summaryrefslogtreecommitdiff
path: root/drawinglayer/source/processor3d
diff options
context:
space:
mode:
authorAlexander Wilms <f.alexander.wilms@gmail.com>2014-02-25 18:21:10 +0100
committerCaolán McNamara <caolanm@redhat.com>2014-02-27 07:10:49 -0600
commitd0d1534b6baa7fedfd771ceb2958305eb1986c48 (patch)
treeda1b8f3931c28c12a90ab85093c809234270e7fd /drawinglayer/source/processor3d
parent95ab91d0fb172f8c7692cb043dfd6b079f319601 (diff)
Remove visual noise from drawinglayer
Change-Id: Ida745b9d994d09081ad3d18cdf2494a97438dc56 Reviewed-on: https://gerrit.libreoffice.org/8253 Tested-by: Caolán McNamara <caolanm@redhat.com> Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Diffstat (limited to 'drawinglayer/source/processor3d')
-rw-r--r--drawinglayer/source/processor3d/baseprocessor3d.cxx4
-rw-r--r--drawinglayer/source/processor3d/cutfindprocessor3d.cxx2
-rw-r--r--drawinglayer/source/processor3d/defaultprocessor3d.cxx4
-rw-r--r--drawinglayer/source/processor3d/geometry2dextractor.cxx4
-rw-r--r--drawinglayer/source/processor3d/shadow3dextractor.cxx4
-rw-r--r--drawinglayer/source/processor3d/zbufferprocessor3d.cxx10
6 files changed, 14 insertions, 14 deletions
diff --git a/drawinglayer/source/processor3d/baseprocessor3d.cxx b/drawinglayer/source/processor3d/baseprocessor3d.cxx
index 01de83ccb289..c6d92b1b000e 100644
--- a/drawinglayer/source/processor3d/baseprocessor3d.cxx
+++ b/drawinglayer/source/processor3d/baseprocessor3d.cxx
@@ -19,11 +19,11 @@
#include <drawinglayer/processor3d/baseprocessor3d.hxx>
-//////////////////////////////////////////////////////////////////////////////
+
using namespace com::sun::star;
-//////////////////////////////////////////////////////////////////////////////
+
namespace drawinglayer
{
diff --git a/drawinglayer/source/processor3d/cutfindprocessor3d.cxx b/drawinglayer/source/processor3d/cutfindprocessor3d.cxx
index 49b575268fe4..24f307f043f5 100644
--- a/drawinglayer/source/processor3d/cutfindprocessor3d.cxx
+++ b/drawinglayer/source/processor3d/cutfindprocessor3d.cxx
@@ -27,7 +27,7 @@
#include <basegfx/polygon/b3dpolypolygontools.hxx>
#include <drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx>
-//////////////////////////////////////////////////////////////////////////////
+
namespace drawinglayer
{
diff --git a/drawinglayer/source/processor3d/defaultprocessor3d.cxx b/drawinglayer/source/processor3d/defaultprocessor3d.cxx
index 6c575095f43b..3808210f95de 100644
--- a/drawinglayer/source/processor3d/defaultprocessor3d.cxx
+++ b/drawinglayer/source/processor3d/defaultprocessor3d.cxx
@@ -37,11 +37,11 @@
#include <vcl/graph.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
-//////////////////////////////////////////////////////////////////////////////
+
using namespace com::sun::star;
-//////////////////////////////////////////////////////////////////////////////
+
namespace drawinglayer
{
diff --git a/drawinglayer/source/processor3d/geometry2dextractor.cxx b/drawinglayer/source/processor3d/geometry2dextractor.cxx
index 0ca9a4975bd2..82216ac65917 100644
--- a/drawinglayer/source/processor3d/geometry2dextractor.cxx
+++ b/drawinglayer/source/processor3d/geometry2dextractor.cxx
@@ -29,11 +29,11 @@
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <drawinglayer/primitive3d/textureprimitive3d.hxx>
-//////////////////////////////////////////////////////////////////////////////
+
using namespace com::sun::star;
-//////////////////////////////////////////////////////////////////////////////
+
namespace drawinglayer
{
diff --git a/drawinglayer/source/processor3d/shadow3dextractor.cxx b/drawinglayer/source/processor3d/shadow3dextractor.cxx
index 69eea7272108..d025a27d2167 100644
--- a/drawinglayer/source/processor3d/shadow3dextractor.cxx
+++ b/drawinglayer/source/processor3d/shadow3dextractor.cxx
@@ -30,11 +30,11 @@
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
-//////////////////////////////////////////////////////////////////////////////
+
using namespace com::sun::star;
-//////////////////////////////////////////////////////////////////////////////
+
namespace drawinglayer
{
diff --git a/drawinglayer/source/processor3d/zbufferprocessor3d.cxx b/drawinglayer/source/processor3d/zbufferprocessor3d.cxx
index bce1797f007f..a78aed408ddd 100644
--- a/drawinglayer/source/processor3d/zbufferprocessor3d.cxx
+++ b/drawinglayer/source/processor3d/zbufferprocessor3d.cxx
@@ -33,11 +33,11 @@
#include <basegfx/polygon/b3dpolypolygontools.hxx>
#include <drawinglayer/attribute/sdrlightingattribute3d.hxx>
-//////////////////////////////////////////////////////////////////////////////
+
using namespace com::sun::star;
-//////////////////////////////////////////////////////////////////////////////
+
namespace
{
@@ -133,7 +133,7 @@ namespace
}
} // end of anonymous namespace
-//////////////////////////////////////////////////////////////////////////////
+
class ZBufferRasterConverter3D : public basegfx::RasterConverter3D
{
@@ -460,7 +460,7 @@ void ZBufferRasterConverter3D::processLineSpan(const basegfx::RasterConversionLi
}
}
-//////////////////////////////////////////////////////////////////////////////
+
// helper class to buffer output for transparent rasterprimitives (filled areas
// and lines) until the end of processing. To ensure correct transparent
// visualisation, ZBuffers require to not set Z and to mix with the transparent
@@ -537,7 +537,7 @@ public:
bool getIsLine() const { return mbIsLine; }
};
-//////////////////////////////////////////////////////////////////////////////
+
namespace drawinglayer
{