diff options
author | Tor Lillqvist <tml@iki.fi> | 2012-02-20 23:21:40 +0200 |
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committer | Tor Lillqvist <tml@iki.fi> | 2012-02-21 14:19:46 +0200 |
commit | 747257231e652b75a3fb2ec63d4df114f0aff37a (patch) | |
tree | b858685ea67becc3ab98c6c8a4e9770996b9660e /solenv/gbuild/Module.mk | |
parent | fcba36f1093935b9bbf0735661bb8e5b4f5a8671 (diff) |
Rethink cppunittest "plugins" for iOS, more to come
Diffstat (limited to 'solenv/gbuild/Module.mk')
-rw-r--r-- | solenv/gbuild/Module.mk | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/solenv/gbuild/Module.mk b/solenv/gbuild/Module.mk index f93b2775e206..64d7d134bcd7 100644 --- a/solenv/gbuild/Module.mk +++ b/solenv/gbuild/Module.mk @@ -214,18 +214,6 @@ $(call gb_Module_get_clean_target,$(1)) : $$(gb_Module_CURRENTCLEANTARGET) endef -# We don't build normal unit test dynamic libraries (CppUnit -# "plugins") for iOS, but instead statically linked unit test -# executables, so make gb_Module_add_check_target a no-op for iOS. - -# As such we could build normal "plugins", as dynamic loading of -# modules presumably does work on iOS, it is just not allowed in apps -# distributed through the App Store. Unit testing at LO development -# time obviously is not anything that would be distributed as -# apps. But let's not, as we have to make this stuff work without -# dynamic loading anyway if the App Store is an eventual target, and -# why shouldn't it be. - define gb_Module_add_check_target $(call gb_Module__read_targetfile,$(1),$(2),check target) |