diff options
author | Michael Stahl <michael.stahl@allotropia.de> | 2022-04-19 14:09:08 +0200 |
---|---|---|
committer | Andras Timar <andras.timar@collabora.com> | 2022-04-25 11:13:30 +0200 |
commit | 89c2dfcbb749b9b8d9d6e29e92b0d1086f2abf1d (patch) | |
tree | d3e8b8b58f073e5340457b6077f8655f9838252f /sfx2 | |
parent | 608ddfdd8bc3640b36ee632691c16015fad3451d (diff) |
sfx2: do reload on SID_EDITDOC in SfxViewFrame::ExecReload_Impl()
commit b505ca5b9c31b3d9c639406d03a25bea4e914242 "Switch to read-only
mode: do not force reload document if possible" replaced "true" with
"bNeedsReload" here - but this is a problem when switching from
read-only to editable.
1. Start LO and load a document from WebDAV editable
2. Start other LO and load the same document from WebDAV read-only
3. In first LO, edit document, store it and close it
4. In second LO, click "Edit Document" button
5. LO doesn't reload the document and shows stale content
It's not clear what problem that commit was trying to solve, but let's
assume that it intended to change only what happens when switching from
editable to read-only.
Change-Id: I69c779c5c0c5c2ccda677ea8cb353c8716916861
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/133171
Tested-by: Jenkins
Reviewed-by: Michael Stahl <michael.stahl@allotropia.de>
(cherry picked from commit c929c563e2029bbb969dc417a688cca8934e69b0)
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/133141
Reviewed-by: Thorsten Behrens <thorsten.behrens@allotropia.de>
Diffstat (limited to 'sfx2')
-rw-r--r-- | sfx2/source/view/viewfrm.cxx | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/sfx2/source/view/viewfrm.cxx b/sfx2/source/view/viewfrm.cxx index fd66caabd0d4..f8940b3ae8b4 100644 --- a/sfx2/source/view/viewfrm.cxx +++ b/sfx2/source/view/viewfrm.cxx @@ -599,7 +599,8 @@ void SfxViewFrame::ExecReload_Impl( SfxRequest& rReq ) } } - rReq.AppendItem( SfxBoolItem( SID_FORCERELOAD, bNeedsReload) ); + rReq.AppendItem( SfxBoolItem(SID_FORCERELOAD, + rReq.GetSlot() == SID_EDITDOC || bNeedsReload) ); rReq.AppendItem( SfxBoolItem( SID_SILENT, true )); [[fallthrough]]; //TODO ??? |