diff options
author | Noel Grandin <noel@peralex.com> | 2015-09-11 14:46:52 +0200 |
---|---|---|
committer | Caolán McNamara <caolanm@redhat.com> | 2015-09-12 19:53:35 +0000 |
commit | 47283424b1df542b4894a164bc895858427d1a62 (patch) | |
tree | 0c8e8a8935a97782332c033309cf027aa694dd79 /drawinglayer/source/primitive3d | |
parent | 4a9b401f9877b348a0e716e79cb8cc41645ceba3 (diff) |
drawinglayer: com::sun::star->css
Change-Id: I65706e3e87c1ce287020c90a89f7dc00866bef64
Reviewed-on: https://gerrit.libreoffice.org/18501
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Tested-by: Caolán McNamara <caolanm@redhat.com>
Diffstat (limited to 'drawinglayer/source/primitive3d')
9 files changed, 43 insertions, 43 deletions
diff --git a/drawinglayer/source/primitive3d/baseprimitive3d.cxx b/drawinglayer/source/primitive3d/baseprimitive3d.cxx index dab2c2e11f3a..6f4c5b43bd65 100644 --- a/drawinglayer/source/primitive3d/baseprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/baseprimitive3d.cxx @@ -61,7 +61,7 @@ namespace drawinglayer return get3DDecomposition(aViewInformation); } - com::sun::star::geometry::RealRectangle3D SAL_CALL BasePrimitive3D::getRange( const uno::Sequence< beans::PropertyValue >& rViewParameters ) throw ( uno::RuntimeException, std::exception ) + css::geometry::RealRectangle3D SAL_CALL BasePrimitive3D::getRange( const uno::Sequence< beans::PropertyValue >& rViewParameters ) throw ( uno::RuntimeException, std::exception ) { const geometry::ViewInformation3D aViewInformation(rViewParameters); return basegfx::unotools::rectangle3DFromB3DRectangle(getB3DRange(aViewInformation)); diff --git a/drawinglayer/source/primitive3d/polygonprimitive3d.cxx b/drawinglayer/source/primitive3d/polygonprimitive3d.cxx index 94ca04c207ca..fc3b9bff7d74 100644 --- a/drawinglayer/source/primitive3d/polygonprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/polygonprimitive3d.cxx @@ -99,7 +99,7 @@ namespace drawinglayer // create fat line data const double fRadius(getLineAttribute().getWidth() / 2.0); const basegfx::B2DLineJoin aLineJoin(getLineAttribute().getLineJoin()); - const com::sun::star::drawing::LineCap aLineCap(getLineAttribute().getLineCap()); + const css::drawing::LineCap aLineCap(getLineAttribute().getLineCap()); for(sal_uInt32 a(0L); a < aHairLinePolyPolygon.count(); a++) { diff --git a/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx b/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx index 464f4e86c1a2..bbef152697d9 100644 --- a/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx @@ -565,8 +565,8 @@ namespace drawinglayer const bool bFirst(!a); const bool bLast(a + 1 == nLoopCount); const bool bLineCapPossible(!bClosed && (bFirst || bLast)); - const bool bLineCapRound(bLineCapPossible && com::sun::star::drawing::LineCap_ROUND == getLineCap()); - const bool bLineCapSquare(bLineCapPossible && com::sun::star::drawing::LineCap_SQUARE == getLineCap()); + const bool bLineCapRound(bLineCapPossible && css::drawing::LineCap_ROUND == getLineCap()); + const bool bLineCapSquare(bLineCapPossible && css::drawing::LineCap_SQUARE == getLineCap()); // get rotation from vector, this describes rotation from (1, 0, 0) to aForw basegfx::B3DHomMatrix aRotVector(getRotationFromVector(aForw)); @@ -744,7 +744,7 @@ namespace drawinglayer const basegfx::B3DPolygon& rPolygon, const basegfx::BColor& rBColor, double fRadius, basegfx::B2DLineJoin aLineJoin, - com::sun::star::drawing::LineCap aLineCap, + css::drawing::LineCap aLineCap, double fDegreeStepWidth, double fMiterMinimumAngle) : PolygonHairlinePrimitive3D(rPolygon, rBColor), diff --git a/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx index 4fbd849bf003..86a8b2454df6 100644 --- a/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx @@ -47,8 +47,8 @@ namespace drawinglayer // normal creation if(!getSdrLFSAttribute().getFill().isDefault()) { - if(::com::sun::star::drawing::NormalsKind_SPECIFIC == getSdr3DObjectAttribute().getNormalsKind() - || ::com::sun::star::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind()) + if(css::drawing::NormalsKind_SPECIFIC == getSdr3DObjectAttribute().getNormalsKind() + || css::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind()) { // create sphere normals const basegfx::B3DPoint aCenter(basegfx::tools::getRange(aFill).getCenter()); @@ -66,14 +66,14 @@ namespace drawinglayer if(!getSdrLFSAttribute().getFill().isDefault()) { // handle texture coordinates X - const bool bParallelX(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == getSdr3DObjectAttribute().getTextureProjectionX()); - const bool bObjectSpecificX(::com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionX()); - const bool bSphereX(!bParallelX && (::com::sun::star::drawing::TextureProjectionMode_SPHERE == getSdr3DObjectAttribute().getTextureProjectionX())); + const bool bParallelX(css::drawing::TextureProjectionMode_PARALLEL == getSdr3DObjectAttribute().getTextureProjectionX()); + const bool bObjectSpecificX(css::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionX()); + const bool bSphereX(!bParallelX && (css::drawing::TextureProjectionMode_SPHERE == getSdr3DObjectAttribute().getTextureProjectionX())); // handle texture coordinates Y - const bool bParallelY(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == getSdr3DObjectAttribute().getTextureProjectionY()); - const bool bObjectSpecificY(::com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionY()); - const bool bSphereY(!bParallelY && (::com::sun::star::drawing::TextureProjectionMode_SPHERE == getSdr3DObjectAttribute().getTextureProjectionY())); + const bool bParallelY(css::drawing::TextureProjectionMode_PARALLEL == getSdr3DObjectAttribute().getTextureProjectionY()); + const bool bObjectSpecificY(css::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionY()); + const bool bSphereY(!bParallelY && (css::drawing::TextureProjectionMode_SPHERE == getSdr3DObjectAttribute().getTextureProjectionY())); if(bParallelX || bParallelY) { diff --git a/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx b/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx index 95b992c3769f..ae58b63e3103 100644 --- a/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx +++ b/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx @@ -87,8 +87,8 @@ namespace drawinglayer } void applyTextureTo3DGeometry( - ::com::sun::star::drawing::TextureProjectionMode eModeX, - ::com::sun::star::drawing::TextureProjectionMode eModeY, + css::drawing::TextureProjectionMode eModeX, + css::drawing::TextureProjectionMode eModeY, ::std::vector< basegfx::B3DPolyPolygon >& rFill, const basegfx::B3DRange& rRange, const basegfx::B2DVector& rTextureSize) @@ -96,12 +96,12 @@ namespace drawinglayer sal_uInt32 a; // handle texture coordinates X - const bool bParallelX(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == eModeX); - const bool bSphereX(!bParallelX && (::com::sun::star::drawing::TextureProjectionMode_SPHERE == eModeX)); + const bool bParallelX(css::drawing::TextureProjectionMode_PARALLEL == eModeX); + const bool bSphereX(!bParallelX && (css::drawing::TextureProjectionMode_SPHERE == eModeX)); // handle texture coordinates Y - const bool bParallelY(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == eModeY); - const bool bSphereY(!bParallelY && (::com::sun::star::drawing::TextureProjectionMode_SPHERE == eModeY)); + const bool bParallelY(css::drawing::TextureProjectionMode_PARALLEL == eModeY); + const bool bSphereY(!bParallelY && (css::drawing::TextureProjectionMode_SPHERE == eModeY)); if(bParallelX || bParallelY) { @@ -203,7 +203,7 @@ namespace drawinglayer || !rFill.getHatch().isDefault() || !rFill.getFillGraphic().isDefault()) { - bool bModulate(::com::sun::star::drawing::TextureMode_MODULATE == aSdr3DObjectAttribute.getTextureMode()); + bool bModulate(css::drawing::TextureMode_MODULATE == aSdr3DObjectAttribute.getTextureMode()); bool bFilter(aSdr3DObjectAttribute.getTextureFilter()); BasePrimitive3D* pNewTexturePrimitive3D = 0; @@ -244,7 +244,7 @@ namespace drawinglayer const Primitive3DReference xRef(pNewTexturePrimitive3D); aRetval = Primitive3DSequence(&xRef, 1L); - if(::com::sun::star::drawing::TextureKind2_LUMINANCE == aSdr3DObjectAttribute.getTextureKind()) + if(css::drawing::TextureKind2_LUMINANCE == aSdr3DObjectAttribute.getTextureKind()) { // use modified color primitive to force textures to gray const basegfx::BColorModifierSharedPtr aBColorModifier( diff --git a/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx index a7ea6e224724..a013328cab46 100644 --- a/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx @@ -51,10 +51,10 @@ namespace drawinglayer sal_uInt32 a; // decide what to create - const ::com::sun::star::drawing::NormalsKind eNormalsKind(getSdr3DObjectAttribute().getNormalsKind()); - const bool bCreateNormals(::com::sun::star::drawing::NormalsKind_SPECIFIC == eNormalsKind); - const bool bCreateTextureCoordinatesX(::com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionX()); - const bool bCreateTextureCoordinatesY(::com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionY()); + const css::drawing::NormalsKind eNormalsKind(getSdr3DObjectAttribute().getNormalsKind()); + const bool bCreateNormals(css::drawing::NormalsKind_SPECIFIC == eNormalsKind); + const bool bCreateTextureCoordinatesX(css::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionX()); + const bool bCreateTextureCoordinatesY(css::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionY()); basegfx::B2DHomMatrix aTexTransform; if(!getSdrLFSAttribute().getFill().isDefault() && (bCreateTextureCoordinatesX || bCreateTextureCoordinatesY)) @@ -89,11 +89,11 @@ namespace drawinglayer // normal creation if(!getSdrLFSAttribute().getFill().isDefault()) { - if(::com::sun::star::drawing::NormalsKind_SPHERE == eNormalsKind) + if(css::drawing::NormalsKind_SPHERE == eNormalsKind) { applyNormalsKindSphereTo3DGeometry(aFill, aRange); } - else if(::com::sun::star::drawing::NormalsKind_FLAT == eNormalsKind) + else if(css::drawing::NormalsKind_FLAT == eNormalsKind) { applyNormalsKindFlatTo3DGeometry(aFill); } diff --git a/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx index b12413f5d7b1..2cedbe0cfc12 100644 --- a/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx @@ -53,10 +53,10 @@ namespace drawinglayer sal_uInt32 a; // decide what to create - const ::com::sun::star::drawing::NormalsKind eNormalsKind(getSdr3DObjectAttribute().getNormalsKind()); - const bool bCreateNormals(::com::sun::star::drawing::NormalsKind_SPECIFIC == eNormalsKind); - const bool bCreateTextureCoordinatesX(::com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionX()); - const bool bCreateTextureCoordinatesY(::com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionY()); + const css::drawing::NormalsKind eNormalsKind(getSdr3DObjectAttribute().getNormalsKind()); + const bool bCreateNormals(css::drawing::NormalsKind_SPECIFIC == eNormalsKind); + const bool bCreateTextureCoordinatesX(css::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionX()); + const bool bCreateTextureCoordinatesY(css::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionY()); basegfx::B2DHomMatrix