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author | Samuel Mehrbrodt <Samuel.Mehrbrodt@cib.de> | 2019-06-26 11:17:29 +0200 |
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committer | Samuel Mehrbrodt <Samuel.Mehrbrodt@cib.de> | 2019-06-28 09:38:48 +0200 |
commit | a08725165dfefa01dd491b3bd935d7a7d34b1877 (patch) | |
tree | fbd5f50511ff5f4fcc1a8de62ccb8ddc70e59dce /sd/sdi | |
parent | 7c8cc04bb2f31e97230469c6f52d10a81363d4b5 (diff) |
tdf#125748 Add context menu entry to execute interaction
This is a follow-up to commit 5f795576d45988d20aa9.
This reintroduces the possibility to execute an interaction in edit mode
by adding a context menu entry for it as discussed in the bug report.
Change-Id: Ibc26c227b592b888129baa2b68590178fdadee98
Reviewed-on: https://gerrit.libreoffice.org/74731
Tested-by: Jenkins
Reviewed-by: Heiko Tietze <heiko.tietze@documentfoundation.org>
Tested-by: Heiko Tietze <heiko.tietze@documentfoundation.org>
Reviewed-by: Samuel Mehrbrodt <Samuel.Mehrbrodt@cib.de>
Diffstat (limited to 'sd/sdi')
-rw-r--r-- | sd/sdi/drviewsh.sdi | 5 | ||||
-rw-r--r-- | sd/sdi/sdraw.sdi | 17 |
2 files changed, 22 insertions, 0 deletions
diff --git a/sd/sdi/drviewsh.sdi b/sd/sdi/drviewsh.sdi index 931a54ee983d..7ee014de5f76 100644 --- a/sd/sdi/drviewsh.sdi +++ b/sd/sdi/drviewsh.sdi @@ -37,6 +37,11 @@ interface ImpressEditView : DrawView ExecMethod = FuTemporary ; StateMethod = GetMenuState ; ] + SID_EXECUTE_ANIMATION_EFFECT // ole : no, status : ? + [ + ExecMethod = FuTemporary ; + StateMethod = GetMenuState ; + ] SID_CUSTOM_ANIMATION_PANEL // ole : no, status : ? [ ExecMethod = FuTemporary ; diff --git a/sd/sdi/sdraw.sdi b/sd/sdi/sdraw.sdi index cedb086080ee..50bb4ce436de 100644 --- a/sd/sdi/sdraw.sdi +++ b/sd/sdi/sdraw.sdi @@ -51,6 +51,23 @@ SfxVoidItem AnimationEffects SID_ANIMATION_EFFECTS GroupId = SfxGroupId::Options; ] +SfxVoidItem ExecuteAnimationEffect SID_EXECUTE_ANIMATION_EFFECT +() +[ + AutoUpdate = FALSE, + FastCall = FALSE, + ReadOnlyDoc = FALSE, + Toggle = FALSE, + Container = FALSE, + RecordAbsolute = FALSE, + RecordPerSet; + + AccelConfig = TRUE, + MenuConfig = TRUE, + ToolBoxConfig = TRUE, + GroupId = SfxGroupId::Options; +] + SfxBoolItem AnimationObjects SID_ANIMATION_OBJECTS [ |