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authorLennard <Wasserthal@nefkom.net>2012-10-14 19:50:17 +0200
committerDavid Ostrovsky <David.Ostrovsky@gmx.de>2012-10-15 11:27:23 +0000
commitc0843153a785ea2bd501491f599128aeb8a0ef68 (patch)
treeed09a5630ea280cd97d8fd8bf3f1526e0b6c2f70 /sd
parentabd4ffadf30e02284290ea35e8f45d9ffd8eb5ee (diff)
comment translations german->english sd fusel.cxx and fusel.hxx
Change-Id: Iea730a65e4c3a611e30e0f1ee34d291fbdc98c92 Signed-off-by: Lennard <Wasserthal@nefkom.net> Reviewed-on: https://gerrit.libreoffice.org/869 Tested-by: David Ostrovsky <David.Ostrovsky@gmx.de> Reviewed-by: David Ostrovsky <David.Ostrovsky@gmx.de>
Diffstat (limited to 'sd')
-rw-r--r--sd/source/ui/func/fusel.cxx126
-rw-r--r--sd/source/ui/inc/fusel.hxx6
2 files changed, 66 insertions, 66 deletions
diff --git a/sd/source/ui/func/fusel.cxx b/sd/source/ui/func/fusel.cxx
index 49c67bc0b02b..a421cb86afae 100644
--- a/sd/source/ui/func/fusel.cxx
+++ b/sd/source/ui/func/fusel.cxx
@@ -87,7 +87,7 @@ TYPEINIT1( FuSelection, FuDraw );
/*************************************************************************
|*
-|* Konstruktor
+|* Constructor
|*
\************************************************************************/
@@ -120,13 +120,13 @@ void FuSelection::DoExecute( SfxRequest& rReq )
{
FuDraw::DoExecute( rReq );
- // Objektbar auswaehlen
+ // Select object bar
SelectionHasChanged();
}
/*************************************************************************
|*
-|* Destruktor
+|* Destructor
|*
\************************************************************************/
@@ -149,7 +149,7 @@ FuSelection::~FuSelection()
sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
{
- // Hack fuer #?????#
+ // Hack for #?????#
bHideAndAnimate = sal_False;
pHdl = NULL;
@@ -185,7 +185,7 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
&& (mpView->IsFrameDragSingles() || !mpView->HasMarkablePoints()))
{
/******************************************************************
- * KEIN BEZIER_EDITOR
+ * NO BEZIER_EDITOR
******************************************************************/
mpWindow->CaptureMouse();
pHdl = mpView->PickHandle(aMDPos);
@@ -200,8 +200,8 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
if (!pHdl && mpView->Is3DRotationCreationActive())
{
/******************************************************************
- * Wenn 3D-Rotationskoerper erstellt werden sollen, jetzt
- * die Erstellung beenden
+ * If 3D-rotation bodies are about to be created,
+ * end creation now.
