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authorMichael Meeks <michael.meeks@collabora.com>2015-08-31 12:11:50 +0100
committerJan Holesovsky <kendy@collabora.com>2015-09-01 07:41:29 +0000
commit0a3cfc66d5c82e5c44ef5220bdbe4344b9d1e2ce (patch)
treec855a53c9bf963f464262e9629b8785ae6a3853c /include
parent3253cc2b4ab547cc42cb9f62254ecccac40b5459 (diff)
tdf#93751 - ensure textures are unbound from framebuffers post destroy.
Change-Id: I81aec0e6f8db57905826c54c3442528be6068700 Reviewed-on: https://gerrit.libreoffice.org/18184 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Jan Holesovsky <kendy@collabora.com>
Diffstat (limited to 'include')
-rw-r--r--include/vcl/opengl/OpenGLContext.hxx1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/vcl/opengl/OpenGLContext.hxx b/include/vcl/opengl/OpenGLContext.hxx
index 73434a0b9319..8c756b7d303e 100644
--- a/include/vcl/opengl/OpenGLContext.hxx
+++ b/include/vcl/opengl/OpenGLContext.hxx
@@ -193,6 +193,7 @@ public:
bool AcquireDefaultFramebuffer();
OpenGLFramebuffer* AcquireFramebuffer( const OpenGLTexture& rTexture );
static void ReleaseFramebuffer( OpenGLFramebuffer* pFramebuffer );
+ void UnbindTextureFromFramebuffers( GLuint nTexture );
#ifdef DBG_UTIL
void AddRef(SalGraphicsImpl*);
void DeRef(SalGraphicsImpl*);