diff options
author | David Tardon <dtardon@redhat.com> | 2011-04-03 21:39:14 +0200 |
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committer | David Tardon <dtardon@redhat.com> | 2011-04-03 21:39:14 +0200 |
commit | fa94b21f2e24da0d19e11b73ed3a78fc9ec87536 (patch) | |
tree | 53b2e6041e4d5e2c05b7288331c463c6d6046aa1 /drawinglayer/inc/drawinglayer/primitive2d/shadowprimitive2d.hxx | |
parent | c019d96798bc1273b2c324151a70806d7320162c (diff) |
the interface classes/functions must be dllpublic
Diffstat (limited to 'drawinglayer/inc/drawinglayer/primitive2d/shadowprimitive2d.hxx')
-rw-r--r-- | drawinglayer/inc/drawinglayer/primitive2d/shadowprimitive2d.hxx | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/shadowprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/shadowprimitive2d.hxx index 0ae428a6fc22..8f5b479d8b7a 100644 --- a/drawinglayer/inc/drawinglayer/primitive2d/shadowprimitive2d.hxx +++ b/drawinglayer/inc/drawinglayer/primitive2d/shadowprimitive2d.hxx @@ -29,6 +29,8 @@ #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_SHADOWPRIMITIVE2D_HXX #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_SHADOWPRIMITIVE2D_HXX +#include <drawinglayer/drawinglayerdllapi.h> + #include <drawinglayer/primitive2d/groupprimitive2d.hxx> #include <basegfx/matrix/b2dhommatrix.hxx> #include <basegfx/color/bcolor.hxx> @@ -53,7 +55,7 @@ namespace drawinglayer are needed for the shadow itself; all the local decompositions of the original geometry can be reused from the renderer for shadow visualisation. */ - class ShadowPrimitive2D : public GroupPrimitive2D + class DRAWINGLAYER_DLLPUBLIC ShadowPrimitive2D : public GroupPrimitive2D { private: /// the shadow transformation, normally just an offset |