diff options
author | Alexander Wilms <f.alexander.wilms@gmail.com> | 2014-02-25 19:06:16 +0100 |
---|---|---|
committer | Caolán McNamara <caolanm@redhat.com> | 2014-03-01 09:51:32 -0600 |
commit | 8792ec7b2129650777b7b4bfacaa7c13d923279b (patch) | |
tree | f181e37b61533b460397cc68625fd21f46bb6393 /include/basegfx | |
parent | dff29fadfe418421f2af9fd4f1dccc8a9b4cd545 (diff) |
Remove visual noise from include
Conflicts:
include/framework/preventduplicateinteraction.hxx
include/sfx2/sfxbasecontroller.hxx
include/sfx2/sfxbasemodel.hxx
include/toolkit/awt/vclxtabpagemodel.hxx
include/vcl/field.hxx
include/vcl/settings.hxx
Change-Id: Ibccf9f88c68267a3d7e656012b51eaf644c418c2
Reviewed-on: https://gerrit.libreoffice.org/8272
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Tested-by: Caolán McNamara <caolanm@redhat.com>
Diffstat (limited to 'include/basegfx')
39 files changed, 95 insertions, 95 deletions
diff --git a/include/basegfx/color/bcolor.hxx b/include/basegfx/color/bcolor.hxx index 6533c6400123..457409b2cfde 100644 --- a/include/basegfx/color/bcolor.hxx +++ b/include/basegfx/color/bcolor.hxx @@ -26,14 +26,14 @@ #include <vector> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + // predeclarations namespace com { namespace sun { namespace star { namespace rendering { class XGraphicDevice; }}}} -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { diff --git a/include/basegfx/color/bcolormodifier.hxx b/include/basegfx/color/bcolormodifier.hxx index 3c398708a717..14f9c0730ab4 100644 --- a/include/basegfx/color/bcolormodifier.hxx +++ b/include/basegfx/color/bcolormodifier.hxx @@ -26,7 +26,7 @@ #include <boost/utility.hpp> #include <vector> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -81,7 +81,7 @@ namespace basegfx }; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -107,7 +107,7 @@ namespace basegfx }; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -135,7 +135,7 @@ namespace basegfx }; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -167,7 +167,7 @@ namespace basegfx }; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -203,7 +203,7 @@ namespace basegfx }; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -243,7 +243,7 @@ namespace basegfx }; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -278,7 +278,7 @@ namespace basegfx }; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -315,7 +315,7 @@ namespace basegfx }; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -365,7 +365,7 @@ namespace basegfx }; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -413,7 +413,7 @@ namespace basegfx }; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + #endif // INCLUDED_BASEGFX_COLOR_BCOLORMODIFIER_HXX diff --git a/include/basegfx/color/bcolortools.hxx b/include/basegfx/color/bcolortools.hxx index 2b033ade73f3..24efc70df476 100644 --- a/include/basegfx/color/bcolortools.hxx +++ b/include/basegfx/color/bcolortools.hxx @@ -23,7 +23,7 @@ #include <sal/types.h> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { diff --git a/include/basegfx/curve/b2dbeziertools.hxx b/include/basegfx/curve/b2dbeziertools.hxx index a20598c82b3b..24286d917295 100644 --- a/include/basegfx/curve/b2dbeziertools.hxx +++ b/include/basegfx/curve/b2dbeziertools.hxx @@ -24,7 +24,7 @@ #include <vector> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + // predefines namespace basegfx @@ -32,7 +32,7 @@ namespace basegfx class B2DCubicBezier; } -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -50,7 +50,7 @@ namespace basegfx }; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + #endif // INCLUDED_BASEGFX_CURVE_B2DBEZIERTOOLS_HXX diff --git