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authorPranav Kant <pranavk@collabora.co.uk>2017-07-28 18:07:44 +0530
committerPranav Kant <pranavk@collabora.co.uk>2017-10-02 10:57:15 +0530
commit9874cd5efae7fb45f68da0e5ebc7701fdad0414a (patch)
treef5895b5a779958e436117149bd25943e31e491c2 /include/sfx2/lokhelper.hxx
parent706e4d198683f6c2075a91050d21a298ad186cc6 (diff)
lokdialog: Dialog invalidation support
For now, just invalidate the whole dialog whenever any of the controls in the dialog get invalidated. Since during dialog painting, many such invalidations are triggered, don't listen to them when we are painting. Change-Id: Ia8fc12cf9469691d60e91ef770d687e5ff01a7ef
Diffstat (limited to 'include/sfx2/lokhelper.hxx')
-rw-r--r--include/sfx2/lokhelper.hxx2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/sfx2/lokhelper.hxx b/include/sfx2/lokhelper.hxx
index 9cf98fa40c88..514726ee1e0b 100644
--- a/include/sfx2/lokhelper.hxx
+++ b/include/sfx2/lokhelper.hxx
@@ -40,6 +40,8 @@ public:
static void notifyOtherViews(SfxViewShell* pThisView, int nType, const OString& rKey, const OString& rPayload);
/// Same as notifyOtherViews(), but works on a selected "other" view, not on all of them.
static void notifyOtherView(SfxViewShell* pThisView, SfxViewShell const* pOtherView, int nType, const OString& rKey, const OString& rPayload);
+ /// Emits a LOK_CALLBACK_DIALOG_INVALIDATE with 'invalidate' action
+ static void notifyDialogInvalidation(const OUString& rPayload);
/// Emits a LOK_CALLBACK_INVALIDATE_TILES, but tweaks it according to setOptionalFeatures() if needed.
static void notifyInvalidation(SfxViewShell const* pThisView, const OString& rPayload);
/// A special value to signify 'infinity'.