZE, Rectangle()); } @@ -1276,10 +1293,10 @@ void E3dObject::ScaleX(double fSx) void E3dObject::ScaleY(double fSy) { - SendRepaintBroadcast(); + // #110094#-14 SendRepaintBroadcast(); NbcScaleY(fSy); SetChanged(); - SendRepaintBroadcast(); + BroadcastObjectChange(); if (pUserCall != NULL) pUserCall->Changed(*this, SDRUSERCALL_RESIZE, Rectangle()); } @@ -1287,10 +1304,10 @@ void E3dObject::ScaleY(double fSy) void E3dObject::ScaleZ(double fSz) { - SendRepaintBroadcast(); + // #110094#-14 SendRepaintBroadcast(); NbcScaleZ(fSz); SetChanged(); - SendRepaintBroadcast(); + BroadcastObjectChange(); if (pUserCall != NULL) pUserCall->Changed(*this, SDRUSERCALL_RESIZE, Rectangle()); } @@ -1298,10 +1315,10 @@ void E3dObject::ScaleZ(double fSz) void E3dObject::Scale(double fSx, double fSy, double fSz) { - SendRepaintBroadcast(); + // #110094#-14 SendRepaintBroadcast(); NbcScale(fSx, fSy, fSz); SetChanged(); - SendRepaintBroadcast(); + BroadcastObjectChange(); if (pUserCall != NULL) pUserCall->Changed(*this, SDRUSERCALL_RESIZE, Rectangle()); } @@ -1309,10 +1326,10 @@ void E3dObject::Scale(double fSx, double fSy, double fSz) void E3dObject::Scale(double fS) { - SendRepaintBroadcast(); + // #110094#-14 SendRepaintBroadcast(); NbcScale(fS); SetChanged(); - SendRepaintBroadcast(); + BroadcastObjectChange(); if (pUserCall != NULL) pUserCall->Changed(*this, SDRUSERCALL_RESIZE, Rectangle()); } @@ -1355,10 +1372,10 @@ void E3dObject::NbcRotateZ(double fAng) void E3dObject::RotateX(double fAng) { - SendRepaintBroadcast(); + // #110094#-14 SendRepaintBroadcast(); NbcRotateX(fAng); SetChanged(); - SendRepaintBroadcast(); + BroadcastObjectChange(); if (pUserCall != NULL) pUserCall->Changed(*this, SDRUSERCALL_RESIZE, Rectangle()); } @@ -1366,10 +1383,10 @@ void E3dObject::RotateX(double fAng) void E3dObject::RotateY(double fAng) { - SendRepaintBroadcast(); + // #110094#-14 SendRepaintBroadcast(); NbcRotateY(fAng); SetChanged(); - SendRepaintBroadcast(); + BroadcastObjectChange(); if (pUserCall != NULL) pUserCall->Changed(*this, SDRUSERCALL_RESIZE, Rectangle()); } @@ -1377,10 +1394,10 @@ void E3dObject::RotateY(double fAng) void E3dObject::RotateZ(double fAng) { - SendRepaintBroadcast(); + // #110094#-14 SendRepaintBroadcast(); NbcRotateZ(fAng); SetChanged(); - SendRepaintBroadcast(); + BroadcastObjectChange(); if (pUserCall != NULL) pUserCall->Changed(*this, SDRUSERCALL_RESIZE, Rectangle()); } @@ -1553,8 +1570,7 @@ void E3dObject::TakeXorPoly(XPolyPolygon& rXPP, FASTBOOL bDetail) const void E3dObject::operator=(const SdrObject& rObj) { - // erstmal alle Childs kopieren - SdrAttrObj::operator=(rObj); + SdrObject::operator=(rObj); const E3dObject& r3DObj = (const E3dObject&) rObj; if (r3DObj.GetSubList()) @@ -1633,98 +1649,6 @@ void E3dObject::operator=(const SdrObject& rObj) bIsSelected = r3DObj.bIsSelected; } -////////////////////////////////////////////////////////////////////////////// -// ItemSet access - -const SfxItemSet& E3dObject::GetItemSet() const -{ - // include Items of scene this object belongs to - E3dScene* pScene = GetScene(); - if(pScene && pScene != this) - { - SfxItemSet& rSet = (SfxItemSet&)SdrAttrObj::GetItemSet(); - SfxItemSet aSet(*rSet.GetPool(), SDRATTR_3DSCENE_FIRST, SDRATTR_3DSCENE_LAST); - aSet.Put(pScene->E3dObject::GetItemSet()); - rSet.Put(aSet); - } - - return SdrAttrObj::GetItemSet(); -} - -SfxItemSet* E3dObject::CreateNewItemSet(SfxItemPool& rPool) -{ - // include ALL items, 2D and 3D - return new SfxItemSet(rPool, - // ranges from SdrAttrObj - SDRATTR_START, SDRATTRSET_SHADOW, - SDRATTRSET_OUTLINER, SDRATTRSET_MISC, - - // ranges for 3D (object and scene) - SDRATTR_3D_FIRST, SDRATTR_3D_LAST, - - // outliner and end - EE_ITEMS_START, EE_ITEMS_END, - 0, 0); -} - -// private support routines for ItemSet access. NULL pointer means clear item. -void E3dObject::ItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem) -{ - // propagate item changes to scene - if(!nWhich || (nWhich >= SDRATTR_3DSCENE_FIRST && nWhich <= SDRATTR_3DSCENE_LAST)) - { - E3dScene* pScene = GetScene(); - if(pScene && pScene != this) - pScene->E3dObject::ItemChange(nWhich, pNewItem); - } - - // call parent - SdrAttrObj::ItemChange(nWhich, pNewItem); -} - -// #107770# Like propagating ItemChange to the scene if scene items are changed, -// do the same with the PostItemChange calls. -void E3dObject::PostItemChange(const sal_uInt16 nWhich) -{ - // propagate item changes to scene - if(!nWhich || (nWhich >= SDRATTR_3DSCENE_FIRST && nWhich <= SDRATTR_3DSCENE_LAST)) - { - E3dScene* pScene = GetScene(); - if(pScene && pScene != this) - pScene->PostItemChange(nWhich); - } - - // call parent - SdrAttrObj::PostItemChange(nWhich); -} - -void E3dObject::ItemSetChanged( const SfxItemSet& rSet ) -{ - // call parent - SdrAttrObj::ItemSetChanged( rSet ); - - // local changes - StructureChanged(this); -} - -/************************************************************************* -|* -|* StyleSheet setzen -|* -\************************************************************************/ - -void E3dObject::NbcSetStyleSheet(SfxStyleSheet* pNewStyleSheet, - FASTBOOL bDontRemoveHardAttr) -{ - // call parent - SdrAttrObj::NbcSetStyleSheet(pNewStyleSheet, bDontRemoveHardAttr); - - E3dObjList* pOL = pSub; - ULONG nObjCnt = pOL->GetObjCount(); - for ( ULONG i = 0; i < nObjCnt; i++ ) - pOL->GetObj(i)->NbcSetStyleSheet(pNewStyleSheet, bDontRemoveHardAttr); -} - /************************************************************************* |* |* Nur die Member des E3dObjekts in den Stream speichern @@ -1976,27 +1900,6 @@ BOOL E3dObject::ImpCheckSubRecords (const SdrObjIOHeader& rHead, /************************************************************************* |* -|* Keine DefaultAttr, zu langsam -|* -\************************************************************************/ - -void E3dObject::ForceDefaultAttr() -{ -} - -/************************************************************************* -|* -|* Falls doch noch DefaultAttrs benoetigt werden -|* -\************************************************************************/ - -void E3dObject::ForceDefaultAttrAgain() -{ - SdrAttrObj::ForceDefaultAttr(); -} - -/************************************************************************* -|* |* Rotation eines 3d-Koerpers |* \************************************************************************/ @@ -2023,6 +1926,15 @@ void E3dObject::NbcRotate(const Point& rRef, long nWink, double sn, double cs) /*************************************************************************/ +////////////////////////////////////////////////////////////////////////////// + +sdr::properties::BaseProperties* E3dCompoundObject::CreateObjectSpecificProperties() +{ + return new sdr::properties::E3dCompoundProperties(*this); +} + +//////////////////////////////////////////////////////////////////////////////////////////////////// + TYPEINIT1(E3dCompoundObject, E3dObject); /************************************************************************* @@ -2105,17 +2017,6 @@ UINT16 E3dCompoundObject::GetObjIdentifier() const /************************************************************************* |* -|* Compounds brauchen Defaults -|* -\************************************************************************/ - -void E3dCompoundObject::ForceDefaultAttr() -{ - SdrAttrObj::ForceDefaultAttr(); -} - -/************************************************************************* -|* |* SnapRect berechnen |* \************************************************************************/ @@ -2184,7 +2085,7 @@ void E3dCompoundObject::RecalcBoundRect() } // Linienbreite beruecksichtigen - INT32 nLineWidth = ((const XLineWidthItem&)(GetItem(XATTR_LINEWIDTH))).GetValue(); + INT32 nLineWidth = ((const XLineWidthItem&)(GetObjectItem(XATTR_LINEWIDTH))).GetValue(); if(nLineWidth) { Rectangle aShadowRect = aOutRect; @@ -2323,7 +2224,7 @@ void E3dCompoundObject::ReadData(const SdrObjIOHeader& rHead, SvStream& rIn) sal_uInt16 nTmp; rIn >> bTmp; - mpObjectItemSet->Put(Svx3DDoubleSidedItem(bTmp)); + GetProperties().SetObjectItemDirect(Svx3DDoubleSidedItem(bTmp)); // neue Parameter zur Geometrieerzeugung if (aCompat.GetBytesLeft () >= sizeof (BOOL)) @@ -2342,7 +2243,7 @@ void E3dCompoundObject::ReadData(const SdrObjIOHeader& rHead, SvStream& rIn) nTmp = 1; else nTmp = 2; - mpObjectItemSet->Put(Svx3DNormalsKindItem(nTmp)); + GetProperties().SetObjectItemDirect(Svx3DNormalsKindItem(nTmp)); rIn >> bTmp; rIn >> bTmp2; @@ -2352,7 +2253,7 @@ void E3dCompoundObject::ReadData(const SdrObjIOHeader& rHead, SvStream& rIn) nTmp = 1; else nTmp = 2; - mpObjectItemSet->Put(Svx3DTextureProjectionXItem(nTmp)); + GetProperties().SetObjectItemDirect(Svx3DTextureProjectionXItem(nTmp)); rIn >> bTmp; rIn >> bTmp2; @@ -2362,10 +2263,10 @@ void E3dCompoundObject::ReadData(const SdrObjIOHeader& rHead, SvStream& rIn) nTmp = 1; else nTmp = 2; - mpObjectItemSet->Put(Svx3DTextureProjectionYItem(nTmp)); + GetProperties().SetObjectItemDirect(Svx3DTextureProjectionYItem(nTmp)); rIn >> bTmp; - mpObjectItemSet->Put(Svx3DShadow3DItem(bTmp)); + GetProperties().SetObjectItemDirect(Svx3DShadow3DItem(bTmp)); // Setze