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authorStephan Bergmann <sbergman@redhat.com>2014-04-01 19:18:35 +0200
committerStephan Bergmann <sbergman@redhat.com>2014-04-01 19:22:54 +0200
commit362d4f0cd4e50111edfae9d30c90602c37ed65a2 (patch)
tree0b432c049d580dcac6130bca9fb028bab8af8fa8 /include/tools/zcodec.hxx
parentb66d87086804460c1986df1b832fd6b2ea075a90 (diff)
Explicitly mark overriding destructors as "virtual"
It appears that the C++ standard allows overriding destructors to be marked "override," but at least some MSVC versions complain about it, so at least make sure such destructors are explicitly marked "virtual." Change-Id: I0e1cafa7584fd16ebdce61f569eae2373a71b0a1
Diffstat (limited to 'include/tools/zcodec.hxx')
-rw-r--r--include/tools/zcodec.hxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/tools/zcodec.hxx b/include/tools/zcodec.hxx
index e6911f71d7aa..361277c78d4a 100644
--- a/include/tools/zcodec.hxx
+++ b/include/tools/zcodec.hxx
@@ -100,7 +100,7 @@ class GZCodec : public ZCodec
{
public:
GZCodec(){};
- ~GZCodec(){};
+ virtual ~GZCodec(){};
virtual void BeginCompression( sal_uIntPtr nCompressMethod = ZCODEC_DEFAULT ) SAL_OVERRIDE
{
ZCodec::BeginCompression( nCompressMethod | ZCODEC_GZ_LIB );