******************************************************************/
bSuppressChangesOfSelection = sal_True;
if(mpWindow)
@@ -230,7 +230,7 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
{
if (!pHdl && mpView->Is3DRotationCreationActive())
{
- // Wechsel Rotationskoerper -> Selektion
+ // Switch between 3D-rotation body -> selection
mpView->ResetCreationActive();
}
else if (bWaterCan)
@@ -241,7 +241,7 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
}
else
{
- // Handle oder markiertes Objekt getroffen
+ // Handle oder marked object hit
bFirstMouseMove = sal_True;
aDragTimer.Start();
}
@@ -267,7 +267,7 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
nSdrObjKind == OBJ_OUTLINETEXT ||
!aVEvt.pObj->IsEmptyPresObj()))
{
- // Seamless Editing: Verzweigen zur Texteingabe
+ // Seamless Editing: branch to text input
if (!rMEvt.IsShift())
mpView->UnmarkAll();
@@ -275,7 +275,7 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
mpViewShell->GetViewFrame()->GetDispatcher()->
Execute(SID_TEXTEDIT, SFX_CALLMODE_SYNCHRON |
SFX_CALLMODE_RECORD, &aItem, 0L);
- return bReturn; // VORSICHT, durch den synchronen Slot ist das objekt jetzt geloescht
+ return bReturn; // CAUTION, due to the synchronous slot the object is deleted now
}
}
else if ( !rMEvt.IsMod2() && rMEvt.GetClicks() == 1 &&
@@ -290,13 +290,13 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
if (rMEvt.IsMod1())
{
- // Im neuen Frame oeffnen
+ // Open in new frame
pFrame->GetDispatcher()->Execute(SID_OPENDOC, SFX_CALLMODE_ASYNCHRON | SFX_CALLMODE_RECORD,
&aStrItem, &aBrowseItem, &aReferer, 0L);
}
else
{
- // Im aktuellen Frame oeffnen
+ // Open in current frame
SfxFrameItem aFrameItem(SID_DOCFRAME, pFrame);
pFrame->GetDispatcher()->Execute(SID_OPENDOC, SFX_CALLMODE_ASYNCHRON | SFX_CALLMODE_RECORD,
&aStrItem, &aFrameItem, &aBrowseItem, &aReferer, 0L);
@@ -318,14 +318,14 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
{
if(rMEvt.GetClicks() == 1)
{
- // In die Gruppe hineinschauen
+ // Look into the group
if (mpView->PickObj(aMDPos, mpView->getHitTolLog(), pObj, pPV, SDRSEARCH_ALSOONMASTER | SDRSEARCH_DEEP))
bReturn = AnimateObj(pObj, aMDPos);
}
else if( !bReadOnly && rMEvt.GetClicks() == 2)
{
- // Neu: Doppelklick auf selektiertes Gruppenobjekt
- // Gruppe betreten
+ // New: double click on selected Group object
+ // enter group
if ( ! bSelectionOnly
&& pObj
&& pObj->GetPage() == pPV->GetPage())
@@ -372,7 +372,7 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
if (pIPClient && pIPClient->IsObjectInPlaceActive())
{
- // OLE-Objekt wird im nachfolgenden UnmarkAll() deaktiviert
+ // OLE-Objekt gets deactivated in subsequent UnmarkAll()
bDeactivateOLE = sal_True;
}
@@ -393,7 +393,7 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
if (rMEvt.IsShift() && mpView->GetMarkedObjectList().GetMarkCount() > 1)
{
- // Bei Einfachselektion kein Toggle
+ // No Toggle on single selection
bToggle = sal_True;
}
@@ -408,7 +408,7 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
(!rMEvt.IsShift() || mpView->IsMarkedHit(aMDPos, nHitLog)))
{
/**********************************************************
- * Objekt verschieben
+ * Move object
**********************************************************/
aDragTimer.Start();
@@ -419,7 +419,7 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
else
{
/**********************************************************
- * Objekt selektieren
+ * Select object
**********************************************************/
if ( ! rMEvt.IsRight())
mpView->BegMarkObj(aMDPos);
@@ -449,7 +449,7 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
