summaryrefslogtreecommitdiff
path: root/drawinglayer/inc/drawinglayer/primitive2d/shadowprimitive2d.hxx
diff options
context:
space:
mode:
authorDavid Tardon <dtardon@redhat.com>2011-04-03 21:39:14 +0200
committerDavid Tardon <dtardon@redhat.com>2011-04-03 21:39:14 +0200
commitfa94b21f2e24da0d19e11b73ed3a78fc9ec87536 (patch)
tree53b2e6041e4d5e2c05b7288331c463c6d6046aa1 /drawinglayer/inc/drawinglayer/primitive2d/shadowprimitive2d.hxx
parentc019d96798bc1273b2c324151a70806d7320162c (diff)
the interface classes/functions must be dllpublic
Diffstat (limited to 'drawinglayer/inc/drawinglayer/primitive2d/shadowprimitive2d.hxx')
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/shadowprimitive2d.hxx4
1 files changed, 3 insertions, 1 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/shadowprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/shadowprimitive2d.hxx
index 0ae428a6fc22..8f5b479d8b7a 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/shadowprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/shadowprimitive2d.hxx
@@ -29,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_SHADOWPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_SHADOWPRIMITIVE2D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/color/bcolor.hxx>
@@ -53,7 +55,7 @@ namespace drawinglayer
are needed for the shadow itself; all the local decompositions of the
original geometry can be reused from the renderer for shadow visualisation.
*/
- class ShadowPrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC ShadowPrimitive2D : public GroupPrimitive2D
{
private:
/// the shadow transformation, normally just an offset