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authorAndrea Gelmini <andrea.gelmini@gelma.net>2015-06-23 09:58:19 +0200
committerJulien Nabet <serval2412@yahoo.fr>2015-06-28 12:28:31 +0000
commit69c88a32aad2cafde197e98557868ad069795d60 (patch)
tree86fbddd2167952c13b10ca989d37e179a63cdde9 /drawinglayer
parent2a5a4497c210b649fdfaae8b74d742f23df32499 (diff)
Fix typos
Change-Id: Ifd126a535f18db79a18aaec61b76cdf26ab33dff Reviewed-on: https://gerrit.libreoffice.org/16522 Reviewed-by: Julien Nabet <serval2412@yahoo.fr> Tested-by: Julien Nabet <serval2412@yahoo.fr>
Diffstat (limited to 'drawinglayer')
-rw-r--r--drawinglayer/source/processor2d/vclpixelprocessor2d.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
index a27ba461fa79..825e203116ce 100644
--- a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
@@ -1068,7 +1068,7 @@ namespace drawinglayer
else
{
// Lines with 1 and 2 pixel width without AA need special treatment since their vsiualisation
- // as filled polygons is geometrically corret but looks wrong since polygon filling avoids
+ // as filled polygons is geometrically correct but looks wrong since polygon filling avoids
// the right and bottom pixels. The used method evaluates that and takes the correct action,
// including calling recursively with decomposition if line is wide enough
RenderPolygonStrokePrimitive2D(rPolygonStrokePrimitive2D);