if (eHit == SDRHIT_HANDLE && aVEvt.pHdl->GetKind() == HDL_BWGT)
{
/******************************************************************
- * Handle draggen
+ * Drag Handle
******************************************************************/
if ( ! rMEvt.IsRight())
mpView->BegDragObj(aMDPos, (OutputDevice*) NULL, aVEvt.pHdl, nDrgLog);
@@ -457,14 +457,14 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
else if (eHit == SDRHIT_MARKEDOBJECT && nEditMode == SID_BEZIER_INSERT)
{
/******************************************************************
- * Klebepunkt einfuegen
+ * Insert glue point
******************************************************************/
mpView->BegInsObjPoint(aMDPos, rMEvt.IsMod1());
}
else if (eHit == SDRHIT_MARKEDOBJECT && rMEvt.IsMod1())
{
/******************************************************************
- * Klebepunkt selektieren
+ * Select glue point
******************************************************************/
if (!rMEvt.IsShift())
mpView->UnmarkAllPoints();
@@ -475,7 +475,7 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
else if (eHit == SDRHIT_MARKEDOBJECT && !rMEvt.IsShift() && !rMEvt.IsMod2())
{
/******************************************************************
- * Objekt verschieben
+ * Move object
******************************************************************/
if ( ! rMEvt.IsRight())
mpView->BegDragObj(aMDPos, (OutputDevice*) NULL, NULL, nDrgLog);
@@ -483,7 +483,7 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
else if (eHit == SDRHIT_HANDLE)
{
/******************************************************************
- * Klebepunkt selektieren
+ * Select glue point
******************************************************************/
if (!mpView->IsPointMarked(*aVEvt.pHdl) || rMEvt.IsShift())
{
@@ -514,7 +514,7 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
}
else
{
- // point IS marked and NO shift is pressed. Start
+ // Point IS marked and NO shift is pressed. Start
// dragging of selected point(s)
pHdl = mpView->PickHandle(aMDPos);
if(pHdl)
@@ -525,7 +525,7 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
else
{
/******************************************************************
- * Objekt selektieren oder draggen
+ * Select or drag object
******************************************************************/
if (!rMEvt.IsShift() && !rMEvt.IsMod2() && eHit == SDRHIT_UNMARKEDOBJECT)
{
@@ -549,14 +549,14 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
if (bMarked &&
(!rMEvt.IsShift() || eHit == SDRHIT_MARKEDOBJECT))
{
- // Objekt verschieben
+ // Move object
if ( ! rMEvt.IsRight())
mpView->BegDragObj(aMDPos, (OutputDevice*) NULL, aVEvt.pHdl, nDrgLog);
}
else if (mpView->AreObjectsMarked())
{
/**************************************************************
- * Klebepunkt selektieren
+ * Select glue point
**************************************************************/
if (!rMEvt.IsShift())
mpView->UnmarkAllPoints();
@@ -567,7 +567,7 @@ sal_Bool FuSelection::MouseButtonDown(const MouseEvent& rMEvt)
else
{
/**************************************************************
- * Objekt selektieren
+ * Select object
**************************************************************/
if ( ! rMEvt.IsRight())
mpView->BegMarkObj(aMDPos);
@@ -645,7 +645,7 @@ sal_Bool FuSelection::MouseButtonUp(const MouseEvent& rMEvt)
if (bHideAndAnimate)
{
- // Animation laeuft noch -> sofort returnieren
+ // Animation is still running -> return immediately
bHideAndAnimate = sal_False;
pHdl = NULL;
mpWindow->ReleaseMouse();
