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authorArmin Le Grand <Armin.Le.Grand@Sun.COM>2009-09-17 17:20:13 +0200
committerArmin Le Grand <Armin.Le.Grand@Sun.COM>2009-09-17 17:20:13 +0200
commita0f979d5bf4428f0110c408cc32d1ba670394f07 (patch)
tree471040ac29f6b7e3759f67a69db7936d92c321a0 /drawinglayer/inc/drawinglayer/processor2d
parent52ddaac170a54bcbc5505e73a4e8ca93a19a8913 (diff)
#i97509# added base class for 3d primitive, re-structured group primitives, added documentation
Diffstat (limited to 'drawinglayer/inc/drawinglayer/processor2d')
-rw-r--r--drawinglayer/inc/drawinglayer/processor2d/baseprocessor2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/processor2d/canvasprocessor.hxx2
2 files changed, 2 insertions, 2 deletions
diff --git a/drawinglayer/inc/drawinglayer/processor2d/baseprocessor2d.hxx b/drawinglayer/inc/drawinglayer/processor2d/baseprocessor2d.hxx
index 5139b4d72119..fceae8dbeb31 100644
--- a/drawinglayer/inc/drawinglayer/processor2d/baseprocessor2d.hxx
+++ b/drawinglayer/inc/drawinglayer/processor2d/baseprocessor2d.hxx
@@ -57,7 +57,7 @@ namespace drawinglayer
}
// as tooling, the process() implementation takes over API handling and calls this
- // virtual render method when the primitive implementation is BufferedDecompositionPrimitive2D-based.
+ // virtual render method when the primitive implementation is BasePrimitive2D-based.
// Default implementation does nothing
virtual void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate);
diff --git a/drawinglayer/inc/drawinglayer/processor2d/canvasprocessor.hxx b/drawinglayer/inc/drawinglayer/processor2d/canvasprocessor.hxx
index ac15ec5f12cf..0c356e731169 100644
--- a/drawinglayer/inc/drawinglayer/processor2d/canvasprocessor.hxx
+++ b/drawinglayer/inc/drawinglayer/processor2d/canvasprocessor.hxx
@@ -103,7 +103,7 @@ namespace drawinglayer
LanguageType meLang;
// as tooling, the process() implementation takes over API handling and calls this
- // virtual render method when the primitive implementation is BufferedDecompositionPrimitive2D-based.
+ // virtual render method when the primitive implementation is BasePrimitive2D-based.
virtual void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate);
// direct primitive renderer support