a/include/basegfx/curve/b2dcubicbezier.hxx b/include/basegfx/curve/b2dcubicbezier.hxx index 22c55b5ee10c..fb781cb4016c 100644 --- a/include/basegfx/curve/b2dcubicbezier.hxx +++ b/include/basegfx/curve/b2dcubicbezier.hxx @@ -24,7 +24,7 @@ #include <basegfx/range/b2drange.hxx> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + // predeclarations namespace basegfx @@ -32,7 +32,7 @@ namespace basegfx class B2DPolygon; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { diff --git a/include/basegfx/matrix/b2dhommatrixtools.hxx b/include/basegfx/matrix/b2dhommatrixtools.hxx index b393faa86de2..b2aef896a659 100644 --- a/include/basegfx/matrix/b2dhommatrixtools.hxx +++ b/include/basegfx/matrix/b2dhommatrixtools.hxx @@ -27,7 +27,7 @@ #include <basegfx/basegfxdllapi.h> -/////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -136,7 +136,7 @@ namespace basegfx } // end of namespace tools } // end of namespace basegfx -/////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -175,7 +175,7 @@ namespace basegfx } // end of namespace tools } // end of namespace basegfx -/////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -224,7 +224,7 @@ namespace basegfx } // end of namespace basegfx -/////////////////////////////////////////////////////////////////////////////// + #endif // INCLUDED_BASEGFX_MATRIX_B2DHOMMATRIXTOOLS_HXX diff --git a/include/basegfx/numeric/ftools.hxx b/include/basegfx/numeric/ftools.hxx index 5cb42c07dfad..89b3aaeb2e4b 100644 --- a/include/basegfx/numeric/ftools.hxx +++ b/include/basegfx/numeric/ftools.hxx @@ -23,7 +23,7 @@ #include <rtl/math.hxx> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + // standard PI defines from solar.h, but we do not want to link against tools #ifndef F_PI @@ -48,7 +48,7 @@ #define F_2PI (2.0*M_PI) #endif -////////////////////////////////////////////////////////////////////////////// + // fTools defines namespace basegfx @@ -89,7 +89,7 @@ namespace basegfx // macro which is the case e.g with windows.h headers. The simplest way to avoid this is to // just use the full comparison. I keep the original here, maybe there will be a better // solution some day. - // + //return fVal < 0.0 ? // (::std::min(fVal,-0.00001)) : // (::std::max(fVal,0.00001)); diff --git a/include/basegfx/pixel/bpixel.hxx b/include/basegfx/pixel/bpixel.hxx index 86f9ea7f7817..6fec4ad4ccaa 100644 --- a/include/basegfx/pixel/bpixel.hxx +++ b/include/basegfx/pixel/bpixel.hxx @@ -25,10 +25,10 @@ #include <basegfx/color/bcolor.hxx> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + // predeclarations -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -127,7 +127,7 @@ namespace basegfx } }; - ////////////////////////////////////////////////////////////////////////// + // external operators inline BPixel minimum(const BPixel& rTupA, const BPixel& rTupB) diff --git a/include/basegfx/point/b3dpoint.hxx b/include/basegfx/point/b3dpoint.hxx index e853b78a9428..bd45342344e7 100644 --- a/include/basegfx/point/b3dpoint.hxx +++ b/include/basegfx/point/b3dpoint.hxx @@ -129,7 +129,7 @@ namespace basegfx }; // external operators - ////////////////////////////////////////////////////////////////////////// + /** Transform B3DPoint by given transformation matrix. diff --git a/include/basegfx/polygon/b2dlinegeometry.hxx b/include/basegfx/polygon/b2dlinegeometry.hxx index bc7ddf40c1ab..9d6ae0b53700 100644 --- a/include/basegfx/polygon/b2dlinegeometry.hxx +++ b/include/basegfx/polygon/b2dlinegeometry.hxx @@ -27,7 +27,7 @@ #include <com/sun/star/drawing/LineCap.hpp> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { diff --git a/include/basegfx/polygon/b2dpolygonclipper.hxx