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authorNoel Grandin <noel@peralex.com>2015-01-20 12:38:10 +0200
committerNoel Grandin <noel@peralex.com>2015-01-26 08:42:28 +0200
commitb44cbb26efe1d0b0950b1e1613e131b506dc3876 (patch)
tree9b4d5d99e5dad0971079b997a02a6d96536709ca /include/drawinglayer
parent26ad60aec69310fecd918f1c2e09056aa4782320 (diff)
new loplugin: change virtual methods to non-virtual
Where we can prove that the virtual method is never overriden. In the case of pure-virtual methods, we remove the method entirely. Sometimes this leads to entire methods and fields being eliminated. Change-Id: I138ef81c95f115dbd8c023a83cfc7e9d5d6d14ae
Diffstat (limited to 'include/drawinglayer')
-rw-r--r--include/drawinglayer/processor2d/baseprocessor2d.hxx2
-rw-r--r--include/drawinglayer/processor3d/baseprocessor3d.hxx2
2 files changed, 2 insertions, 2 deletions
diff --git a/include/drawinglayer/processor2d/baseprocessor2d.hxx b/include/drawinglayer/processor2d/baseprocessor2d.hxx
index 70fa3b61f32a..4f9eedf7d626 100644
--- a/include/drawinglayer/processor2d/baseprocessor2d.hxx
+++ b/include/drawinglayer/processor2d/baseprocessor2d.hxx
@@ -181,7 +181,7 @@ namespace drawinglayer
virtual ~BaseProcessor2D();
/// the central processing method
- virtual void process(const primitive2d::Primitive2DSequence& rSource);
+ void process(const primitive2d::Primitive2DSequence& rSource);
/// data read access
const geometry::ViewInformation2D& getViewInformation2D() const { return maViewInformation2D; }
diff --git a/include/drawinglayer/processor3d/baseprocessor3d.hxx b/include/drawinglayer/processor3d/baseprocessor3d.hxx
index 9738fb6d4c92..73b353aa06f2 100644
--- a/include/drawinglayer/processor3d/baseprocessor3d.hxx
+++ b/include/drawinglayer/processor3d/baseprocessor3d.hxx
@@ -60,7 +60,7 @@ namespace drawinglayer
virtual ~BaseProcessor3D();
// the central processing method
- virtual void process(const primitive3d::Primitive3DSequence& rSource);
+ void process(const primitive3d::Primitive3DSequence& rSource);
// data access
const geometry::ViewInformation3D& getViewInformation3D() const { return maViewInformation3D; }