@@ -668,12 +668,12 @@ sal_Bool FuSelection::MouseButtonUp(const MouseEvent& rMEvt)
if (mpView->IsFrameDragSingles() || !mpView->HasMarkablePoints())
{
/**********************************************************************
- * KEIN BEZIER_EDITOR
+ * NO BEZIER_EDITOR
**********************************************************************/
if ( mpView->IsDragObj() )
{
/******************************************************************
- * Objekt wurde verschoben
+ * Object was moved
******************************************************************/
FrameView* pFrameView = mpViewShell->GetFrameView();
sal_Bool bDragWithCopy = (rMEvt.IsMod1() && pFrameView->IsDragWithCopy());
@@ -694,7 +694,7 @@ sal_Bool FuSelection::MouseButtonUp(const MouseEvent& rMEvt)
Abs(aPnt.Y() - aMDPos.Y()) < nDrgLog)
{
/**************************************************************
- * Toggle zw. Selektion und Rotation
+ * Toggle between selection and rotation
**************************************************************/
SdrObject* pSingleObj = NULL;
sal_uLong nMarkCount = mpView->GetMarkedObjectList().GetMarkCount();
@@ -737,8 +737,8 @@ sal_Bool FuSelection::MouseButtonUp(const MouseEvent& rMEvt)
pHdl->GetKind() != HDL_REF2 && mpView->Is3DRotationCreationActive())
{
/*********************************************************
- * Wenn 3D-Rotationskoerper erstellt werden sollen, jetzt
- * die Erstellung beenden
+ * If 3D-rotation bodies are about to be created,
+ * end creation now
**********************************************************/
long nAngle1 = GetAngle(aPnt - mpView->GetRef1());
nAngle1 -= 27000;
@@ -765,7 +765,7 @@ sal_Bool FuSelection::MouseButtonUp(const MouseEvent& rMEvt)
&& Abs(aPnt.X() - aMDPos.X()) < nDrgLog
&& Abs(aPnt.Y() - aMDPos.Y()) < nDrgLog)
{
- // Gruppe betreten
+ // Enter group
mpView->MarkObj(aPnt, nHitLog, rMEvt.IsShift(), rMEvt.IsMod1());
}
@@ -778,7 +778,7 @@ sal_Bool FuSelection::MouseButtonUp(const MouseEvent& rMEvt)
{
if( rMEvt.IsRight() )
{
- // Bei rechter Maustaste wird im Giesskannenmodus ein Undo ausgefuehrt
+ // In watering-can mode, on press onto right mouse button, a undo is executed
mpViewShell->GetViewFrame()->GetDispatcher()->Execute( SID_UNDO, SFX_CALLMODE_ASYNCHRON );
}
else if (pWaterCanCandidate != NULL)
@@ -849,7 +849,7 @@ sal_Bool FuSelection::MouseButtonUp(const MouseEvent& rMEvt)
mpWindow->ReleaseMouse();
FuDraw::MouseButtonUp(rMEvt);
mpViewShell->GetViewFrame()->GetDispatcher()->Execute(SID_OBJECT_SELECT, SFX_CALLMODE_SYNCHRON);
- return bReturn; // VORSICHT, durch den synchronen Slot ist das objekt jetzt geloescht
+ return bReturn; // CAUTION, due to the synchronous slot, the object is deleted now.
}
FuDraw::MouseButtonUp(rMEvt);
@@ -894,7 +894,7 @@ sal_Bool FuSelection::MouseButtonUp(const MouseEvent& rMEvt)
if (eHit == SDRHIT_NONE)
{
- // Klick auf der Stelle: deselektieren
+ // Click on the same place - unselect
mpView->UnmarkAllObj();
}
}
@@ -904,7 +904,7 @@ sal_Bool FuSelection::MouseButtonUp(const MouseEvent& rMEvt)
Abs(aPnt.X() - aMDPos.X()) < nDrgLog &&
Abs(aPnt.Y() - aMDPos.Y()) < nDrgLog)
{
- // Gruppe betreten
+ // Enter group
mpView->MarkObj(aPnt, nHitLog, sal_False, rMEvt.IsMod1());
}
@@ -921,10 +921,10 @@ sal_Bool FuSelection::MouseButtonUp(const MouseEvent& rMEvt)
/*************************************************************************
|*
-|* Tastaturereignisse bearbeiten
+|* Process keyboard input
|*
-|* Wird ein KeyEvent bearbeitet, so ist der Return-Wert sal_True, andernfalls
-|* sal_False.
+|* If a KeyEvent is being processed, the Return-Wert is sal_True,
+|* sal_False otherwise.
