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authorMiklos Vajna <vmiklos@collabora.co.uk>2016-07-20 11:33:10 +0200
committerMiklos Vajna <vmiklos@collabora.co.uk>2016-07-20 10:04:50 +0000
commit6ea8084487411feea049f57712979fba4ad2fbce (patch)
tree033876b7c2b17ecfe2685ce9f30351fbb035ead3 /include/editeng/editview.hxx
parentecb34112cc4c768fd2f57499151920fa7798776f (diff)
sd lok: decouple vcl window focus from cursor visibility
The problem was the the blinking cursor was hidden when another vcl window got its focus, so it wasn't possible to edit two shape text in parallel in two windows. The code path is like this: - show cursor, cursor is created: SdrObjEditView::SdrBeginTextEdit() -> OutlinerView::ShowCursor() - show cursor, focus case: sd::FuText::Activate() -> OutlinerView::ShowCursor() - hide cursor, cursor is deleted: SdrObjEditView::SdrEndTextEdit() -> OutlinerView::HideCursor() - hide cursor, focus case: sd::FuText::Deactivate() -> OutlinerView::HideCursor() So add a new optional bool parameter that allows not emitting the LOK_CALLBACK_CURSOR_VISIBLE callback in the focus change case. Also, if we're at it, make sure that painting emits no show/cursor LOK callbacks. Change-Id: I1068a1b1f5cd76fd09b5a79066834bfb0daebc77 Reviewed-on: https://gerrit.libreoffice.org/27335 Reviewed-by: Miklos Vajna <vmiklos@collabora.co.uk> Tested-by: Jenkins <ci@libreoffice.org>
Diffstat (limited to 'include/editeng/editview.hxx')
-rw-r--r--include/editeng/editview.hxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/editeng/editview.hxx b/include/editeng/editview.hxx
index f609aa679a25..b8d16cefd22d 100644
--- a/include/editeng/editview.hxx
+++ b/include/editeng/editview.hxx
@@ -111,8 +111,8 @@ public:
void Invalidate();
Pair Scroll( long nHorzScroll, long nVertScroll, ScrollRangeCheck nRangeCheck = ScrollRangeCheck::NoNegative );
- void ShowCursor( bool bGotoCursor = true, bool bForceVisCursor = true );
- void HideCursor();
+ void ShowCursor( bool bGotoCursor = true, bool bForceVisCursor = true, bool bActivate = false );
+ void HideCursor( bool bDeactivate = false );
void SetSelectionMode( EESelectionMode eMode );