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authorMatúš Kukan <matus.kukan@collabora.com>2014-11-26 22:12:01 +0100
committerMatúš Kukan <matus.kukan@collabora.com>2014-11-27 12:50:38 +0100
commitf70e5a711b90f28db57883db023ff30b5e3ff6da (patch)
tree20aff3be753642c44a77008b81e55e40846159a9 /external
parentad03461b2fc7df65116823ec0bee80e60e30393b (diff)
collada2gltf: Force GLSL version
Change-Id: Ia5e29cff04c3a38d992a78b956a93103ad1042a3 (cherry picked from commit 76b76049e57319a772b863519d8bbc57460eb6f4)
Diffstat (limited to 'external')
-rw-r--r--external/collada2gltf/UnpackedTarball_collada2gltf.mk1
-rw-r--r--external/collada2gltf/patches/collada2gltf.add-glsl-version.patch.113
2 files changed, 14 insertions, 0 deletions
diff --git a/external/collada2gltf/UnpackedTarball_collada2gltf.mk b/external/collada2gltf/UnpackedTarball_collada2gltf.mk
index 16b7fed788b5..e01ca53d287b 100644
--- a/external/collada2gltf/UnpackedTarball_collada2gltf.mk
+++ b/external/collada2gltf/UnpackedTarball_collada2gltf.mk
@@ -20,6 +20,7 @@ $(eval $(call gb_UnpackedTarball_add_patches,collada2gltf,\
external/collada2gltf/patches/collada2gltf.fix-memory-leak2.patch.1 \
external/collada2gltf/patches/shader_compatibility.patch.1 \
external/collada2gltf/patches/drop_tr1_support.patch.1 \
+ external/collada2gltf/patches/collada2gltf.add-glsl-version.patch.1 \
))
# vim: set noet sw=4 ts=4:
diff --git a/external/collada2gltf/patches/collada2gltf.add-glsl-version.patch.1 b/external/collada2gltf/patches/collada2gltf.add-glsl-version.patch.1
new file mode 100644
index 000000000000..5da297836064
--- /dev/null
+++ b/external/collada2gltf/patches/collada2gltf.add-glsl-version.patch.1
@@ -0,0 +1,13 @@
+diff -ur collada2gltf.org/shaders/commonProfileShaders.cpp collada2gltf/shaders/commonProfileShaders.cpp
+--- collada2gltf.org/shaders/commonProfileShaders.cpp 2014-11-26 22:05:07.445842977 +0100
++++ collada2gltf/shaders/commonProfileShaders.cpp 2014-11-26 22:07:24.313844588 +0100
+@@ -367,7 +367,8 @@
+ public:
+
+ GLSLShader(shared_ptr <GLTFProfile> profile) {
+- this->_declarations = "#ifdef GL_ES_VERSION_2_0\n";
++ this->_declarations = "#version 130\n";
++ this->_declarations += "#ifdef GL_ES_VERSION_2_0\n";
+ this->_declarations += "precision highp float;\n";
+ this->_declarations += "#endif\n";
+ this->_body = "void main(void) {\n";