|*
\************************************************************************/
@@ -960,7 +960,7 @@ sal_Bool FuSelection::KeyInput(const KeyEvent& rKEvt)
/*************************************************************************
|*
-|* Function aktivieren
+|* Activate function
|*
\************************************************************************/
@@ -974,7 +974,7 @@ void FuSelection::Activate()
{
case SID_OBJECT_ROTATE:
{
- // (gemapter) Slot wird explizit auf Rotate gesetzt
+ // (mapped) Slot is explicitly set to rotate
if( mpViewShell->ISA(DrawViewShell) )
{
sal_uInt16* pSlotArray =
@@ -1107,7 +1107,7 @@ void FuSelection::Activate()
/*************************************************************************
|*
-|* Function deaktivieren
+|* Deactivate function
|*
\************************************************************************/
@@ -1119,7 +1119,7 @@ void FuSelection::Deactivate()
/*************************************************************************
|*
-|* Selektion hat sich geaendert
+|* Selection was changed
|*
\************************************************************************/
@@ -1131,7 +1131,7 @@ void FuSelection::SelectionHasChanged()
if ((mpView->Is3DRotationCreationActive() && !bSuppressChangesOfSelection))
{
- // Wechsel Rotationskoerper -> Selektion
+ // Switch rotation body -> selection
mpView->ResetCreationActive();
nSlotId = SID_OBJECT_SELECT;
Activate();
@@ -1144,7 +1144,7 @@ void FuSelection::SelectionHasChanged()
/*************************************************************************
|*
-|* Aktuellen Bezier-Editmodus setzen
+|* Set current bezier edit mode
|*
\************************************************************************/
@@ -1170,7 +1170,7 @@ void FuSelection::SetEditMode(sal_uInt16 nMode)
/*************************************************************************
|*
-|* Animation oder Interaktion ausfuehren
+|* Execute animation or interaction
|*
\************************************************************************/
@@ -1216,7 +1216,7 @@ sal_Bool FuSelection::AnimateObj(SdrObject* pObj, const Point& rPos)
if ( pIMapObj && pIMapObj->GetURL().Len() )
{
- // Sprung zu Dokument
+ // Jump to Document
mpWindow->ReleaseMouse();
SfxStringItem aStrItem(SID_FILE_NAME, pIMapObj->GetURL());
SfxStringItem aReferer(SID_REFERER, mpDocSh->GetMedium()->GetName());
@@ -1236,7 +1236,7 @@ sal_Bool FuSelection::AnimateObj(SdrObject* pObj, const Point& rPos)
mpDoc->GetAnimationInfo(pObj))
{
/**********************************************************
- * Animations-Objekt in der Mitte getroffen -> Interaktion
+ * Animation-object hit in the middle -> interaction
**********************************************************/
SdAnimationInfo* pInfo = mpDoc->GetAnimationInfo(pObj);
DrawViewShell* pDrViewSh = static_cast<DrawViewShell*>(mpViewShell);
@@ -1246,7 +1246,7 @@ sal_Bool FuSelection::AnimateObj(SdrObject* pObj, const Point& rPos)
{
case presentation::ClickAction_BOOKMARK:
{
- // Sprung zu Bookmark (Seite oder Objekt)
+ // Jump to Bookmark (Page or Object)
SfxStringItem aItem(SID_NAVIGATOR_OBJECT, pInfo->GetBookmark());
mpViewShell->GetViewFrame()->GetDispatcher()->
Execute(SID_NAVIGATOR_OBJECT, SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD, &aItem, 0L);
@@ -1257,7 +1257,7 @@ sal_Bool FuSelection::AnimateObj(SdrObject* pObj, const Point& rPos)
case presentation::ClickAction_DOCUMENT:
{
String sBookmark( pInfo->GetBookmark() );
- // Sprung zu Dokument
+ // Jump to document
if (sBookmark.Len())
{
SfxStringItem aReferer(SID_REFERER, mpDocSh->GetMedium()->GetName());