b/include/basegfx/polygon/b2dpolygonclipper.hxx index a79b6eec4d3f..821ed5bbf795 100644 --- a/include/basegfx/polygon/b2dpolygonclipper.hxx +++ b/include/basegfx/polygon/b2dpolygonclipper.hxx @@ -24,7 +24,7 @@ #include <basegfx/polygon/b2dpolygon.hxx> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { diff --git a/include/basegfx/polygon/b2dpolygoncutandtouch.hxx b/include/basegfx/polygon/b2dpolygoncutandtouch.hxx index 6450a9ba1905..c5a2a0fb0cf9 100644 --- a/include/basegfx/polygon/b2dpolygoncutandtouch.hxx +++ b/include/basegfx/polygon/b2dpolygoncutandtouch.hxx @@ -24,7 +24,7 @@ #include <basegfx/polygon/b2dpolypolygon.hxx> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -51,7 +51,7 @@ namespace basegfx } // end of namespace tools } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + #endif // INCLUDED_BASEGFX_POLYGON_B2DPOLYGONCUTANDTOUCH_HXX diff --git a/include/basegfx/polygon/b2dpolygontools.hxx b/include/basegfx/polygon/b2dpolygontools.hxx index 73137568c703..8fadce08b0d2 100644 --- a/include/basegfx/polygon/b2dpolygontools.hxx +++ b/include/basegfx/polygon/b2dpolygontools.hxx @@ -30,7 +30,7 @@ #include <vector> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -422,7 +422,7 @@ namespace basegfx */ BASEGFX_DLLPUBLIC B2DPolygon createWaveline(const B2DPolygon& rCandidate, double fWaveWidth, double fWaveHeight); - ////////////////////////////////////////////////////////////////////// + // comparators with tolerance for 2D Polygons BASEGFX_DLLPUBLIC bool equal(const B2DPolygon& rCandidateA, const B2DPolygon& rCandidateB, const double& rfSmallValue); diff --git a/include/basegfx/polygon/b2dpolygontriangulator.hxx b/include/basegfx/polygon/b2dpolygontriangulator.hxx index 48457fcadc74..9ea03a5dcaa8 100644 --- a/include/basegfx/polygon/b2dpolygontriangulator.hxx +++ b/include/basegfx/polygon/b2dpolygontriangulator.hxx @@ -23,7 +23,7 @@ #include <basegfx/polygon/b2dpolypolygon.hxx> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { diff --git a/include/basegfx/polygon/b2dpolypolygoncutter.hxx b/include/basegfx/polygon/b2dpolypolygoncutter.hxx index 0b42f6ff4dfd..c43a8de55112 100644 --- a/include/basegfx/polygon/b2dpolypolygoncutter.hxx +++ b/include/basegfx/polygon/b2dpolypolygoncutter.hxx @@ -23,7 +23,7 @@ #include <basegfx/polygon/b2dpolypolygon.hxx> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -104,7 +104,7 @@ namespace basegfx // For convenience: The four basic operations OR, XOR, AND and DIFF for // two PolyPolygons. These are combinations of the above methods. To not be forced // to do evtl. already done preparations twice, You have to do the operations Yourself. - // + // A source preparation consists of preparing it to be seen as XOR-Rule PolyPolygon, // so it is freed of intersections, self-intersections and the orientations are corrected. // Important is that it will define the same areas as before, but is intersection-free. @@ -145,7 +145,7 @@ namespace basegfx } // end of namespace tools } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + #endif // INCLUDED_BASEGFX_POLYGON_B2DPOLYPOLYGONCUTTER_HXX diff --git a/include/basegfx/polygon/b2dpolypolygonfillrule.hxx b/include/basegfx/polygon/b2dpolypolygonfillrule.hxx index e3b4be39c8d4..fb7d1ab4f676 100644 --- a/include/basegfx/polygon/b2dpolypolygonfillrule.hxx +++ b/include/basegfx/polygon/b2dpolypolygonfillrule.hxx @@ -22,7 +22,7 @@ #include <sal/types.h> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { diff --git a/include/basegfx/polygon/b2dpolypolygontools.hxx b/include/basegfx/polygon/b2dpolypolygontools.hxx index 182053bfbd90..e92fe5a2f01a 100644 --- a/include/basegfx/polygon/b2dpolypolygontools.hxx +++ b/include/basegfx/polygon/b2dpolypolygontools.hxx @@ -31,7 +31,7 @@ #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { diff --git a/include/basegfx/polygon/b2dtrapezoid.hxx b/include/basegfx/polygon/b2dtrapezoid.hxx index 1aff47467af9..569f1425f83a 100644 --- a/include/basegfx/polygon/b2dtrapezoid.hxx +++ b/include/basegfx/polygon/b2dtrapezoid.hxx @@ -25,7 +25,7 @@ #include <vector> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -36,7 +36,7 @@ namespace basegfx // Geometry data. YValues are down-oriented, this means bottom should // be bigger than top to be below it. The constructor implementation // guarantees: - // + // - mfBottomY >= mfTopY // - mfTopXRight >= mfTopXLeft // - mfBottomXRight >= mfBottomXLeft @@ -73,7 +73,7 @@ namespace basegfx } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -117,7 +117,7 @@ namespace basegfx } // end of namespace tools } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + #endif // INCLUDED_BASEGFX_POLYGON_B2DTRAPEZOID_HXX diff --git a/include/basegfx/polygon/b3dpolygon.hxx b/include/basegfx/polygon/b3dpolygon.hxx index ccc7ffb514bb..17ab965a8bb6 100644 --- a/include/basegfx/polygon/b3dpolygon.hxx +++ b/include/basegfx/polygon/b3dpolygon.hxx @@ -24,7 +24,7 @@ #include <o3tl/cow_wrapper.hxx> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + // predeclarations class ImplB3DPolygon; @@ -39,7 +39,7 @@ namespace basegfx class BColor; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -122,7 +122,7 @@ namespace basegfx }; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + #endif // INCLUDED_BASEGFX_POLYGON_B3DPOLYGON_HXX diff --git a/include/basegfx/polygon/b3dpolygontools.hxx b/include/basegfx/polygon/b3dpolygontools.hxx index 8bd610394b2f..46198d313c0a 100644 --- a/include/basegfx/polygon/b3dpolygontools.hxx +++ b/include/basegfx/polygon/b3dpolygontools.hxx @@ -27,7 +27,7 @@ #include <vector> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -113,7 +113,7 @@ namespace basegfx // and a line given by start and end point BASEGFX_DLLPUBLIC bool getCutBetweenLineAndPlane(const B3DVector& rPlaneNormal, const B3DPoint& rPlanePoint, const B3DPoint& rEdgeStart, const B3DPoint& rEdgeEnd, double& fCut); - ////////////////////////////////////////////////////////////////////// + // comparators with tolerance for 3D Polygons BASEGFX_DLLPUBLIC bool equal(const B3DPolygon& rCandidateA, const B3DPolygon& rCandidateB, const double& rfSmallValue); diff --git a/include/basegfx/polygon/b3dpolypolygon.hxx b/include/basegfx/polygon/b3dpolypolygon.hxx index a720ef4b762c..461a325a95a7 100644 --- a/include/basegfx/polygon/b3dpolypolygon.hxx +++ b/include/basegfx/polygon/b3dpolypolygon.hxx @@ -34,7 +34,7 @@ namespace basegfx class B2DHomMatrix; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { diff --git a/include/basegfx/polygon/b3dpolypolygontools.hxx b/include/basegfx/polygon/b3dpolypolygontools.hxx index 24fb902e79cc..ff93ff0498bc 100644 --- a/include/basegfx/polygon/b3dpolypolygontools.hxx +++ b/include/basegfx/polygon/b3dpolypolygontools.hxx @@ -28,7 +28,7 @@ #include <vector> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { diff --git a/include/basegfx/range/b2dconnectedranges.hxx b/include/basegfx/range/b2dconnectedranges.hxx index dfd99064d6ef..bd8417f3bc30 100644 --- a/include/basegfx/range/b2dconnectedranges.hxx +++ b/include/basegfx/range/b2dconnectedranges.hxx @@ -122,10 +122,10 @@ namespace basegfx aNewConnectedComponent.maTotalBounds = rRange; - // + // STAGE 1: Search for intersecting maDisjunctAggregatesList entries - // ================================================================= - // + + // if