aTexTransform; if(!getSdrLFSAttribute().getFill().isDefault() @@ -84,11 +84,11 @@ namespace drawinglayer // normal creation if(!getSdrLFSAttribute().getFill().isDefault()) { - if(::com::sun::star::drawing::NormalsKind_SPHERE == eNormalsKind) + if(css::drawing::NormalsKind_SPHERE == eNormalsKind) { applyNormalsKindSphereTo3DGeometry(aFill, aRange); } - else if(::com::sun::star::drawing::NormalsKind_FLAT == eNormalsKind) + else if(css::drawing::NormalsKind_FLAT == eNormalsKind) { applyNormalsKindFlatTo3DGeometry(aFill); } diff --git a/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx index 26c46aa25178..285de36f55a9 100644 --- a/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx @@ -50,11 +50,11 @@ namespace drawinglayer // #i98295# normal creation if(!getSdrLFSAttribute().getFill().isDefault()) { - if(::com::sun::star::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind()) + if(css::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind()) { applyNormalsKindSphereTo3DGeometry(aFill, aRange); } - else if(::com::sun::star::drawing::NormalsKind_FLAT == getSdr3DObjectAttribute().getNormalsKind()) + else if(css::drawing::NormalsKind_FLAT == getSdr3DObjectAttribute().getNormalsKind()) { applyNormalsKindFlatTo3DGeometry(aFill); } diff --git a/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx index 0e2c1431cd79..e9d39e48f922 100644 --- a/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx @@ -42,8 +42,8 @@ namespace drawinglayer { Primitive3DSequence aRetval; const basegfx::B3DRange aUnitRange(0.0, 0.0, 0.0, 1.0, 1.0, 1.0); - const bool bCreateNormals(::com::sun::star::drawing::NormalsKind_SPECIFIC == getSdr3DObjectAttribute().getNormalsKind() - || ::com::sun::star::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind()); + const bool bCreateNormals(css::drawing::NormalsKind_SPECIFIC == getSdr3DObjectAttribute().getNormalsKind() + || css::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind()); // create unit geometry basegfx::B3DPolyPolygon aFill(basegfx::tools::createSphereFillPolyPolygonFromB3DRange(aUnitRange, @@ -63,14 +63,14 @@ namespace drawinglayer if(!getSdrLFSAttribute().getFill().isDefault()) { // handle texture coordinates X - const bool bParallelX(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == getSdr3DObjectAttribute().getTextureProjectionX()); - const bool bObjectSpecificX(::com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionX()); - const bool bSphereX(::com::sun::star::drawing::TextureProjectionMode_SPHERE == getSdr3DObjectAttribute().getTextureProjectionX()); + const bool bParallelX(css::drawing::TextureProjectionMode_PARALLEL == getSdr3DObjectAttribute().getTextureProjectionX()); + const bool bObjectSpecificX(css::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionX()); + const bool bSphereX(css::drawing::TextureProjectionMode_SPHERE == getSdr3DObjectAttribute().getTextureProjectionX()); // handle texture coordinates Y - const bool bParallelY(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == getSdr3DObjectAttribute().getTextureProjectionY()); - const bool bObjectSpecificY(::com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionY()); - const bool bSphereY(::com::sun::star::drawing::TextureProjectionMode_SPHERE == getSdr3DObjectAttribute().getTextureProjectionY()); + const bool bParallelY(css::drawing::TextureProjectionMode_PARALLEL == getSdr3DObjectAttribute().getTextureProjectionY()); + const bool bObjectSpecificY(css::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionY()); + const bool bSphereY(css::drawing::TextureProjectionMode_SPHERE == getSdr3DObjectAttribute().getTextureProjectionY()); if(bParallelX || bParallelY) { |