@@ -1276,7 +1276,7 @@ sal_Bool FuSelection::AnimateObj(SdrObject* pObj, const Point& rPos)
case presentation::ClickAction_PREVPAGE:
{
- // Sprung zur vorherigen Seite
+ // Jump to the previous page
SfxUInt16Item aItem(SID_NAVIGATOR_PAGE, PAGE_PREVIOUS);
mpViewShell->GetViewFrame()->GetDispatcher()->
Execute(SID_NAVIGATOR_PAGE, SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD,
@@ -1287,7 +1287,7 @@ sal_Bool FuSelection::AnimateObj(SdrObject* pObj, const Point& rPos)
case presentation::ClickAction_NEXTPAGE:
{
- // Sprung zur naechsten Seite
+ // Jump to the next page
SfxUInt16Item aItem(SID_NAVIGATOR_PAGE, PAGE_NEXT);
mpViewShell->GetViewFrame()->GetDispatcher()->
Execute(SID_NAVIGATOR_PAGE, SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD,
@@ -1298,7 +1298,7 @@ sal_Bool FuSelection::AnimateObj(SdrObject* pObj, const Point& rPos)
case presentation::ClickAction_FIRSTPAGE:
{
- // Sprung zu erster Seite
+ // Jump to the first page
SfxUInt16Item aItem(SID_NAVIGATOR_PAGE, PAGE_FIRST);
mpViewShell->GetViewFrame()->GetDispatcher()->
Execute(SID_NAVIGATOR_PAGE, SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD,
@@ -1309,7 +1309,7 @@ sal_Bool FuSelection::AnimateObj(SdrObject* pObj, const Point& rPos)
case presentation::ClickAction_LASTPAGE:
{
- // Sprung zu letzter Seite
+ // Jump to the last page
SfxUInt16Item aItem(SID_NAVIGATOR_PAGE, PAGE_LAST);
mpViewShell->GetViewFrame()->GetDispatcher()->
Execute(SID_NAVIGATOR_PAGE, SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD,
@@ -1334,7 +1334,7 @@ sal_Bool FuSelection::AnimateObj(SdrObject* pObj, const Point& rPos)
case presentation::ClickAction_VERB:
{
- // Verb zuweisen
+ // Assign verb
mpView->UnmarkAll();
mpView->MarkObj(pObj, mpView->GetSdrPageView(), sal_False, sal_False);
pDrViewSh->DoVerb((sal_Int16)pInfo->mnVerb);
@@ -1369,7 +1369,7 @@ sal_Bool FuSelection::AnimateObj(SdrObject* pObj, const Point& rPos)
case presentation::ClickAction_MACRO:
{
- // Execute makro
+ // Execute macro
String aMacro = pInfo->GetBookmark();
if ( SfxApplication::IsXScriptURL( aMacro ) )
@@ -1436,7 +1436,7 @@ sal_Bool FuSelection::AnimateObj(SdrObject* pObj, const Point& rPos)
mpDoc->GetAnimationInfo(pObj))
{
/**********************************************************
- * Effekt-Objekt in der Mitte getroffen -> Effekt abspielen
+ * Effect-Object hit in the middle -> Play effect
**********************************************************/
SdAnimationInfo* pInfo = mpDoc->GetAnimationInfo(pObj);
@@ -1458,7 +1458,7 @@ sal_Bool FuSelection::AnimateObj(SdrObject* pObj, const Point& rPos)
-/** is called when the currenct function should be aborted. <p>
+/** is called when the current function should be aborted. <p>
This is used when a function gets a KEY_ESCAPE but can also
be called directly.
diff --git a/sd/source/ui/inc/fusel.hxx b/sd/source/ui/inc/fusel.hxx
index 887bf73be8a7..536ab86c05d4 100644
--- a/sd/source/ui/inc/fusel.hxx
+++ b/sd/source/ui/inc/fusel.hxx
@@ -45,8 +45,8 @@ public:
virtual sal_Bool MouseButtonUp(const MouseEvent& rMEvt);
virtual sal_Bool MouseButtonDown(const MouseEvent& rMEvt);
- virtual void Activate(); // Function aktivieren
- virtual void Deactivate(); // Function deaktivieren
+ virtual void Activate(); // Activate function
+ virtual void Deactivate(); // Deactivate function
virtual void SelectionHasChanged();
@@ -55,7 +55,7 @@ public:
sal_Bool AnimateObj(SdrObject* pObj, const Point& rPos);
- /** is called when the currenct function should be aborted. <p>
+ /** is called when the current function should be aborted. <p>
This is used when a function gets a KEY_ESCAPE but can also
be called directly.