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authorAndrea Gelmini <andrea.gelmini@gelma.net>2019-05-14 21:25:56 +0000
committerJulien Nabet <serval2412@yahoo.fr>2019-05-18 08:27:00 +0200
commitb70c29c330d925fe9647f129089ee27a4bfe200c (patch)
treefd99c58cafa27ae2fac4a15d7354b546fcddf770 /drawinglayer
parentdd9d0dec99ef88ca1ff1e2f46bd022f540c0451e (diff)
Fix typo
Change-Id: I7d033be3ca275d2d8fd19f937b1b1bc482ff8869 Reviewed-on: https://gerrit.libreoffice.org/72510 Tested-by: Jenkins Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
Diffstat (limited to 'drawinglayer')
-rw-r--r--drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx12
1 files changed, 6 insertions, 6 deletions
diff --git a/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx b/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx
index 3b0af02df486..78e98f9cc206 100644
--- a/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx
@@ -372,7 +372,7 @@ namespace drawinglayer
// #i113922# the LineWidth is duplicated in the MetaPolylineAction,
// and also inside the SvtGraphicStroke and needs transforming into
// the same space as its co-ordinates here cf. fdo#61789
- // This is a partial fix. When a object transformation is used which
+ // This is a partial fix. When an object transformation is used which
// e.g. contains a scaleX != scaleY, an unproportional scaling will happen.
const basegfx::B2DVector aDiscreteUnit( maCurrentTransformation * basegfx::B2DVector( fWidth, 0.0 ) );
@@ -508,7 +508,7 @@ namespace drawinglayer
}
// #i101734# apply current object transformation to created geometry.
- // This is a partial fix. When a object transformation is used which
+ // This is a partial fix. When an object transformation is used which
// e.g. contains a scaleX != scaleY, an unproportional scaling would
// have to be applied to the evtl. existing fat line. The current
// concept of PDF export and SvtGraphicStroke usage does simply not
@@ -658,7 +658,7 @@ namespace drawinglayer
Used from slideshow for URLs, created from diverse SvxField implementations inside
createBeginComment()/createEndComment(). createBeginComment() is used from editeng\impedit3.cxx
inside ImpEditEngine::Paint.
- Created TextHierarchyFieldPrimitive2D and added needed infos there; it is an group primitive and wraps
+ Created TextHierarchyFieldPrimitive2D and added needed infos there; it is a group primitive and wraps
text primitives (but is not limited to that). It contains the field type if special actions for the
support of FIELD_SEQ_BEGIN/END are needed; this is the case for Page and URL fields. If more is
needed, it may be supported there.
@@ -672,7 +672,7 @@ namespace drawinglayer
XTEXT_EOW(i) end of word
XTEXT_EOS(i) end of sentence
- this three are with index and are created with the help of a i18n::XBreakIterator in
+ this three are with index and are created with the help of an i18n::XBreakIterator in
ImplDrawWithComments. Simplifying, moving out text painting, reworking to create some
data structure for holding those TEXT infos.
Supported directly by TextSimplePortionPrimitive2D with adding a Locale to the basic text
@@ -1998,7 +1998,7 @@ namespace drawinglayer
{
// set VCL clip region; subdivide before conversion to tools polygon. Subdivision necessary (!)
// Removed subdivision and fixed in vcl::Region::ImplPolyPolyRegionToBandRegionFunc() in VCL where
- // the ClipRegion is built from the Polygon. A AdaptiveSubdivide on the source polygon was missing there
+ // the ClipRegion is built from the Polygon. An AdaptiveSubdivide on the source polygon was missing there
mpOutputDevice->Push(PushFlags::CLIPREGION);
mpOutputDevice->SetClipRegion(vcl::Region(maClipPolyPolygon));
@@ -2127,7 +2127,7 @@ namespace drawinglayer
// - uses DrawTransparent with metafile for content and a gradient
// i can detect this here with checking the gradient part for a single
// FillGradientPrimitive2D and reconstruct the gradient.
- // If that detection goes wrong, I have to create an transparence-blended bitmap. Eventually
+ // If that detection goes wrong, I have to create a transparence-blended bitmap. Eventually
// do that in stripes, else RenderTransparencePrimitive2D may just be used
const primitive2d::Primitive2DContainer& rContent = rTransparenceCandidate.getChildren();
const primitive2d::Primitive2DContainer& rTransparence = rTransparenceCandidate.getTransparence();