rRange is empty, it will intersect with no // maDisjunctAggregatesList member. Thus, we can safe us @@ -197,10 +197,10 @@ namespace basegfx while( bSomeAggregatesChanged ); } - // + // STAGE 2: Add newly generated connected component list element - // ============================================================= - // + + // add new component to the end of the component list aNewConnectedComponent.maComponentList.push_back( diff --git a/include/basegfx/raster/bpixelraster.hxx b/include/basegfx/raster/bpixelraster.hxx index 19a898e31930..cac92e7a9cba 100644 --- a/include/basegfx/raster/bpixelraster.hxx +++ b/include/basegfx/raster/bpixelraster.hxx @@ -26,10 +26,10 @@ #include <basegfx/pixel/bpixel.hxx> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + // predeclarations -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { diff --git a/include/basegfx/raster/bzpixelraster.hxx b/include/basegfx/raster/bzpixelraster.hxx index 6cca5aebd6ac..d21f316671ca 100644 --- a/include/basegfx/raster/bzpixelraster.hxx +++ b/include/basegfx/raster/bzpixelraster.hxx @@ -23,10 +23,10 @@ #include <basegfx/raster/bpixelraster.hxx> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + // predeclarations -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { diff --git a/include/basegfx/raster/rasterconvert3d.hxx b/include/basegfx/raster/rasterconvert3d.hxx index ef44790a5323..162ef84a543b 100644 --- a/include/basegfx/raster/rasterconvert3d.hxx +++ b/include/basegfx/raster/rasterconvert3d.hxx @@ -28,7 +28,7 @@ #include <basegfx/vector/b2dvector.hxx> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + // predeclarations namespace basegfx @@ -37,7 +37,7 @@ namespace basegfx class B3DPolyPolygon; } -////////////////////////////////////////////////////////////////////////////// + // interpolators for double precision namespace basegfx @@ -122,7 +122,7 @@ namespace basegfx }; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + // InterpolatorProvider3D to have a common source for allocating interpolators // which may then be addressed using the index to the vectors @@ -307,7 +307,7 @@ namespace basegfx }; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + // RasterConversionLineEntry3D for Raterconversion of 3D PolyPolygons namespace basegfx @@ -404,7 +404,7 @@ namespace basegfx }; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + // the basic RaterConverter itself. Only one method needs to be overloaded. The // class itself is strictly virtual @@ -443,7 +443,7 @@ namespace basegfx }; } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + #endif // INCLUDED_BASEGFX_RASTER_RASTERCONVERT3D_HXX diff --git a/include/basegfx/tools/b2dclipstate.hxx b/include/basegfx/tools/b2dclipstate.hxx index f963e8849b57..5cb6721e6ede 100644 --- a/include/basegfx/tools/b2dclipstate.hxx +++ b/include/basegfx/tools/b2dclipstate.hxx @@ -24,7 +24,7 @@ #include <o3tl/cow_wrapper.hxx> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { diff --git a/include/basegfx/tools/canvastools.hxx b/include/basegfx/tools/canvastools.hxx index ba7f644ef00b..08ccb23a23b8 100644 --- a/include/basegfx/tools/canvastools.hxx +++ b/include/basegfx/tools/canvastools.hxx @@ -71,7 +71,7 @@ namespace basegfx namespace unotools { // Polygon conversions - // =================================================================== + BASEGFX_DLLPUBLIC ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D > xPolyPolygonFromB2DPolygon( const ::com::sun::star::uno::Reference< @@ -115,7 +115,7 @@ namespace basegfx ::com::sun::star::rendering::XPolyPolygon2D >& rPoly ); // Matrix conversions - // =================================================================== + BASEGFX_DLLPUBLIC ::com::sun::star::geometry::AffineMatrix2D& affineMatrixFromHomMatrix( ::com::sun::star::geometry::AffineMatrix2D& matrix, @@ -140,7 +140,7 @@ namespace basegfx const ::com::sun::star::geometry::Matrix2D& matrix ); // Geometry conversions - // =================================================================== + BASEGFX_DLLPUBLIC ::com::sun::star::geometry::RealSize2D size2DFromB2DSize( const ::basegfx::B2DVector& ); BASEGFX_DLLPUBLIC ::com::sun::star::geometry::RealPoint2D point2DFromB2DPoint( const ::basegfx::B2DPoint& ); @@ -159,7 +159,7 @@ namespace basegfx BASEGFX_DLLPUBLIC ::basegfx::B2IRange b2IRectangleFromAwtRectangle( const ::com::sun::star::awt::Rectangle& ); // Geometry comparisons - // =================================================================== + /** Return smalltest integer range, which completely contains given floating point range. diff --git a/include/basegfx/tools/rectcliptools.hxx b/include/basegfx/tools/rectcliptools.hxx index f69cffc5e14c..2d45ad1d26ce 100644 --- a/include/basegfx/tools/rectcliptools.hxx +++ b/include/basegfx/tools/rectcliptools.hxx @@ -23,7 +23,7 @@ #include <sal/types.h> #include <basegfx/range/b2ibox.hxx> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { diff --git a/include/basegfx/tools/zoomtools.hxx b/include/basegfx/tools/zoomtools.hxx index 1ebab9fb0c45..3b4cacf59553 100644 --- a/include/basegfx/tools/zoomtools.hxx +++ b/include/basegfx/tools/zoomtools.hxx @@ -13,7 +13,7 @@ #include <sal/types.h> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { diff --git a/include/basegfx/tuple/b2dtuple.hxx b/include/basegfx/tuple/b2dtuple.hxx index 773505306ac9..91df59c3ac6e 100644 --- a/include/basegfx/tuple/b2dtuple.hxx +++ b/include/basegfx/tuple/b2dtuple.hxx @@ -132,7 +132,7 @@ namespace basegfx } // comparators with tolerance - ////////////////////////////////////////////////////////////////////// + bool equalZero() const { @@ -163,7 +163,7 @@ namespace basegfx } // operators - ////////////////////////////////////////////////////////////////////// + B2DTuple& operator+=( const B2DTuple& rTup ) { @@ -234,7 +234,7 @@ namespace basegfx }; // external operators - ////////////////////////////////////////////////////////////////////////// + inline B2DTuple minimum(const B2DTuple& rTupA, const B2DTuple& rTupB) { diff --git a/include/basegfx/tuple/b2i64tuple.hxx b/include/basegfx/tuple/b2i64tuple.hxx index a58013df9a8d..2d0bfcf6d485 100644 --- a/include/basegfx/tuple/b2i64tuple.hxx +++ b/include/basegfx/tuple/b2i64tuple.hxx @@ -122,7 +122,7 @@ namespace basegfx } // operators - ////////////////////////////////////////////////////////////////////// + B2I64Tuple& operator+=( const B2I64Tuple& rTup ) { @@ -192,7 +192,7 @@ namespace basegfx }; // external operators - ////////////////////////////////////////////////////////////////////////// + inline B2I64Tuple minimum(const B2I64Tuple& rTupA, const B2I64Tuple& rTupB) { diff --git a/include/basegfx/tuple/b2ituple.hxx b/include/basegfx/tuple/b2ituple.hxx index ea4e4d2230e4..8713ac0367a0 100644 --- a/include/basegfx/tuple/b2ituple.hxx +++ b/include/basegfx/tuple/b2ituple.hxx @@ -122,7 +122,7 @@ namespace basegfx } // operators - ////////////////////////////////////////////////////////////////////// + B2ITuple& operator+=( const B2ITuple& rTup ) { @@ -195,7 +195,7 @@ namespace basegfx }; // external operators - ////////////////////////////////////////////////////////////////////////// + BASEGFX_DLLPUBLIC inline B2ITuple operator+(const B2ITuple& rTupA, const B2ITuple& rTupB) diff --git