summaryrefslogtreecommitdiff
path: root/framework
diff options
context:
space:
mode:
authorMaxim Monastirsky <momonasmon@gmail.com>2017-05-11 17:47:10 +0300
committerMaxim Monastirsky <momonasmon@gmail.com>2017-05-14 11:07:29 +0200
commitc606bacc58c517c234a03d1c9b25547cc5766f6d (patch)
tree77435a8abf778bdb843ea41e812184449a0b810b /framework
parentc7c445e93baf6bbe82f9ed8da02436d1f7e0b237 (diff)
Allow destroying old MenuBarManager instances
... after dispatch interception change. To reproduce: 1. Open the testdoc of tdf#102355 2. If not under gtk3 - Open several menus or sub menus. 3. Click the "Intercept" button. 4. Tools > Customize.. > Menus, make some change, click OK. Expected that old MenuBarManagers (except the top level) are destructed, and new ones are created. Actually the dtors of MenuBarManagers from step 2 aren't called (but they will be eventually called after closing Writer). The reason we keep active status listening is mainly for Unity's HUD (see my comment in MenuBarManager::Activate). But it assumes that Activate was called for all menus, which is done by GtkSalMenu at application startup, but not after dispatch interception change. Should we fix that, or maybe we can just kill this hack (along with some related code in GtkSalMenu) anytime soon, given that Unity is officially dead? Change-Id: Ia1cb24391b393e31c98355dc91833c7511a17cda Reviewed-on: https://gerrit.libreoffice.org/37589 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Maxim Monastirsky <momonasmon@gmail.com>
Diffstat (limited to 'framework')
-rw-r--r--framework/source/uielement/menubarmanager.cxx11
1 files changed, 10 insertions, 1 deletions
diff --git a/framework/source/uielement/menubarmanager.cxx b/framework/source/uielement/menubarmanager.cxx
index 919c77db213a..6ed14c865dc1 100644
--- a/framework/source/uielement/menubarmanager.cxx
+++ b/framework/source/uielement/menubarmanager.cxx
@@ -332,8 +332,17 @@ void SAL_CALL MenuBarManager::frameAction( const FrameActionEvent& Action )
std::vector< MenuItemHandler* >::iterator p;
for ( p = m_aMenuItemHandlerVector.begin(); p != m_aMenuItemHandlerVector.end(); ++p )
{
- // Clear dispatch reference as we will requery it later o
+ // Clear dispatch reference as we will requery it later
MenuItemHandler* pItemHandler = *p;
+
+ if ( pItemHandler->xMenuItemDispatch.is() )
+ {
+ URL aTargetURL;
+ aTargetURL.Complete = pItemHandler->aMenuItemURL;
+ m_xURLTransformer->parseStrict( aTargetURL );
+
+ pItemHandler->xMenuItemDispatch->removeStatusListener( this, aTargetURL );
+ }
pItemHandler->xMenuItemDispatch.clear();
}
}