ein Flag fuer den Aufrufer, dass neues Format // zu lesen ist @@ -2387,31 +2288,31 @@ void E3dCompoundObject::ReadData(const SdrObjIOHeader& rHead, SvStream& rIn) // SetItem(XFillColorItem(String(), aCol)); rIn >> aCol; - mpObjectItemSet->Put(Svx3DMaterialSpecularItem(aCol)); + GetProperties().SetObjectItemDirect(Svx3DMaterialSpecularItem(aCol)); rIn >> aCol; - mpObjectItemSet->Put(Svx3DMaterialEmissionItem(aCol)); + GetProperties().SetObjectItemDirect(Svx3DMaterialEmissionItem(aCol)); rIn >> nTmp; - mpObjectItemSet->Put(Svx3DMaterialSpecularIntensityItem(nTmp)); + GetProperties().SetObjectItemDirect(Svx3DMaterialSpecularIntensityItem(nTmp)); aBackMaterial.ReadData(rIn); rIn >> nTmp; - mpObjectItemSet->Put(Svx3DTextureKindItem(nTmp)); + GetProperties().SetObjectItemDirect(Svx3DTextureKindItem(nTmp)); rIn >> nTmp; - mpObjectItemSet->Put(Svx3DTextureModeItem(nTmp)); + GetProperties().SetObjectItemDirect(Svx3DTextureModeItem(nTmp)); rIn >> bTmp; - mpObjectItemSet->Put(Svx3DNormalsInvertItem(bTmp)); + GetProperties().SetObjectItemDirect(Svx3DNormalsInvertItem(bTmp)); } // neu ab 534: (hat noch gefehlt) if (aCompat.GetBytesLeft () >= sizeof (BOOL)) { rIn >> bTmp; - mpObjectItemSet->Put(Svx3DTextureFilterItem(bTmp)); + GetProperties().SetObjectItemDirect(Svx3DTextureFilterItem(bTmp)); } } } @@ -3352,7 +3253,7 @@ void E3dCompoundObject::ImpSet3DParForFill(ExtOutputDevice& rOut, Base3D* pBase3 } else { - const SfxItemSet& rSet = GetItemSet(); + const SfxItemSet& rSet = GetObjectItemSet(); const XFillStyle eFillStyle = ((const XFillStyleItem&)(rSet.Get(XATTR_FILLSTYLE))).GetValue(); if(eFillStyle == XFILL_NONE) @@ -3777,7 +3678,7 @@ void E3dCompoundObject::ImpSet3DParForLine(ExtOutputDevice& rOut, Base3D* pBase3 BOOL& bDrawOutline, UINT16 nDrawFlags, BOOL bGhosted, BOOL bIsLineDraft) { // do drawflags allow line drawing at all? - const SfxItemSet& rSet = GetItemSet(); + const SfxItemSet& rSet = GetObjectItemSet(); sal_uInt16 nLineTransparence = ((const XLineTransparenceItem&)(rSet.Get(XATTR_LINETRANSPARENCE))).GetValue(); BOOL bLineTransparence = (nLineTransparence != 0); BOOL bDrawTransparence = ((nDrawFlags & E3D_DRAWFLAG_TRANSPARENT) != 0); @@ -3956,12 +3857,12 @@ void E3dCompoundObject::CenterObject(const Vector3D& rCenter) Color E3dCompoundObject::GetShadowColor() { - return ((SdrShadowColorItem&)(GetItem(SDRATTR_SHADOWCOLOR))).GetValue(); + return ((SdrShadowColorItem&)(GetObjectItem(SDRATTR_SHADOWCOLOR))).GetValue(); } BOOL E3dCompoundObject::DrawShadowAsOutline() { - const SfxItemSet& rSet = GetItemSet(); + const SfxItemSet& rSet = GetObjectItemSet(); XFillStyle eFillStyle = ((XFillStyleItem&)(rSet.Get(XATTR_FILLSTYLE))).GetValue(); XLineStyle eLineStyle = ((XLineStyleItem&)(rSet.Get(XATTR_LINESTYLE))).GetValue(); BOOL bFillAttrIsNone = eFillStyle == XFILL_NONE; @@ -3971,22 +3872,22 @@ BOOL E3dCompoundObject::DrawShadowAsOutline() INT32 E3dCompoundObject::GetShadowXDistance() { - return (long)((SdrShadowXDistItem&)(GetItem(SDRATTR_SHADOWXDIST))).GetValue(); + return (long)((SdrShadowXDistItem&)(GetObjectItem(SDRATTR_SHADOWXDIST))).GetValue(); } INT32 E3dCompoundObject::GetShadowYDistance() { - return (long)((SdrShadowYDistItem&)(GetItem(SDRATTR_SHADOWYDIST))).GetValue(); + return (long)((SdrShadowYDistItem&)(GetObjectItem(SDRATTR_SHADOWYDIST))).GetValue(); } UINT16 E3dCompoundObject::GetShadowTransparence() { - return (UINT16)((SdrShadowTransparenceItem&)(GetItem(SDRATTR_SHADOWTRANSPARENCE))).GetValue(); + return (UINT16)((SdrShadowTransparenceItem&)(GetObjectItem(SDRATTR_SHADOWTRANSPARENCE))).GetValue(); } BOOL E3dCompoundObject::DoDrawShadow() { - const SfxItemSet& rSet = GetItemSet(); + const SfxItemSet& rSet = GetObjectItemSet(); BOOL bRetval(FALSE); BOOL bShadOn = ((SdrShadowItem&)(rSet.Get(SDRATTR_SHADOW))).GetValue(); @@ -4595,7 +4496,7 @@ void E3dCompoundObject::Paint3D(ExtOutputDevice& rOut, Base3D* pBase3D, // #78972# // detect if lines need to be drawn specifically - const SfxItemSet& rSet = GetItemSet(); + const SfxItemSet& rSet = GetObjectItemSet(); sal_Int32 nLineWidth = ((const XLineWidthItem&)(rSet.Get(XATTR_LINEWIDTH))).GetValue(); XLineStyle aLineStyle = ((const XLineStyleItem&)(rSet.Get(XATTR_LINESTYLE))).GetValue(); BOOL bDrawLineSolidHair = (aLineStyle == XLINE_SOLID && nLineWidth == 0); @@ -4721,7 +4622,7 @@ void E3dCompoundObject::Paint3D(ExtOutputDevice& rOut, Base3D* pBase3D, pOut->DrawRect(aTempRect); // BoundRect in Gruen - aTempRect = GetBoundRect(); + aTempRect = GetCurrentBoundRect(); pOut->SetLineColor(Color(COL_GREEN)); pOut->SetFillColor(); pOut->DrawRect(aTempRect); @@ -4835,7 +4736,7 @@ void E3dCompoundObject::ImpGetShadowPolygon(PolyPolygon3D& rPoly) BOOL bDrawAsOutline(DrawShadowAsOutline()); PolyPolygon3D aLinePolyPolygon; B3dTransformationSet& rTransSet = GetScene()->GetCameraSet(); - const SfxItemSet& rSet = GetItemSet(); + const SfxItemSet& rSet = GetObjectItemSet(); XLineStyle aLineStyle = ((const XLineStyleItem&)(rSet.Get(XATTR_LINESTYLE))).GetValue(); sal_Int32 nLineWidth = ((const XLineWidthItem&)(rSet.Get(XATTR_LINEWIDTH))).GetValue(); @@ -5204,47 +5105,4 @@ XPolyPolygon E3dCompoundObject::TransformToScreenCoor(const PolyPolygon3D &rExtr return aNewPolyPolygon; } -/************************************************************************* -|* -|* Attribute setzen -|* -\************************************************************************/ - -// private support routines for ItemSet access. NULL pointer means clear item. -void E3dCompoundObject::PostItemChange(const sal_uInt16 nWhich) -{ - // call parent - E3dObject::PostItemChange(nWhich); - - // handle value change - switch(nWhich) - { - case SDRATTR_3DOBJ_DOUBLE_SIDED: - { - bGeometryValid = FALSE; - break; - } - case SDRATTR_3DOBJ_NORMALS_KIND: - { - bGeometryValid = FALSE; - break; - } - case SDRATTR_3DOBJ_NORMALS_INVERT: - { - bGeometryValid = FALSE; - break; - } - case SDRATTR_3DOBJ_TEXTURE_PROJ_X: - { - bGeometryValid = FALSE; - break; - } - case SDRATTR_3DOBJ_TEXTURE_PROJ_Y: - { - bGeometryValid = FALSE; - break; - } - } -} - // EOF |