a/include/basegfx/tuple/b3dtuple.hxx b/include/basegfx/tuple/b3dtuple.hxx index a2d3b44cfdef..bd98c1cd294a 100644 --- a/include/basegfx/tuple/b3dtuple.hxx +++ b/include/basegfx/tuple/b3dtuple.hxx @@ -145,7 +145,7 @@ namespace basegfx } // comparators with tolerance - ////////////////////////////////////////////////////////////////////// + bool equalZero() const { @@ -182,7 +182,7 @@ namespace basegfx } // operators - ////////////////////////////////////////////////////////////////////// + B3DTuple& operator+=( const B3DTuple& rTup ) { @@ -298,7 +298,7 @@ namespace basegfx }; // external operators - ////////////////////////////////////////////////////////////////////////// + inline B3DTuple minimum(const B3DTuple& rTupA, const B3DTuple& rTupB) { diff --git a/include/basegfx/tuple/b3i64tuple.hxx b/include/basegfx/tuple/b3i64tuple.hxx index 16098f33f8d2..6875ae9458dd 100644 --- a/include/basegfx/tuple/b3i64tuple.hxx +++ b/include/basegfx/tuple/b3i64tuple.hxx @@ -142,7 +142,7 @@ namespace basegfx } // operators - ////////////////////////////////////////////////////////////////////// + B3I64Tuple& operator+=( const B3I64Tuple& rTup ) { @@ -217,7 +217,7 @@ namespace basegfx }; // external operators - ////////////////////////////////////////////////////////////////////////// + inline B3I64Tuple minimum(const B3I64Tuple& rTupA, const B3I64Tuple& rTupB) { diff --git a/include/basegfx/tuple/b3ituple.hxx b/include/basegfx/tuple/b3ituple.hxx index 32a1c8fec94f..3bd9199f32e4 100644 --- a/include/basegfx/tuple/b3ituple.hxx +++ b/include/basegfx/tuple/b3ituple.hxx @@ -141,7 +141,7 @@ namespace basegfx } // operators - ////////////////////////////////////////////////////////////////////// + B3ITuple& operator+=( const B3ITuple& rTup ) { @@ -216,7 +216,7 @@ namespace basegfx }; // external operators - ////////////////////////////////////////////////////////////////////////// + inline B3ITuple minimum(const B3ITuple& rTupA, const B3ITuple& rTupB) { diff --git a/include/basegfx/vector/b2dvector.hxx b/include/basegfx/vector/b2dvector.hxx index d55fdf41126f..f5148dbe7718 100644 --- a/include/basegfx/vector/b2dvector.hxx +++ b/include/basegfx/vector/b2dvector.hxx @@ -181,7 +181,7 @@ namespace basegfx }; // external operators - ////////////////////////////////////////////////////////////////////////// + /** Calculate the orientation to another 2D Vector diff --git a/include/basegfx/vector/b3dvector.hxx b/include/basegfx/vector/b3dvector.hxx index c5b907132508..a3adbefccf8e 100644 --- a/include/basegfx/vector/b3dvector.hxx +++ b/include/basegfx/vector/b3dvector.hxx @@ -23,7 +23,7 @@ #include <basegfx/tuple/b3dtuple.hxx> #include <basegfx/basegfxdllapi.h> -////////////////////////////////////////////////////////////////////////////// + namespace basegfx { @@ -254,7 +254,7 @@ namespace basegfx }; // external operators - ////////////////////////////////////////////////////////////////////////// + /** get a 3D Vector which is in 2D (ignoring the Z-Coordinate) perpendicular to a given 3D Vector @@ -315,7 +315,7 @@ namespace basegfx } } // end of namespace basegfx -////////////////////////////////////////////////////////////////////////////// + #endif // INCLUDED_BASEGFX_VECTOR_B3DVECTOR_HXX diff --git a/include/basegfx/vector/b3ivector.hxx b/include/basegfx/vector/b3ivector.hxx index d56768384b31..0e4700c21451 100644 --- a/include/basegfx/vector/b3ivector.hxx +++ b/include/basegfx/vector/b3ivector.hxx @@ -214,7 +214,7 @@ namespace basegfx }; // external operators - ////////////////////////////////////////////////////////////////////////// + /** Transform vector by given transformation matrix. |