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authorTor Lillqvist <tml@iki.fi>2013-02-22 10:14:47 +0200
committerTor Lillqvist <tml@iki.fi>2013-02-22 10:39:36 +0200
commit78425b0df6462a3c63c3b0241f0d71d464bb7b0c (patch)
tree8aaa9b0d62842ff168735e19c3203ed3414f0f54 /starmath
parent59e8e8151ae1f13a5a08d0af81c499413c15bc4d (diff)
s/heigth/height/
Change-Id: Idfc117f3026d45845dcce64d31aad6fc0af9c00a
Diffstat (limited to 'starmath')
-rw-r--r--starmath/source/node.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/starmath/source/node.cxx b/starmath/source/node.cxx
index 6710666a2c5f..3e0ddb208246 100644
--- a/starmath/source/node.cxx
+++ b/starmath/source/node.cxx
@@ -2680,7 +2680,7 @@ void SmMathSymbolNode::AdaptToY(const OutputDevice &rDev, sal_uLong nHeight)
GetFont().FreezeBorderWidth();
Size aFntSize (GetFont().GetSize());
- // Since we only want to scale the heigth, we might have
+ // Since we only want to scale the height, we might have
// to determine the font width in order to keep it
if (aFntSize.Width() == 0)
{
@@ -3056,7 +3056,7 @@ void SmBlankNode::Arrange(const OutputDevice &rDev, const SmFormat &rFormat)
SmTmpDevice aTmpDev ((OutputDevice &) rDev, true);
aTmpDev.SetFont(GetFont());
- // make distance depend on the font heigth
+ // make distance depend on the font height
// (so that it increases when scaling (e.g. size *2 {a ~ b})
long nDist = GetFont().GetSize().Height() / 10L,
nSpace = nNum * nDist;