path: root/sc/source/core
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authorMiklos Vajna <>2021-05-07 12:31:24 +0200
committerMiklos Vajna <>2021-05-07 14:21:40 +0200
commitd5cd62164d32273a25913c93aa04be9f7f3a4073 (patch)
treecd5136b2c652071225721ac16c933033eb8a4662 /sc/source/core
parent5ed1e84ce2acbcc8700a49549b68fe7be19f94d0 (diff)
embeddedobj: handle getting the visible area on a thread
The Windows OLE2 implementation of the embedded object interface assumes that the same thread is used for loading and saving the embedded objects. This means that in case the main thread is used for loading (e.g. from remote UNO, but with OnMainThead=true), but a thread is used for storing (without an explicit OnMainThead=true), then the underlying win32 API call failed and we returned a fixed size in EmbeddedObjectRef::GetSize(). Fix the problem by explicitly checking for RPC_E_WRONG_THREAD and adding error handling for that case. Change-Id: Icf1e7722d33a809fa671d1505b2a0155af040c71 Reviewed-on: Reviewed-by: Miklos Vajna <> Tested-by: Jenkins
Diffstat (limited to 'sc/source/core')
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