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authorJulien Nabet <serval2412@yahoo.fr>2013-12-23 07:59:24 +0100
committerJulien Nabet <serval2412@yahoo.fr>2013-12-23 07:59:24 +0100
commit249107f62cbe4b4e145bd6e62bfb9960dc0cdb60 (patch)
tree482aadebea643bab38b0fd5106227091dc66d087 /drawinglayer
parent9915597c8988f46df3ec334c01afc7d618df7b7c (diff)
Typos
Change-Id: I27ada8b5154968e521d9e67f21473aa85776e70e
Diffstat (limited to 'drawinglayer')
-rw-r--r--drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx4
-rw-r--r--drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx4
-rw-r--r--drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx4
-rw-r--r--drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx4
4 files changed, 8 insertions, 8 deletions
diff --git a/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx
index b291b7119c83..8832505c195e 100644
--- a/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx
@@ -192,9 +192,9 @@ namespace drawinglayer
basegfx::B3DRange SdrCubePrimitive3D::getB3DRange(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
- // use defaut from sdrPrimitive3D which uses transformation expanded by line width/2.
+ // use default from sdrPrimitive3D which uses transformation expanded by line width/2.
// The parent implementation which uses the ranges of the decomposition would be more
- // corrcet, but for historical reasons it is necessary to do the old method: To get
+ // correct, but for historical reasons it is necessary to do the old method: To get
// the range of the non-transformed geometry and transform it then. This leads to different
// ranges where the new method is more correct, but the need to keep the old behaviour
// has priority here.
diff --git a/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx
index 59618f51fef8..46577581369c 100644
--- a/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx
@@ -473,9 +473,9 @@ namespace drawinglayer
basegfx::B3DRange SdrExtrudePrimitive3D::getB3DRange(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
- // use defaut from sdrPrimitive3D which uses transformation expanded by line width/2
+ // use default from sdrPrimitive3D which uses transformation expanded by line width/2
// The parent implementation which uses the ranges of the decomposition would be more
- // corrcet, but for historical reasons it is necessary to do the old method: To get
+ // correct, but for historical reasons it is necessary to do the old method: To get
// the range of the non-transformed geometry and transform it then. This leads to different
// ranges where the new method is more correct, but the need to keep the old behaviour
// has priority here.
diff --git a/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx
index 55376419f61b..5331f72cc5df 100644
--- a/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx
@@ -335,9 +335,9 @@ namespace drawinglayer
basegfx::B3DRange SdrLathePrimitive3D::getB3DRange(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
- // use defaut from sdrPrimitive3D which uses transformation expanded by line width/2
+ // use default from sdrPrimitive3D which uses transformation expanded by line width/2
// The parent implementation which uses the ranges of the decomposition would be more
- // corrcet, but for historical reasons it is necessary to do the old method: To get
+ // correct, but for historical reasons it is necessary to do the old method: To get
// the range of the non-transformed geometry and transform it then. This leads to different
// ranges where the new method is more correct, but the need to keep the old behaviour
// has priority here.
diff --git a/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx
index 53c36dfc1f0b..ed846a8f4bf3 100644
--- a/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx
@@ -194,9 +194,9 @@ namespace drawinglayer
basegfx::B3DRange SdrSpherePrimitive3D::getB3DRange(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
- // use defaut from sdrPrimitive3D which uses transformation expanded by line width/2
+ // use default from sdrPrimitive3D which uses transformation expanded by line width/2
// The parent implementation which uses the ranges of the decomposition would be more
- // corrcet, but for historical reasons it is necessary to do the old method: To get
+ // correct, but for historical reasons it is necessary to do the old method: To get
// the range of the non-transformed geometry and transform it then. This leads to different
// ranges where the new method is more correct, but the need to keep the old behaviour
// has priority here.